MirrMurr Level 1 of the Dungeon (1, -2, D:1) a +0 pair of gloves (8, 7, D:1) a +0 dagger (14, -12, D:1) a +0 dagger (19, -17, D:1) a +0 flail (21, -18, D:1) a +0 plate armour (29, -3, D:1) a +0 club (44, -14, D:1) a +0 club (50, -30, D:1) a +0 club (51, -4, D:1) a +0 robe Level 2 of the Dungeon (10, -23, D:2) a +0 club (11, -25, D:2) a +0 short sword (17, 14, D:2) a bat corpse (skeletalised by now) (25, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (32, -12, D:2) an adder skeleton (35, -7, D:2) a +0 short sword a kobold skeleton (51, -17, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (51, -13, D:2) a gnoll corpse (skeletalised by now) (51, -12, D:2) a +0 flail a gnoll corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (10, -20, D:3) a +0 club a kobold corpse (15, 0, D:3) a +0 hand axe a +0 flail (15, 1, D:3) a +0 dagger a +0 robe an orc corpse (21, -6, D:3) a +0 shortbow (22, -7, D:3) a +0 trident (27, -8, D:3) a +0 dagger a goblin corpse (skeletalised by now)