MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -11, D:1) a +0 short sword (6, -10, D:1) a +0 club (16, 5, D:1) a +0 leather armour (28, 1, D:1) a +0 club (29, -29, D:1) a +0 short sword (33, -9, D:1) a +0 club (34, -21, D:1) a +2 flail of protection Level 2 of the Dungeon [Shop] Mucadghogh's Jewellery Emporium an amulet of the acrobat (390 gold) a ring of magical power (260 gold) a ring of protection from fire (325 gold) an amulet of magic regeneration (390 gold) a +5 ring of evasion (468 gold) an amulet of regeneration (390 gold) (0, 0, D:2) a +0 club (19, -10, D:2) a +0 club (19, -8, D:2) a +0 dagger a +0 dagger a +0 whip (21, 2, D:2) a +0 short sword (22, -5, D:2) a +0 club (23, -4, D:2) a +0 dagger (23, -1, D:2) a +0 scale mail (28, -4, D:2) a +4 eveningstar of protection a +2 vampiric rapier a +6 ring of dexterity a +6 ring of strength a +1 broad axe of draining (41, 21, D:2) a +0 robe (41, 26, D:2) a +0 dagger (46, -10, D:2) a +0 club (50, -7, D:2) a +0 mace a +0 leather armour (50, 3, D:2) a +0 whip (52, -2, D:2) a +0 quarterstaff (54, -12, D:2) a +0 robe Level 3 of the Dungeon [Shop] Daoviyc's Assorted Antiques a +0 mace (75 gold) a +0 flail (87 gold) a potion of curing (75 gold) a +0 club (25 gold) a scroll of identify (50 gold) the +7 Kryia's mail coat {PotionHeal*2 rC+} (1500 gold) PotionHeal*2: Potions heal its wearer twice as much. rC: It protects you from cold. a +0 flail (87 gold) (2, 23, D:3) a +0 plate armour (12, 50, D:3) a +0 dagger (24, 26, D:3) a +0 dagger (31, 36, D:3) a +0 chain mail (41, 30, D:3) a +0 short sword (50, 22, D:3) a +0 dagger (55, 1, D:3) a +0 dagger (55, 28, D:3) a +0 whip (56, 5, D:3) a +0 short sword (60, 3, D:3) a staff of death Level 4 of the Dungeon (0, 0, D:4) a +0 spear (1, 15, D:4) a scroll of noise (3, 5, D:4) a +0 club (11, 19, D:4) a +0 chain mail (11, 26, D:4) a +0 cloak (18, 27, D:4) a +0 chain mail (25, 22, D:4) a +0 club (25, 24, D:4) a +0 dagger (30, 23, D:4) a +0 ring mail (31, -4, D:4) a +0 scale mail (32, -15, D:4) a +0 mace (33, 24, D:4) a +0 whip of electrocution (34, 22, D:4) a +0 whip (37, 34, D:4) a +0 short sword (41, 5, D:4) a +0 dagger a +0 sling (46, 24, D:4) a +0 dagger a +0 sling (47, 5, D:4) a staff of conjuration (50, 1, D:4) a +0 dagger (50, 10, D:4) a +0 ring mail a +0 whip (52, 3, D:4) a +0 scale mail (53, 12, D:4) a +0 dagger a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (7, 5, D:5) a +0 robe a +2 vampiric scythe (13, -13, D:5) a +0 ring mail (14, -7, D:5) a +0 flail (20, -3, D:5) a +0 ring mail (24, -25, D:5) a +0 war axe (31, 28, D:5) a +0 hand axe (32, 26, D:5) a +0 dagger (36, 32, D:5) a +0 robe a +0 dagger a +0 hand axe (41, 10, D:5) a +0 plate armour (47, -11, D:5) a +0 robe (47, -10, D:5) a +0 cloak (56, 31, D:5) a +0 club Level 6 of the Dungeon (2, 6, D:6) the +1 leather armour "Waoshus" {rF- rCorr Str+3 Dex+2} Str: It affects your strength (+3). Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. (7, -1, D:6) a +0 whip a +0 leather armour (8, 40, D:6) a +0 falchion (10, 42, D:6) a +0 robe (19, 31, D:6) a +0 scimitar (25, 32, D:6) a +0 trident a +0 robe (38, 14, D:6) a +0 spear (38, 17, D:6) a +0 flail a +0 halberd (49, 6, D:6) a +0 club (49, 18, D:6) a +0 dagger (50, 6, D:6) a +0 whip (50, 43, D:6) a +0 chain mail (58, 5, D:6) a +0 chain mail Level 7 of the Dungeon (2, -6, D:7) the +1 scale mail "Agidih" {rC+ Str+5} Str: It affects your strength (+5). rC: It protects you from cold. (17, -22, D:7) a +0 leather armour (18, -22, D:7) a +0 flail (20, -20, D:7) a +0 whip a +0 robe a +0 whip of flaming (22, -13, D:7) a +0 long sword (29, -11, D:7) a scroll of noise (31, -11, D:7) a +0 ring mail (34, -8, D:7) a +0 robe a +0 dagger (35, -8, D:7) a +0 short sword a +0 robe a +0 dagger (35, 0, D:7) a +0 leather armour (49, -12, D:7) a +0 scale mail a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +1 hand axe a +0 robe (3, -3, D:8) a +3 dire flail a +0 robe (5, -30, D:8) a +0 chain mail a +0 war axe (5, -21, D:8) a +0 robe a +0 trident (5, -17, D:8) a +0 ring mail a +0 hand axe (5, -10, D:8) a +0 chain mail a +0 club (10, -32, D:8) a +0 robe a +0 dagger (11, -32, D:8) a +0 robe a +0 dagger (14, -28, D:8) a +0 chain mail of cold resistance a +0 scimitar (15, -28, D:8) a +0 flail (23, 4, D:8) a +0 mace (26, 0, D:8) a +0 ring mail a +0 dagger (27, -19, D:8) a +0 robe a +0 dagger (31, 1, D:8) a +0 scale mail (33, -20, D:8) a +2 long sword a +0 robe (34, 2, D:8) a +0 robe a +0 dagger (41, -18, D:8) a +0 leather armour (43, -19, D:8) a +0 cloak (53, -16, D:8) a +0 spear (54, -15, D:8) a +0 short sword a +0 robe a +0 cloak (55, -10, D:8) a +4 halberd a +0 robe a +0 long sword a +0 robe (55, -6, D:8) a +4 flail a +0 robe (59, -3, D:8) a +0 spear Level 9 of the Dungeon (6, 0, D:9) a +0 flail (7, 3, D:9) a +0 whip (13, 6, D:9) a +0 ring mail a +0 spear (14, 6, D:9) a +0 spear (15, 6, D:9) a +0 flail a +0 club (24, 17, D:9) a +0 chain mail a +0 mace (25, 11, D:9) a +0 ring mail (25, 14, D:9) a +0 dagger (25, 15, D:9) a +0 robe a +0 dagger a +0 scale mail a +0 club a +0 shortbow (27, 1, D:9) a +0 robe (35, 48, D:9) a +0 robe (57, 27, D:9) a +0 trident (58, 33, D:9) a +0 dagger a +0 short sword (59, 33, D:9) a +0 short sword a +0 short sword (60, 33, D:9) a +0 dire flail a +0 giant spiked club (60, 34, D:9) a +0 dagger a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 whip a +0 robe (13, 13, D:10) a +0 ring mail a +0 short sword (16, -4, D:10) a +0 robe a +0 dagger (18, 12, D:10) a +0 leather armour a +0 mace (19, -4, D:10) a +0 chain mail a +0 heavy trident (19, 12, D:10) a +0 hand axe (19, 22, D:10) a +0 chain mail a +0 club (20, 8, D:10) the +2 shield of Resistance {rF++ rC++ Will++} rF: It greatly protects you from fire. rC: It greatly protects you from cold. Will: It greatly increases your willpower. (20, 23, D:10) a +0 robe a +0 dagger (23, -8, D:10) a +0 flail (24, 16, D:10) a +0 robe a +0 dagger (26, 7, D:10) a ring of ice (27, 21, D:10) a +0 chain mail a +0 scimitar (36, -2, D:10) a +0 mace (39, -2, D:10) a +0 dagger (43, 2, D:10) a potion of attraction Level 11 of the Dungeon (0, 0, D:11) a +0 whip (6, -8, D:11) a +0 short sword of electrocution a +0 dagger a +0 robe (7, -9, D:11) a +0 robe a +0 dagger (7, -8, D:11) a +0 club (9, -5, D:11) a +0 ring mail a +0 morningstar (10, -11, D:11) a +0 short sword (10, -5, D:11) a +0 short sword a +0 robe a +0 dagger (14, -6, D:11) a +0 short sword (16, -17, D:11) a +0 pair of gloves (16, -5, D:11) a +2 flail of protection (16, 21, D:11) a +0 robe a +0 dagger (18, -17, D:11) a +0 troll leather armour (18, 19, D:11) a +0 robe a +0 dagger (19, 17, D:11) a +0 scale mail a +0 dagger (20, -5, D:11) a +3 leather armour (20, 15, D:11) a +0 ring mail a +0 dagger (21, -17, D:11) a +0 shortbow of flaming (25, 6, D:11) a +0 leather armour (26, 30, D:11) a +0 scale mail (27, -15, D:11) a +0 war axe (31, 35, D:11) a scroll of noise (43, -3, D:11) a +0 giant club a +0 giant club (52, 3, D:11) 4 large rocks the Ecumenical Temple Level 1 of the Lair of Beasts (13, 24, Lair:1) a +0 sling (16, -2, Lair:1) an amulet of faith (23, 30, Lair:1) a staff of conjuration (45, -11, Lair:1) a +0 dagger (50, -26, Lair:1) a +0 scimitar (55, -17, Lair:1) a +0 robe (55, -3, Lair:1) 7 javelins a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of attraction (11, 40, Lair:2) a +6 ring of strength (13, -5, Lair:2) 18 gold pieces (41, 36, Lair:2) a +0 robe (43, 7, Lair:2) a +0 battleaxe (44, 9, Lair:2) a +0 mace (45, 5, Lair:2) a +0 scimitar (47, 9, Lair:2) a +0 robe Level 3 of the Lair of Beasts (4, 3, Lair:3) a +0 plate armour (5, -7, Lair:3) a +0 dagger (8, 20, Lair:3) a +0 dagger (9, -11, Lair:3) a +0 mace (10, -11, Lair:3) the +8 morningstar of Montesh {protect, rC+ Str-3 Stlth+} Str: It affects your strength (-3). rC: It protects you from cold. Stlth: It makes you more stealthy. (unseen) (11, -11, Lair:3) 25 gold pieces (14, 0, Lair:3) a scroll of amnesia a potion of degeneration (29, 4, Lair:3) a +0 war axe (33, -10, Lair:3) a +0 pair of gloves (36, 5, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 shortbow (9, -27, Lair:4) a +0 scale mail (12, -12, Lair:4) a +0 giant club (33, -24, Lair:4) 4 atropa-tipped darts (44, -10, Lair:4) a +2 dagger of venom a +2 robe (48, -10, Lair:4) a +0 long sword (49, -22, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. (unseen) (10, 1, Lair:5) a +0 ring mail (23, -47, Lair:5) 24 gold pieces (23, 7, Lair:5) a blink frog corpse (skeletalised by now) (28, 3, Lair:5) a cane toad corpse (skeletalised by now) (29, -5, Lair:5) a cane toad skeleton (34, -16, Lair:5) a wand of charming (5) (39, -21, Lair:5) 6 stones (41, -10, Lair:5) a cane toad corpse (42, -18, Lair:5) a +0 ring mail