Dungeon Crawl Stone Soup version 0.32-a0-589-g2d1f746d5d (webtiles) character file. Game seed: 11072755245532053765 148 MirrMurr the Shooter (level 5, -1/25 HPs) Began as a Spriggan Hunter on Mar 2, 2024. Slain by a crocodile (14 damage) ... in a sewer. The game lasted 00:05:26 (2139 turns). MirrMurr the Shooter (Spriggan Hunter) Turns: 2139, Time: 00:05:26 Health: -1/25 AC: 3 Str: 9 XL: 5 Next: 8% Magic: 6/6 EV: 17 Int: 11 God: Gold: 162 SH: 0 Dex: 18 Spells: 3/4 levels left rFire . . . i - +2 sling (flame) rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . r - +0 cloak rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 162 gold pieces. Inventory: Hand Weapons b - a +2 dagger of electrocution i - a +2 sling of flaming (weapon) j - a +0 shortbow Missiles k - 19 stones Armour c - a +0 robe (worn) r - a +0 cloak (worn) Scrolls a - 2 scrolls of revelation {unknown} g - a scroll of noise {unknown} h - a scroll of vulnerability l - a scroll of butterflies n - a scroll of poison {unknown} p - a scroll of amnesia {unknown} u - a scroll of enchant weapon {unknown} Potions d - a potion of resistance e - 2 potions of curing f - 2 potions of lignification m - a potion of brilliance {unknown} o - a potion of berserk rage {unknown} q - a potion of attraction {unknown} s - a potion of haste {unknown} t - a potion of mutation {unknown} Skills: - Level 1.5 Fighting + Level 6.4 Ranged Weapons - Level 2.6 Dodging - Level 1.5 Stealth You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level A - Apportation Tloc 0% N/A 34% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 0% 1d4 34% 1 Sting Conj/Alch 0% 1d3 34% 1 Summon Small Mammal Summ 0% N/A 34% 1 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Gozag Sif Muna Shops: D:2 [ D:3 * Annotations: D:3 2 transporters, Filoflow's ghost, weakling MiBe Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The sling bullet closely misses the sickly merfolk siren. A rat comes into view. The sickly merfolk siren chants a haunting song. You resist. You shoot a sling bullet. The sling bullet hits the quokka. The sling bullet burns the quokka. The quokka is almost dead. The sickly merfolk siren chants a haunting song. You resist with almost no effort. You shoot a sling bullet. The sling bullet closely misses the crocodile. The crocodile misses you. The sickly merfolk siren chants a haunting song. You are mesmerised by the sickly merfolk siren! You shoot a sling bullet. The sling bullet hits the crocodile. The sling bullet burns the crocodile. The crocodile is lightly wounded. You are no longer entranced. The crocodile closely misses you. The crocodile attacks as it pursues you! The crocodile bites you but does no damage. The crocodile closely misses you. The sickly merfolk siren chants a haunting song. You resist. The crocodile attacks as it pursues you! The crocodile bites you! The crocodile drags you backwards! Splash! The crocodile misses you. You shoot a sling bullet. The sling bullet closely misses the crocodile. The sling bullet hits the sickly merfolk siren. The sling bullet burns the sickly merfolk siren. The sickly merfolk siren is heavily wounded. The crocodile barely misses you. You shoot a sling bullet. The sling bullet hits the crocodile. The sling bullet burns the crocodile. The crocodile is heavily wounded. The crocodile bites you! Ouch! That really hurt! You die... . ..## ### ~†... r.# ~~~†~##.# # #≈≈≈#.# #### ## #≈~~#############†.####. #≈≈Brml@~~~~~~~..~..~~.~ ##########≈†≈≈≈≈≈≈≈~≈≈≈≈ ################# #∩∩~~~~.......†.. ###~~~.########~. ##~.## #~~ #### ### You could see a crocodile, a sickly merfolk siren, a quokka and a giant cockroach. Vanquished Creatures A gnoll (D:1) 5 adders A river rat (D:4) 3 ribbon worms 2 orcs (D:3) 3 bats 3 endoplasms (D:1) 6 giant cockroaches 4 hobgoblins 4 jackals (D:1) 2 quokkas (D:3) 7 ball pythons 4 frilled lizards 5 goblins 10 kobolds 16 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MirrMurr the Spriggan Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 116 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/3 322 | D:1 | Reached skill level 5 in Ranged Weapons 323 | D:1 | Reached XP level 3. HP: 18/18 MP: 4/4 918 | D:2 | Reached XP level 4. HP: 22/22 MP: 5/5 940 | D:2 | Found Vonorgh's Armour Emporium. 1464 | D:3 | Reached skill level 6 in Ranged Weapons 1626 | D:3 | Learned a level 1 spell: Apportation 1627 | D:3 | Found Gozag's Platinum Reserve. 1627 | D:3 | Found an opulent altar of Gozag. 1714 | D:3 | Found a transporter. 1789 | D:3 | Found a transporter. 1808 | D:3 | Identified the +8 halberd of Raum {chaos, rC+ MP-9 Stlth+} 1818 | D:3 | Noticed Filoflow's ghost (weakling MiBe) 1915 | D:4 | Found a shimmering blue altar of Sif Muna. 2054 | D:4 | Found a glowing drain. 2058 | Sewer | Entered a sewer 2109 | Sewer | Reached XP level 5. HP: 25/25 MP: 6/6 2128 | Sewer | Noticed a crocodile 2139 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_ring, hangedman_abyss_or_decor_lesser_grid D:2: layout_loops_ring, serial_shops, nicolae_shop_crystal D:3: layout_rooms, nicolae_gozag_zags_fifth_avenue, gammafunk_ghost_gnarly_gnolls, kennysheep_generic_room_10 D:4: layout_basic, mainiacjoe_overflow_catwalk_spiral, led_sif_pool, gup_sewer_entry_bowl Sewer: sewer_sea Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 5 6 | 6.4 Fighting | | 1.5 Dodging | | 2.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 94 | || 94 Sling | 5 | 100 || 105 Use: Scroll | 4 | || 4 Armour: Robe | 7 | 10 || 17 Dodge: Dodged | 24 | 14 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1445 | 1406 | 39 | 0 | 1009 | 5 | 289.0 | Dungeon | 1369 | 1330 | 39 | 0 | 978 | 4 | 342.2 | Sewer | 75 | 75 | 0 | 0 | 31 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 509 daAuts D:2: 398 daAuts D:3: 341 daAuts D:4: 119 daAuts Sewer: 75 daAuts