MirrMurr Level 1 of the Dungeon (0, 0, D:1) a dart slug corpse (1, 0, D:1) a ball python corpse (9, -2, D:1) a bat corpse (11, -35, D:1) a +0 pair of gloves (17, -28, D:1) a beast talisman (18, -27, D:1) a +0 club 2 stones (19, 15, D:1) a rat corpse (28, -27, D:1) a bat skeleton (29, -25, D:1) a +0 club (38, -33, D:1) a quokka corpse (skeletalised by now) (39, -33, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (49, 0, D:1) 6 stones (52, -13, D:1) a +0 mace (54, -8, D:1) a +0 helmet (59, -19, D:1) a quokka corpse (skeletalised by now) (66, -18, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) a potion of curing