MirrMurr Level 1 of the Dungeon (7, 0, D:1) a +0 club (16, 0, D:1) a +0 leather armour (20, -10, D:1) a +0 short sword (30, 1, D:1) a +0 short sword (33, 10, D:1) a +0 club (36, -3, D:1) a +0 dagger (37, -6, D:1) a +0 dagger (38, 1, D:1) a +0 club (48, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -30, D:2) a +0 leather armour of positive energy (6, -19, D:2) a +0 club (7, -47, D:2) a +0 ring mail (8, -58, D:2) a book of Frost (8, -3, D:2) a +0 leather armour (9, -34, D:2) a +0 spear (13, -29, D:2) a +0 whip (14, -55, D:2) a +0 dagger (19, -60, D:2) a +0 short sword (26, -32, D:2) a +0 robe (28, -26, D:2) a staff of air Level 3 of the Dungeon (0, 0, D:3) a +0 halberd a gnoll corpse (1, 15, D:3) a poisoned dart (5, -11, D:3) a book of the Hunter (9, -6, D:3) a +0 spear (11, 10, D:3) a bat corpse (13, 10, D:3) a hobgoblin corpse (14, 10, D:3) a +0 dagger a +0 sling (15, 10, D:3) a hobgoblin corpse (17, -3, D:3) a hobgoblin corpse