MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 32, D:1) a +0 whip (4, -3, D:1) a hobgoblin corpse (skeletalised by now) (5, -6, D:1) a +0 pair of boots (13, 15, D:1) a +0 mace (15, -4, D:1) 2 stones (16, 1, D:1) a +0 leather armour (24, 45, D:1) a +0 short sword a kobold corpse (skeletalised by now) (26, -7, D:1) a +0 dagger (32, 5, D:1) a +0 dagger a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (32, 31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 16, D:1) a +0 club (33, 17, D:1) a bat skeleton (34, -10, D:1) a rat corpse (skeletalised by now) (40, 19, D:1) a +0 robe (44, 29, D:1) a +0 club (46, 6, D:1) a frilled lizard skeleton (48, -6, D:1) a +0 dagger a goblin skeleton (48, 6, D:1) 6 stones (49, -2, D:1) a ball python skeleton (51, 17, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (15, -14, D:2) a ball python skeleton (16, -28, D:2) a +0 club (17, -37, D:2) a +0 pair of gloves (17, -27, D:2) a +0 club (24, -24, D:2) a +0 sling (25, -37, D:2) a +0 robe (50, -3, D:2) a +0 ring mail (52, -23, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) 12 gold pieces (5, -5, D:3) a +0 club (5, -4, D:3) a +0 club a +0 leather armour an orc corpse (9, 0, D:3) a book of Power (13, -9, D:3) a ribbon worm corpse (28, -9, D:3) a staff of air