MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 trident (7, -11, D:1) a +0 short sword (15, -13, D:1) a bat corpse (skeletalised by now) (22, -22, D:1) a +0 club a kobold corpse (skeletalised by now) (27, -19, D:1) a +0 spear (30, -14, D:1) a +0 robe (30, 17, D:1) a +0 whip (33, -21, D:1) a +0 dagger (33, 12, D:1) a +0 sling (39, -2, D:1) a +0 leather armour (44, 5, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (0, 6, D:2) a hobgoblin corpse (0, 28, D:2) a +0 morningstar (1, 9, D:2) a +0 dagger a kobold corpse (7, 28, D:2) a rat corpse (11, 28, D:2) a +0 club a goblin corpse (18, 9, D:2) a +0 short sword (19, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (21, 26, D:2) a hobgoblin corpse (22, 26, D:2) a rat corpse (25, 14, D:2) a +0 dagger a kobold corpse (skeletalised by now) (28, 12, D:2) a bat corpse (skeletalised by now) (34, 20, D:2) a bat corpse (39, 32, D:2) a jackal corpse (40, 33, D:2) a jackal corpse (42, 25, D:2) a +0 chain mail (43, 33, D:2) a +0 sling (46, 31, D:2) a jackal corpse (47, 19, D:2) an adder corpse