MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (1, 51, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 36, D:1) a jackal corpse (skeletalised by now) (6, -1, D:1) 4 stones (15, 44, D:1) a +0 robe (18, 9, D:1) a +0 whip (37, 11, D:1) a rat skeleton a jackal skeleton (39, 10, D:1) a +0 club 9 stones (39, 11, D:1) a jackal corpse (skeletalised by now) (40, 10, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (10, -7, D:2) a +0 hand axe (14, -11, D:2) a bat skeleton (15, 19, D:2) a +0 flail a +0 ring mail the human skeleton of Terence (16, -16, D:2) a +0 club a +0 sling (24, 19, D:2) a +0 dagger (25, 1, D:2) a +0 leather armour (26, 0, D:2) a hobgoblin skeleton (26, 24, D:2) a +0 ring mail (27, -5, D:2) a +0 dagger a goblin skeleton (29, -13, D:2) a +0 hammer (29, 1, D:2) a +0 helmet (32, -14, D:2) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (34, -21, D:2) a +0 spear (38, 7, D:2) a +0 ring mail (49, -7, D:2) a +0 dagger 2 stones a kobold skeleton (53, 8, D:2) a +1 dagger of venom a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 15 gold pieces (6, 1, D:3) a +0 dagger an adder corpse (32, 11, D:3) a +0 dagger a stone (32, 15, D:3) a +0 club a goblin corpse (skeletalised by now) (33, 1, D:3) a frilled lizard corpse (skeletalised by now) (33, 15, D:3) a +0 dagger 5 stones (33, 20, D:3) a +0 chain mail (35, 1, D:3) a +0 whip (36, 33, D:3) 10 gold pieces (39, 30, D:3) a +0 plate armour (41, 3, D:3) a ring of wizardry (50, 23, D:3) a +0 leather armour