MirrMurr Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, 1, D:1) a +0 dagger (4, 0, D:1) a bat corpse (skeletalised by now) (13, -21, D:1) a hobgoblin skeleton (18, 13, D:1) a +0 whip a kobold corpse (skeletalised by now) (21, -10, D:1) a +0 sling (23, 1, D:1) a +2 dagger of venom a +0 dagger (24, -4, D:1) a quokka skeleton (35, -18, D:1) a jackal corpse a jackal corpse (35, 9, D:1) a hobgoblin corpse (skeletalised by now) (38, 11, D:1) a +0 sling (40, -5, D:1) a +0 robe (43, 11, D:1) a +0 club a kobold corpse (skeletalised by now) (45, -14, D:1) a +0 kite shield Level 2 of the Dungeon (0, 0, D:2) an adder corpse (43, 11, D:2) a +0 ring mail (52, 9, D:2) a potion of curing