MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 1, D:2) a +0 short sword (4, 7, D:2) a +0 club (14, -8, D:2) a +0 dagger (16, -13, D:2) a +0 club (16, 22, D:2) a +0 club (17, -6, D:2) a +0 leather armour (21, 25, D:2) a +0 whip (24, 30, D:2) a +0 club (25, 25, D:2) a +0 plate armour (28, 21, D:2) a +0 spear Level 3 of the Dungeon (3, 5, D:3) a +0 short sword a +0 ring mail (5, 0, D:3) a +0 dagger (6, 0, D:3) a +0 hand axe (7, 5, D:3) a +0 leather armour (9, 1, D:3) a +0 sling a +0 dagger (21, 10, D:3) a +0 ring mail (21, 17, D:3) a +0 short sword (23, 30, D:3) a +0 sling (33, 1, D:3) a scarf of harm (39, 34, D:3) a +0 short sword (48, 18, D:3) a +0 leather armour a +0 short sword (49, 18, D:3) a +0 club (52, 4, D:3) a +0 scale mail a +0 hand axe (52, 20, D:3) a +0 leather armour a +0 short sword (58, 7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 8 gold pieces (1, -34, D:4) a +0 flail (2, 5, D:4) 3 poisoned darts (3, -34, D:4) a +0 whip (6, -34, D:4) a +0 short sword (9, -3, D:4) a scroll of fear (10, -5, D:4) a +0 scale mail (11, 6, D:4) a scroll of enchant armour (14, 11, D:4) a potion of degeneration 3 potions of mutation (19, 4, D:4) 2 scrolls of enchant weapon (25, -33, D:4) a +0 whip an orc corpse (27, -33, D:4) a +0 hand axe a +0 leather armour (28, -33, D:4) a +0 dagger a +0 robe an orc corpse (29, -33, D:4) a +0 whip a +0 ring mail a +0 war axe a +0 leather armour an orc corpse (31, -25, D:4) a +0 club a ring of see invisible an orc corpse (33, -11, D:4) an adder corpse (skeletalised by now) (39, -41, D:4) a worm corpse (39, -9, D:4) the felid corpse of Natasha (skeletalised by now) (41, -30, D:4) a +0 dagger a +0 ring mail the goblin corpse of Ijyb (42, -14, D:4) a +0 leather armour Level 5 of the Dungeon (2, 3, D:5) the +0 pair of boots of Vehumet's Approval {rElec Regen+ Int-3 Slay+5} Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. (3, -17, D:5) a +0 robe (5, 3, D:5) a +0 sling (16, 4, D:5) a +0 ring mail (17, -10, D:5) a +0 dagger (23, 8, D:5) a +0 sling (25, -14, D:5) a +0 leather armour (28, -23, D:5) 3 boomerangs a +0 hand axe (30, -1, D:5) a +0 robe (31, -15, D:5) a +0 hand axe (37, -24, D:5) a +0 giant club (39, -24, D:5) a +0 dagger (39, -15, D:5) a +0 chain mail a +0 mace (40, -8, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) an amulet of reflection (4, 3, D:6) a +0 cloak (8, 20, D:6) a +0 dagger (9, 2, D:6) a +0 whip a +0 club a +0 short sword (10, 10, D:6) a +0 helmet (13, 10, D:6) a +0 long sword (17, -6, D:6) a +0 rapier (27, -8, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 mace (1, -3, D:7) a staff of poison the Ecumenical Temple