MirrMurr Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (0, 26, D:1) 6 stones (1, -1, D:1) a hobgoblin skeleton (6, 26, D:1) a +0 leather armour (10, -17, D:1) 7 stones (12, 10, D:1) a +0 club a +0 short sword a goblin skeleton (13, -28, D:1) a quokka corpse (skeletalised by now) (22, -5, D:1) 5 stones (22, 14, D:1) a rat skeleton (24, -17, D:1) a +0 spear (26, -2, D:1) 2 stones (32, 5, D:1) 5 stones (33, 15, D:1) a rat skeleton (48, 25, D:1) a +0 ring mail Level 2 of the Dungeon (1, -26, D:2) a +0 trident of venom (2, -6, D:2) a bat skeleton (4, -9, D:2) a +0 club a goblin skeleton (12, 1, D:2) a +0 sling (13, 16, D:2) a +0 dagger (14, -12, D:2) a ball python skeleton (20, 19, D:2) a +0 mace (22, -5, D:2) a +0 mace (23, 8, D:2) a +0 chain mail (24, 10, D:2) an orb of mayhem (30, -14, D:2) an iguana corpse (skeletalised by now) (33, -6, D:2) a +0 spear (34, -17, D:2) a +0 robe (37, -24, D:2) a ball python corpse (skeletalised by now) (37, -10, D:2) a hobgoblin corpse (skeletalised by now) (41, 20, D:2) 6 stones (45, -8, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (47, 24, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (1, 2, D:3) a +0 dagger (9, 2, D:3) a potion of invisibility (10, 3, D:3) a +0 dagger