MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 4, D:1) a +0 dagger (4, 25, D:1) a +0 hand axe (5, -4, D:1) a +0 club (6, 15, D:1) a +0 club (8, 7, D:1) a +0 sling (19, -6, D:1) a +0 club (30, 16, D:1) a +0 short sword a +0 club (37, 1, D:1) a +0 dagger (43, -1, D:1) a +0 ring mail (46, -6, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Mamag's Magic Scroll Shop a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of fear (48 gold) a scroll of identify (24 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) a scroll of blinking (90 gold) [Shop] Ufawumau's Assorted Antiques a potion of haste (270 gold) a scroll of fog (108 gold) a +0 leather armour (54 gold) a potion of might (108 gold) a wand of mindburst (5) (189 gold) a +0 mace (81 gold) +2 swamp dragon scales (1674 gold) a potion of heal wounds (135 gold) a +0 ring mail (108 gold) a potion of degeneration (27 gold) [Shop] Qeadeh's Armour Shop a +4 ring mail of cold resistance (310 gold) the +3 plate armour of the Catamount {Contam rF- rN++ Int+2} (471 gold) Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Contam: It causes magical contamination when unequipped. a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +0 chain mail (45 gold) a +3 chain mail (215 gold) a +0 helmet (45 gold) (2, -11, D:2) a +0 club (2, -10, D:2) a +0 dagger (2, -9, D:2) a +0 dagger a +0 sling a +0 dagger (2, -8, D:2) a +0 club a +0 mace a +0 animal skin a +0 helmet (3, -8, D:2) a +0 dagger (4, -8, D:2) a +0 club (9, -11, D:2) 6 atropa-tipped darts (14, 2, D:2) a +0 leather armour (17, -14, D:2) a +0 dagger (17, -12, D:2) a +0 short sword (18, -13, D:2) a +0 dagger a +0 chain mail (21, -12, D:2) a +0 leather armour (29, -36, D:2) a +0 hammer (34, 4, D:2) a +0 club (36, -21, D:2) a +0 hand axe (40, -29, D:2) a +2 quarterstaff of chaos (46, -12, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 24, D:3) a +0 flail (20, 7, D:3) a +0 dagger (23, 16, D:3) a +0 club (25, -2, D:3) a +0 ring mail (41, 35, D:3) a +0 dagger (42, 36, D:3) a +0 leather armour a +0 dagger a +0 leather armour a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, -5, D:4) a +0 club (8, 6, D:4) a +0 dagger (10, 6, D:4) a +0 club (14, 7, D:4) a +0 shortbow (16, 9, D:4) a +0 leather armour (26, 18, D:4) a +0 flail a +0 leather armour (36, 6, D:4) a +0 dagger (37, 14, D:4) a +0 club (38, 12, D:4) a +0 robe (38, 14, D:4) a +4 short sword (41, 12, D:4) a +0 robe (45, 10, D:4) a +0 leather armour Level 5 of the Dungeon (4, -13, D:5) a +0 dagger a +0 leather armour (7, -17, D:5) a +0 robe (7, -14, D:5) a +0 whip (14, -13, D:5) a +0 hand axe a +0 chain mail (18, -5, D:5) a flux talisman (22, -39, D:5) a +0 giant club (24, -37, D:5) a +0 dagger (25, -34, D:5) a +0 dagger a +0 chain mail a +0 dagger (26, -33, D:5) a +0 club (28, -32, D:5) a +0 club (41, -37, D:5) a +0 giant club (46, -42, D:5) a +0 short sword (50, -42, D:5) a +0 dagger a +0 scale mail (50, -41, D:5) a +0 hand axe (50, -40, D:5) a +0 dagger a +0 dagger a +0 robe a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (6, -22, D:6) a +0 dagger a +0 robe (8, -22, D:6) a +0 flail (8, -21, D:6) a +0 short sword (12, -13, D:6) a +0 ring mail (30, -7, D:6) 2 javelins (31, -9, D:6) a +0 glaive (44, -22, D:6) a +0 club (44, -20, D:6) a +0 dagger (47, -23, D:6) a +0 dagger (49, -23, D:6) a +0 war axe Level 7 of the Dungeon (10, 11, D:7) a +0 giant spiked club (11, 21, D:7) a +0 robe (15, 2, D:7) a +2 shortbow of freezing (27, -7, D:7) a +0 hand axe (30, -6, D:7) a +0 leather armour a +0 club (30, -5, D:7) a +0 scale mail a +0 dagger (31, -16, D:7) a +0 scale mail a +0 short sword (32, -15, D:7) a +0 flail (33, -16, D:7) a +0 heavy mace (39, -18, D:7) a +0 robe a +0 morningstar (42, 32, D:7) a +0 mace a +0 leather armour (42, 34, D:7) a +0 trident a +0 leather armour (43, 15, D:7) a +0 whip (44, 23, D:7) a +0 halberd (46, 36, D:7) a +0 whip (47, 36, D:7) a +0 spear (48, -18, D:7) a +0 plate armour (49, 36, D:7) a +0 halberd (50, -11, D:7) a +0 falchion (53, 28, D:7) a +0 ring mail (54, 4, D:7) a +0 long sword (54, 5, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (6, 8, D:8) a +0 flail (6, 9, D:8) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (6, 12, D:8) a +0 hand axe a +0 chain mail (12, 21, D:8) a +2 hand axe of venom a +0 leather armour a +0 mace a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, 22, D:8) a +0 whip a +0 leather armour (14, 23, D:8) a +0 trident (21, 40, D:8) a +0 giant spiked club a +0 giant club (24, -6, D:8) a +1 pair of boots (24, 2, D:8) a +0 short sword (24, 25, D:8) a yak corpse (25, -1, D:8) a +0 whip (25, 9, D:8) a tin of tremorstones (2/2) (25, 18, D:8) a yak corpse (25, 23, D:8) a yak corpse (25, 35, D:8) a +0 sling (26, -1, D:8) a +0 dagger (30, -6, D:8) a +0 whip (30, -3, D:8) a +0 dagger (33, -4, D:8) a +0 short sword a +0 whip a +0 club (34, 16, D:8) the +7 sling of Symmetry {flame, Int+2} Int+2: It affects your intelligence (+2). (34, 48, D:8) a +0 shortbow of draining (still there?) 12 gold pieces (still there?) a +0 orcbow (still there?) a +0 shortbow (still there?) (36, 46, D:8) a +0 shortbow (36, 47, D:8) a +0 orcbow (37, 45, D:8) a +0 shortbow (38, 18, D:8) a +0 mace (42, 6, D:8) a +0 orcbow a centaur corpse (43, 9, D:8) the +0 pair of boots of Summertime {Rampage Drain rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. (49, 18, D:8) a +0 shortbow a centaur corpse the Ecumenical Temple