MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -26, D:1) a +0 rapier (2, -33, D:1) a +0 club (19, -17, D:1) a +0 dagger (25, 6, D:1) a +0 robe (28, -17, D:1) a +0 dagger (29, -22, D:1) a +0 club (29, -17, D:1) a +0 dagger of speed (43, -14, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 spear a +0 animal skin a +0 helmet a +0 club (1, 0, D:2) a +0 club (3, -2, D:2) a +0 dagger a +0 dagger (5, -2, D:2) a +0 club (6, -3, D:2) a +0 club a +0 dagger (8, -3, D:2) a +0 dagger (23, 23, D:2) a +0 short sword (26, 11, D:2) a +0 sling (27, 1, D:2) a +0 dagger (33, 16, D:2) a +0 whip (36, 34, D:2) a +0 mace (37, 14, D:2) a +0 robe (47, 10, D:2) a +0 spear Level 3 of the Dungeon [Shop] Aczeim's Antique Armour Boutique a +0 plate armour (552 gold) a +0 leather armour (48 gold) the +2 robe "Foiqah" {+Inv Int+3} (744 gold) Int+3: It affects your intelligence (+3). +Inv: It lets you turn invisible. a +0 hat (96 gold) a +2 pair of gloves (396 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +0 chain mail (108 gold) (0, 0, D:3) a +0 short sword (0, 5, D:3) a +0 dagger (2, 2, D:3) a +0 short sword (3, -9, D:3) a +0 ring mail (7, -9, D:3) a +0 club (7, -8, D:3) a +0 dagger (7, 16, D:3) a flux talisman (23, -28, D:3) a +0 flail (23, -27, D:3) a +0 whip (24, -28, D:3) a potion of lignification (24, -26, D:3) 10 gold pieces (24, 14, D:3) a +0 dagger (25, -27, D:3) a scroll of acquirement (25, -26, D:3) a book of Geomancy (25, -11, D:3) a +0 leather armour (27, 22, D:3) a +0 robe (28, -26, D:3) a +0 barding (49, -4, D:3) a +0 dagger Level 4 of the Dungeon (12, 0, D:4) a +0 leather armour a +0 club (14, 26, D:4) a +0 quarterstaff (14, 27, D:4) a +0 robe (15, 26, D:4) a +6 ring of dexterity (23, 5, D:4) a +0 falchion (25, 5, D:4) a +0 robe a +0 dagger (25, 6, D:4) a +0 dagger a +0 short sword (25, 23, D:4) a +0 club (28, 3, D:4) a +0 mace (38, 33, D:4) a +0 dagger (39, 12, D:4) a +0 spear (42, 29, D:4) a +0 dagger (43, 42, D:4) a +0 leather armour (47, 34, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (7, -26, D:5) a +0 robe (11, 11, D:5) a +0 ring mail (11, 13, D:5) a +0 leather armour a +0 trident (14, -10, D:5) a +0 scale mail (16, 19, D:5) a +0 scythe a +0 robe (17, 4, D:5) a +0 leather armour a +0 hand axe (17, 12, D:5) a +0 chain mail a +0 war axe (19, 20, D:5) a +0 dagger (20, -17, D:5) a scroll of butterflies (20, 13, D:5) an orb of mayhem (21, 5, D:5) a +0 short sword (23, 20, D:5) a water moccasin corpse (skeletalised by now) (27, 7, D:5) a +0 club (31, 15, D:5) a +0 kite shield the Ecumenical Temple