MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 whip 4 stones (1, 4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (3, 17, D:1) 3 stones (7, 3, D:1) a +0 ring mail (10, 8, D:1) a +0 short sword 4 stones (10, 15, D:1) a quokka corpse (skeletalised by now) (25, 13, D:1) a +0 dagger (35, 28, D:1) a -3 short sword (37, 30, D:1) a bat corpse (skeletalised by now) (43, -3, D:1) a frilled lizard corpse (skeletalised by now) (44, 19, D:1) a +0 chain mail (46, 4, D:1) a hobgoblin skeleton (52, 25, D:1) a +0 spear (56, 11, D:1) a bat corpse (skeletalised by now) (58, -4, D:1) a +0 club 2 stones (59, 15, D:1) a hobgoblin corpse (skeletalised by now) (64, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (2, 6, D:2) a +0 short sword a stone (6, -27, D:2) a datura-tipped dart (6, -23, D:2) a datura-tipped dart (7, 0, D:2) a +0 ring mail (8, 9, D:2) an adder corpse (skeletalised by now) (11, 9, D:2) an adder skeleton (13, 5, D:2) 8 stones (17, -20, D:2) a jackal corpse (18, -17, D:2) a +0 club