MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (12, 1, D:1) a +0 club (12, 2, D:1) a +0 short sword (20, -22, D:1) a +0 club (23, -20, D:1) a +0 robe (31, 19, D:1) a +0 club (32, 6, D:1) a +0 dagger (33, 21, D:1) a +0 dagger (35, 17, D:1) a +0 dagger (37, 16, D:1) a +0 long sword (38, 2, D:1) a +0 shortbow (39, 14, D:1) a +0 short sword Level 2 of the Dungeon (5, -3, D:2) a +0 club (8, 23, D:2) a +0 robe (20, 14, D:2) a +0 dagger (29, 25, D:2) a +0 halberd (38, 35, D:2) a +0 club (42, 32, D:2) a staff of air (43, 27, D:2) a +0 robe (44, -3, D:2) a +0 club (44, 15, D:2) a +0 robe (49, 18, D:2) a +0 spear (50, 18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (5, 5, D:3) a +0 halberd (5, 6, D:3) a +0 halberd (5, 9, D:3) a maw talisman (7, 5, D:3) a +0 spear (14, 0, D:3) a +0 helmet (14, 3, D:3) a +1 heavy long sword (21, 24, D:3) a +0 scale mail (27, -5, D:3) a +0 robe (34, 6, D:3) a +0 dagger (36, 41, D:3) a +0 hand axe (37, 7, D:3) a +0 dagger (37, 8, D:3) a +0 dagger a +0 club (37, 9, D:3) a +0 dagger (37, 10, D:3) a +0 club (38, 26, D:3) a +0 sling (39, 19, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (12, 30, D:4) a +0 long sword (13, 1, D:4) a +0 club (13, 20, D:4) a +0 club (15, 4, D:4) 6 large rocks (21, -6, D:4) a +0 dagger (22, 11, D:4) a +0 dagger (25, 28, D:4) a +0 long sword (26, 8, D:4) a +0 robe (40, 2, D:4) a +0 hand axe a +0 dagger (40, 3, D:4) a +0 club (41, -7, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (9, 51, D:5) a staff of poison (19, 28, D:5) a maw talisman Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (13, -17, D:6) a +0 ring mail (15, 16, D:6) a +0 war axe a +0 chain mail (15, 21, D:6) a +0 dagger a +0 robe (17, -10, D:6) a +0 sling (19, 33, D:6) a +0 short sword (21, 22, D:6) a +0 pair of gloves (24, -10, D:6) the +0 scale mail of the Hidden Vale {Str+4} Str+4: It affects your strength (+4). (35, 9, D:6) a +0 giant club (36, 26, D:6) a +0 hammer (49, 21, D:6) a +3 quarterstaff of chaos Level 7 of the Dungeon (16, -11, D:7) a +0 dagger (20, -15, D:7) a +0 giant spiked club (20, -12, D:7) a +0 orcbow (23, 5, D:7) a +1 falchion of holy wrath (24, 34, D:7) a +0 dagger (28, 31, D:7) a +0 dagger a +0 robe (30, 35, D:7) a +0 club a +0 chain mail (31, 31, D:7) a +0 club (31, 35, D:7) a +0 club (33, 30, D:7) a +0 short sword a +0 dagger a +0 robe (33, 36, D:7) a +0 club (34, 31, D:7) a +0 club a +0 robe (35, 9, D:7) a +0 cloak (39, 13, D:7) a +0 orcbow (40, 12, D:7) a +0 mace (41, 2, D:7) an amulet of guardian spirit (41, 4, D:7) a +0 orcbow Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (7, -9, D:8) 5 large rocks (8, 22, D:8) a +0 flail a +0 robe a +0 dagger a +0 robe a +0 dagger (10, 14, D:8) a +0 hand axe (12, 17, D:8) a +0 leather armour (18, 6, D:8) a +0 robe a +0 dagger (21, 6, D:8) a +0 mace (22, 7, D:8) a +0 leather armour a +0 hand axe (23, -3, D:8) a +0 trident (27, 4, D:8) a +0 leather armour a +0 dagger (29, 3, D:8) a +0 hat (30, 29, D:8) a scroll of amnesia (32, -18, D:8) a +0 robe a +1 whip of electrocution (36, 22, D:8) a +0 robe a +0 dagger (39, 18, D:8) a +0 dagger Level 9 of the Dungeon (8, -29, D:9) a +1 orcbow of draining (13, 2, D:9) 2 javelins (20, 4, D:9) a +0 whip (21, 4, D:9) a +0 dagger a +0 club (26, 26, D:9) a +3 dagger (39, 16, D:9) a +0 shortbow a +0 robe (40, 12, D:9) a +0 flail (43, 18, D:9) a +0 trident a +0 scale mail (43, 20, D:9) a +0 lajatang (45, -29, D:9) a +0 hand axe a +0 leather armour (45, 17, D:9) the +1 robe of the Wonderful God {*Slow rElec rC+ Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (45, 21, D:9) a +0 club (46, -29, D:9) a +0 trident a +0 falchion (47, -29, D:9) a +0 dagger a +0 leather armour (47, -28, D:9) a +2 mace of protection (48, -27, D:9) a +0 club (48, -19, D:9) a scroll of amnesia (49, -29, D:9) a +0 club a +0 mace a +0 leather armour (50, -28, D:9) a +4 flail of holy wrath a +0 flail a +0 chain mail a +0 dagger (50, -26, D:9) a +0 dagger a +0 leather armour (50, 10, D:9) a +0 whip (51, -28, D:9) a +0 flail a +0 chain mail (51, 8, D:9) a +0 giant club a +0 giant club (52, -27, D:9) a +0 dire flail a +0 chain mail (52, -12, D:9) a +0 whip (53, -28, D:9) a +0 club (54, -6, D:9) a +0 plate armour (56, -28, D:9) a +0 mace a +0 scale mail a +0 flail (57, -27, D:9) a +0 hand axe a +0 plate armour (58, -25, D:9) a +0 club (59, -25, D:9) a +0 club a +0 ring mail a +0 club (61, -26, D:9) a +0 whip a +0 leather armour (61, -25, D:9) a +0 trident a +0 ring mail (62, -23, D:9) a +0 dagger a +0 leather armour (63, -23, D:9) a +0 whip (63, 14, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 2 potions of degeneration (12, -20, D:10) a +0 hand axe (13, -22, D:10) a +0 scale mail a +0 whip (16, -19, D:10) a +0 dagger a +0 robe (18, 33, D:10) a +4 ring of protection (23, -21, D:10) a +0 dagger a +0 ring mail (24, -20, D:10) a +0 mace a +0 plate armour (26, -6, D:10) a +0 club (28, -17, D:10) a +0 spear (28, -15, D:10) a +0 whip of electrocution 6 silver javelins (28, -14, D:10) a +0 club (28, -13, D:10) a +0 halberd (28, -11, D:10) a +0 falchion a +0 leather armour (34, -6, D:10) a ring of positive energy (34, 11, D:10) a +0 falchion Level 11 of the Dungeon (0, 0, D:11) a scroll of noise (9, -8, D:11) a book of Fire (10, -9, D:11) a staff of fire (11, -8, D:11) a +2 eveningstar of flaming (18, -29, D:11) 5 large rocks (21, -28, D:11) a +0 flail (21, -27, D:11) a +0 robe a +0 dagger (21, -24, D:11) a +0 whip (22, -26, D:11) a +0 robe a +0 dagger a +0 flail (23, -27, D:11) a +0 plate armour a +0 hand axe (29, -15, D:11) a +0 giant club a +0 giant club (33, -32, D:11) a potion of magic (33, -30, D:11) a scroll of fog (34, -31, D:11) a potion of lignification (35, -11, D:11) a +0 morningstar (38, -16, D:11) 5 javelins (39, -41, D:11) a +0 dagger (43, -40, D:11) a +0 falchion (43, -2, D:11) a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (0, 36, Lair:1) the +2 hand axe "Zurgheala" {drain, rElec rC+ Int-2} Int-2: It affects your intelligence (-2). rC+: It protects you from cold. rElec: It insulates you from electricity. (22, 38, Lair:1) a +0 ring mail (40, 40, Lair:1) a +0 robe (47, 12, Lair:1) a +0 dagger (47, 41, Lair:1) 6 darts of dispersal (52, 37, Lair:1) a datura-tipped dart (58, 22, Lair:1) a +0 halberd Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (11, -12, Lair:2) a +0 trident (21, -13, Lair:2) a +0 dagger a +0 robe (30, -2, Lair:2) a +0 short sword a +2 robe of positive energy (31, 1, Lair:2) a +0 trident (41, -24, Lair:2) a +0 trident (45, -4, Lair:2) a +0 glaive a +0 hand axe a +0 robe Level 3 of the Lair of Beasts (17, 37, Lair:3) a +0 ring mail (19, 18, Lair:3) a +1 dagger of distortion (20, 20, Lair:3) the +0 buckler of the Curupira {rPois rCorr Str-3 Dex+3} Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (28, 13, Lair:3) a +0 trident (38, -4, Lair:3) a +0 scale mail (40, 32, Lair:3) a +0 chain mail (53, 23, Lair:3) a +0 hand axe Level 4 of the Lair of Beasts (0, 4, Lair:4) a +0 ring mail (2, 10, Lair:4) an amulet of the acrobat (12, 28, Lair:4) a sea snake corpse (35, 30, Lair:4) a death yak corpse (skeletalised by now) (36, -20, Lair:4) a +0 chain mail (38, 17, Lair:4) a +0 robe (38, 23, Lair:4) a +0 robe a +0 dagger (40, -2, Lair:4) the +0 pair of gloves of Boredom {rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (42, 27, Lair:4) a +0 hand axe (44, 9, Lair:4) a +0 flail (49, 29, Lair:4) a death yak corpse (skeletalised by now) (51, 30, Lair:4) an elephant corpse (skeletalised by now) (54, 3, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 short sword (2, 15, Lair:5) a black mamba corpse (3, -23, Lair:5) an elephant skeleton (4, -24, Lair:5) an elephant skeleton (4, 9, Lair:5) a cane toad corpse (5, -21, Lair:5) a +0 great sword (5, 2, Lair:5) a +0 scale mail (9, -32, Lair:5) 6 datura-tipped darts (10, -21, Lair:5) a +0 robe of willpower a steam dragon corpse (12, -22, Lair:5) a death yak corpse (15, -31, Lair:5) a +0 chain mail (23, -16, Lair:5) a +0 short sword (27, -25, Lair:5) a +2 rapier of speed (31, -28, Lair:5) a torpor snail corpse (32, -28, Lair:5) a water moccasin corpse (36, 6, Lair:5) the +2 buckler "Wostronu" {rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (48, -4, Lair:5) a dire elephant corpse (49, 15, Lair:5) a +0 ring mail