MirrMurr Level 1 of the Dungeon [Shop] Qufridyt's Magic Scroll Shoppe a scroll of butterflies (52 gold) a scroll of fog (52 gold) a scroll of enchant weapon (97 gold) a scroll of noise (13 gold) a scroll of vulnerability (52 gold) a scroll of fear (52 gold) a scroll of poison (52 gold) a scroll of identify (26 gold) a scroll of butterflies (52 gold) (0, 0, D:1) a +0 short sword (5, -12, D:1) a +0 short sword (6, -39, D:1) a +0 whip (8, 9, D:1) a +0 club (11, 6, D:1) a +0 dagger (12, 5, D:1) a +0 club (18, 0, D:1) a +0 short sword (24, -6, D:1) a +0 leather armour (25, -25, D:1) a +0 leather armour (25, -8, D:1) a +0 helmet (41, -22, D:1) a +0 whip (53, -17, D:1) a +0 dagger (58, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (3, 18, D:2) a +0 scale mail (8, 33, D:2) the +1 chain mail of Surprise {rC- Str+3 Int+3} Str: It affects your strength (+3). Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. (10, -1, D:2) a +0 leather armour (10, 1, D:2) a +0 short sword (10, 37, D:2) a +0 club (11, 29, D:2) a +0 ring mail (14, 19, D:2) a +0 dagger (15, 21, D:2) a +0 ring mail (19, 41, D:2) a +0 club (22, 17, D:2) a +0 whip (28, 3, D:2) a +0 whip (30, 5, D:2) a +0 chain mail (31, 40, D:2) a +0 ring mail of cold resistance (35, 9, D:2) a +0 hand axe Level 3 of the Dungeon (2, 7, D:3) a +0 shortbow (9, -4, D:3) a +0 spear (23, 20, D:3) a +0 hammer (27, 9, D:3) a +0 whip (27, 12, D:3) a +0 giant club (34, -1, D:3) a +0 dagger (38, 9, D:3) a +0 dagger (41, 2, D:3) a +0 chain mail (45, 17, D:3) a +0 whip (48, -5, D:3) a +0 dagger (50, 29, D:3) a +0 whip (61, -4, D:3) a +4 quarterstaff of chaos Level 4 of the Dungeon (6, -10, D:4) a +0 short sword (11, -7, D:4) a +0 short sword (19, -19, D:4) a +0 whip (19, -8, D:4) a +0 short sword (22, -20, D:4) a +0 short sword (34, -27, D:4) a +1 heavy mace (38, 1, D:4) a +0 scale mail a +0 trident a +0 club (40, -17, D:4) a +0 giant club (40, -4, D:4) a +0 mace (44, 1, D:4) a +0 short sword (52, -11, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe (8, 56, D:5) a +0 war axe (11, 0, D:5) a +0 sling (12, 24, D:5) the +2 tower shield "Orin" {Drain Int+4} Int: It affects your intelligence (+4). Drain: It drains your maximum health when unequipped. a +0 leather armour a +0 dagger (13, 52, D:5) a +0 robe a +0 dagger (14, 19, D:5) a +0 spear (14, 24, D:5) a +0 leather armour a +0 dagger (16, 15, D:5) a +0 ring mail a +0 rapier (16, 20, D:5) a +0 leather armour a +0 club (17, 17, D:5) a +0 robe a +0 dagger (19, 13, D:5) a +0 mace a +0 whip (20, 9, D:5) a +0 chain mail a +0 whip (20, 11, D:5) a +0 flail (20, 45, D:5) a +0 robe (21, 10, D:5) a +0 short sword a +0 halberd (22, 10, D:5) a +0 leather armour 2 boomerangs of dispersal a +0 hand axe (22, 18, D:5) a +2 morningstar of holy wrath a +0 ring mail (26, 18, D:5) a +0 leather armour a +3 dire flail of protection (27, 25, D:5) a +0 club (29, 14, D:5) a +0 ring mail (33, 0, D:5) a +0 orcbow (35, 44, D:5) a +0 ring mail a +0 club (36, 43, D:5) a +0 flail a +0 robe (36, 44, D:5) a +0 scale mail a +0 trident (40, 29, D:5) a +0 ring mail a +0 club (46, 31, D:5) a +0 leather armour a +1 dagger of draining Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (1, -13, D:6) a +0 whip of flaming a +0 robe (1, -6, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 spear a gnoll corpse (0, 2, D:7) a troll corpse the Ecumenical Temple