MirrMurr Level 1 of the Dungeon (17, -22, D:1) a +0 club (19, -28, D:1) a +0 spear (21, -2, D:1) a +0 ring mail (24, -13, D:1) a +0 short sword (27, 20, D:1) a +0 helmet (28, 1, D:1) a +0 short sword (29, -17, D:1) a +0 chain mail (29, 1, D:1) a +0 short sword (29, 18, D:1) a +0 dagger (31, 15, D:1) a +0 club (32, 13, D:1) a +0 scale mail (38, 17, D:1) a +0 short sword (40, 28, D:1) a +0 leather armour (55, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (19, -8, D:2) a +0 dagger (21, 13, D:2) a +0 whip (35, -1, D:2) a +0 dagger (47, -9, D:2) a +0 dagger (54, 1, D:2) a +0 leather armour (58, -16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 morningstar (0, 4, D:3) a +0 club a +0 chain mail (1, 4, D:3) a +0 club (6, -5, D:3) a +0 club (33, -13, D:3) a quokka corpse (skeletalised by now) (37, 19, D:3) a +0 hand axe (49, -11, D:3) a +0 scythe a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, -5, D:4) 6 stones (4, -3, D:4) a scroll of teleportation (6, -3, D:4) 2 stones (35, -23, D:4) 9 gold pieces