MirrMurr Level 1 of the Dungeon (0, 0, D:1) a ring of see invisible (1, 29, D:1) a +0 dagger (2, 43, D:1) a +0 shortbow (5, -9, D:1) a +0 dagger (10, 6, D:1) a +0 short sword (14, -8, D:1) a +0 dagger (22, 11, D:1) a +0 ring mail (43, 43, D:1) a +0 whip (51, -7, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a staff of death (9, -23, D:2) the +2 pair of boots of Wasted Space {rElec Will+} rElec: It insulates you from electricity. Will: It increases your willpower. (17, -11, D:2) a +0 short sword (33, -17, D:2) a +0 club (33, -9, D:2) a +0 club (33, 4, D:2) a +0 leather armour (50, 12, D:2) a +0 dagger (63, -5, D:2) a +0 leather armour (64, 4, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (1, 8, D:3) a +0 whip (4, 0, D:3) a ball python corpse (skeletalised by now) (4, 25, D:3) a +0 dagger (8, 12, D:3) a +0 flail (8, 34, D:3) a +0 club a gnoll corpse (9, 34, D:3) a +0 club a kobold corpse (11, 13, D:3) a +0 spear (15, 4, D:3) a +0 short sword (17, 0, D:3) a bat corpse (skeletalised by now) (17, 29, D:3) a +0 whip a gnoll corpse (20, 26, D:3) a rat skeleton (22, 15, D:3) a +0 robe (24, 18, D:3) a +0 dagger (26, 24, D:3) a +0 whip (31, 18, D:3) a +0 robe (31, 26, D:3) a +0 halberd a gnoll corpse (32, 21, D:3) a +0 flail (34, -13, D:3) a +0 dagger (35, -9, D:3) a +0 trident (35, 23, D:3) a rat corpse (36, 23, D:3) a +0 spear a gnoll corpse (42, 25, D:3) a +0 flail (47, 20, D:3) a +0 short sword a +0 leather armour a +0 club a +0 club a +0 leather armour a +0 dagger (50, 23, D:3) an adder corpse