MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -4, D:1) a +0 trident (11, -1, D:1) a +0 mace (19, 11, D:1) a +0 club (23, 34, D:1) a +0 club (31, -5, D:1) a +0 leather armour (43, 14, D:1) a +0 robe (57, -13, D:1) a +0 whip (58, 22, D:1) a +0 whip (59, 22, D:1) a +0 robe Level 2 of the Dungeon (8, -26, D:2) a +0 dagger (9, -35, D:2) a +0 ring mail (11, -5, D:2) a +0 dagger (23, 18, D:2) a +0 club (24, -25, D:2) a quokka corpse (skeletalised by now) (34, -21, D:2) a +0 scale mail (46, -29, D:2) a +0 robe (53, -29, D:2) a ball python corpse (skeletalised by now) (53, -13, D:2) a +0 club a kobold corpse (skeletalised by now) (60, -18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 2 scrolls of noise (7, -8, D:3) a +0 spear (8, -7, D:3) a jackal corpse (8, -2, D:3) a +0 mace (14, -7, D:3) a +0 club a kobold corpse (16, -7, D:3) a jackal corpse (17, -29, D:3) a rat corpse (18, -9, D:3) a jackal corpse