MirrMurr Level 1 of the Dungeon [Shop] Osaid's Antique Weapon Shoppe a +0 heavy halberd (230 gold) a +0 dagger (50 gold) a +0 rapier (100 gold) the +8 Wrath of Trog {antimagic, *Rage Rampage} (2000 gold) It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. a +0 mace (75 gold) a +0 mace (75 gold) a +0 club (25 gold) (0, 0, D:1) a +0 leather armour (1, -3, D:1) a +0 club (4, 23, D:1) a +0 robe (4, 25, D:1) a +0 club (8, 3, D:1) an orb of light (13, 7, D:1) a +0 club (19, 11, D:1) a +0 club (28, -13, D:1) a +0 dagger (44, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a flux talisman (7, -21, D:2) a +0 dagger (7, -19, D:2) a +0 dagger (7, -17, D:2) a +0 dagger a +1 short sword of venom a +0 animal skin a +2 helmet (7, -16, D:2) a +0 club (8, -24, D:2) a +0 sling a +0 club (10, -24, D:2) a +0 dagger (11, -24, D:2) a +0 sling a +0 club (12, -24, D:2) a +0 club (23, -10, D:2) a +0 helmet (25, -32, D:2) a +0 helmet (32, -19, D:2) a +0 short sword (32, -3, D:2) a +0 short sword (40, -38, D:2) a +0 club (42, -7, D:2) a +3 quarterstaff of chaos (42, 11, D:2) the +1 sling of Ipse Dixit {freeze, Str+4} Str+4: It affects your strength (+4). (45, -26, D:2) a +0 scythe a +0 robe a +0 club (50, 16, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 club (14, -12, D:3) a +0 leather armour a +0 flail (22, 15, D:3) a +0 dagger a +0 robe (26, 20, D:3) a +0 chain mail a +0 short sword (27, 3, D:3) a +0 mace (30, 17, D:3) a +0 dagger (33, 8, D:3) a +0 trident (34, -4, D:3) a +0 hand axe (37, 19, D:3) a +0 club (42, 20, D:3) a +0 scale mail a +0 short sword (43, 20, D:3) a +0 flail (44, -4, D:3) a +0 leather armour (49, -20, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 sling (0, 2, D:4) a +0 spear (2, 13, D:4) a +0 leather armour (10, -1, D:4) a +0 club (23, -18, D:4) a +2 spear of freezing (26, -22, D:4) a +0 whip 4 poisoned darts (28, -26, D:4) a +0 mace (28, -25, D:4) a +0 trident (28, -24, D:4) a +0 dagger a +0 mace (28, -16, D:4) a +0 spear of venom (28, -15, D:4) a +0 dagger (34, 22, D:4) a +0 short sword (46, -27, D:4) a +0 pair of boots (47, -17, D:4) a +0 helmet (48, -37, D:4) a +0 quarterstaff (50, -19, D:4) a +0 ring mail (51, -27, D:4) a +4 hand axe (62, -2, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (0, 16, D:5) a +0 mace (1, 22, D:5) a +0 whip (5, 0, D:5) a +0 mace (5, 6, D:5) a +0 club (12, 9, D:5) a +0 dagger (13, 9, D:5) a +0 leather armour a +0 short sword (14, 10, D:5) a +0 trident (18, -9, D:5) a +0 robe (18, 6, D:5) a +0 short sword (18, 7, D:5) a +0 chain mail a +0 flail (20, -19, D:5) a +0 dagger (20, -12, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 pair of gloves (11, 8, D:6) a +0 shortbow (25, 31, D:6) a +0 giant spiked club (39, 11, D:6) a +0 leather armour (51, 10, D:6) a +0 flail a +0 robe a +0 dagger (52, 10, D:6) a +0 leather armour a +0 dagger (53, 21, D:6) a +0 broad axe (58, 33, D:6) a +0 scimitar (58, 37, D:6) a potion of degeneration Level 7 of the Dungeon (8, 1, D:7) a +0 falchion a +0 leather armour (10, -8, D:7) a +0 dagger (12, -2, D:7) a +0 club a +0 ring mail (13, 3, D:7) a +0 war axe (16, 3, D:7) a +0 hand axe of distortion (18, 37, D:7) 2 silver javelins (26, 11, D:7) a +2 heavy shortbow (27, 9, D:7) a +0 ring mail (27, 10, D:7) a +0 long sword (28, 25, D:7) a +0 club (28, 26, D:7) a +0 war axe (30, 18, D:7) a +0 leather armour (35, 32, D:7) a +0 falchion a +0 robe (36, 32, D:7) a +0 spear a +0 robe (38, 28, D:7) a +0 hand axe a +0 robe a +4 halberd a +0 robe (38, 29, D:7) a +0 hand axe a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +2 orcbow of freezing (13, -15, D:8) a +0 ring mail (17, 24, D:8) a potion of magic (18, -3, D:8) a +0 battleaxe of distortion a +0 plate armour (19, 25, D:8) a potion of haste (23, -4, D:8) a +0 flail a potion of degeneration (26, -2, D:8) a +0 club a +0 leather armour (28, -8, D:8) a +0 flail (28, 10, D:8) a +0 club (31, 22, D:8) a +0 club a +0 leather armour (32, 23, D:8) a +0 whip a +0 spear (32, 24, D:8) a +0 club (33, 24, D:8) a +0 spear (34, 25, D:8) a +0 spear (35, 9, D:8) a +4 vampiric trident a +0 robe an orb of guile (47, 8, D:8) a +0 club a +0 ring mail (51, 9, D:8) a +0 mace a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (3, 26, D:9) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (4, 8, D:9) a +0 orcbow (5, 27, D:9) a +0 rapier (11, -14, D:9) a +0 short sword a +0 plate armour a +0 dagger (14, -14, D:9) a +0 whip a +0 leather armour (22, -9, D:9) a +0 hand axe a +0 leather armour a +0 hand axe a +0 club a +0 robe a +0 dagger (22, -8, D:9) a +0 scale mail a +0 club (32, -4, D:9) a +0 short sword a +0 dagger (33, -4, D:9) a +0 ring mail a +0 short sword a +0 dagger (35, -8, D:9) a +0 short sword (36, -8, D:9) a +0 dagger (57, -9, D:9) a +0 leather armour (60, 8, D:9) a +0 long sword Level 10 of the Dungeon (2, 1, D:10) a +0 spear (5, 3, D:10) a +0 flail (6, 3, D:10) a +0 ring mail a +0 spear (7, 4, D:10) a +0 club a +0 flail a +0 whip (12, -12, D:10) a +0 dagger (19, -7, D:10) 3 javelins (28, -6, D:10) a +0 falchion (28, 35, D:10) a +0 leather armour (29, 5, D:10) a +0 chain mail (32, 22, D:10) a +0 robe (40, -7, D:10) a +0 dagger a +0 robe (44, 33, D:10) a +0 orcbow Level 11 of the Dungeon (0, 0, D:11) a wand of charming (6) (32, 12, D:11) a +0 leather armour (33, 12, D:11) a manual of Alchemy (34, 12, D:11) 17 gold pieces (47, 14, D:11) 44 gold pieces a +0 giant spiked club a +0 whip a +0 giant club (47, 15, D:11) 32 gold pieces a +0 flail a +0 plate armour (48, 14, D:11) 9 gold pieces a +0 dagger a +0 robe (53, 9, D:11) 6 gold pieces a +0 flail the Ecumenical Temple