MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 28, D:1) a +0 club (5, 23, D:1) a +0 club (9, 25, D:1) a +0 scale mail (11, 2, D:1) a +0 dagger (28, 31, D:1) a +0 dagger (35, 2, D:1) a +0 dagger (51, -6, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -8, D:2) a +0 club (16, 11, D:2) a +0 ring mail (45, 17, D:2) a +0 dagger (47, 12, D:2) a +0 ring mail (56, 26, D:2) a +0 barding (59, -15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a scarf of repulsion (1, 6, D:3) a +0 hand axe (2, 0, D:3) a +0 helmet (2, 1, D:3) a +0 hand axe (2, 6, D:3) a +0 whip the +6 hand axe "Transmigrator" {freeze, rF++ Int+3 Stlth-} Int: It affects your intelligence (+3). rF: It greatly protects you from fire. Stlth: It makes you less stealthy. a +3 scale mail a +0 whip a +0 scale mail (2, 7, D:3) a +0 club (2, 8, D:3) a +0 short sword (3, 5, D:3) a +0 dagger a +0 chain mail (9, 9, D:3) a +0 chain mail a +0 whip (16, 5, D:3) a +0 leather armour a +0 hand axe (18, 7, D:3) a +0 ring mail a +0 mace (18, 27, D:3) a +0 club (30, -7, D:3) a +0 dagger (34, -15, D:3) a +0 flail (45, 1, D:3) a +0 ring mail a +0 dagger (57, 8, D:3) a +0 robe (60, 0, D:3) a +0 dagger (62, -3, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 trident (3, 1, D:4) a +0 hand axe (5, 2, D:4) a +0 scale mail a +0 short sword (9, 4, D:4) a +0 plate armour (12, 20, D:4) a +0 leather armour (15, 9, D:4) a +0 ring mail a +0 dagger (17, 10, D:4) a +0 robe a +0 dagger (19, 27, D:4) a scroll of noise (20, 21, D:4) a +6 ring of dexterity (21, 21, D:4) a scroll of amnesia (22, -6, D:4) a +0 chain mail (27, 0, D:4) a +0 falchion (31, 19, D:4) a +0 club a +0 sling a +0 dagger (32, -6, D:4) a +0 dagger a +0 sling (34, -6, D:4) a +0 dagger (35, -6, D:4) a +0 dagger a +0 sling (35, -4, D:4) a +0 dagger a +0 helmet (36, -6, D:4) a +0 dagger (36, -4, D:4) a +0 dagger (36, 13, D:4) a +0 spear (36, 15, D:4) a +0 spear (37, -6, D:4) a +0 club a +0 sling a +0 club a +0 animal skin a +0 club (39, -6, D:4) a +0 dagger (39, 19, D:4) a +0 leather armour a +0 short sword (40, 19, D:4) a +0 club (49, 13, D:4) a +0 giant club (51, 32, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 mace a +0 scale mail (4, -26, D:5) a +0 ring mail (5, -23, D:5) a +0 robe a +0 dagger (8, -10, D:5) a +0 short sword a +0 ring mail (10, -17, D:5) a +0 whip (12, -17, D:5) a +0 hand axe (14, -15, D:5) a +0 club (15, -13, D:5) a +0 chain mail a +0 whip (16, -12, D:5) a +0 ring mail a +0 spear (23, -27, D:5) a +0 flail (23, 3, D:5) a +0 short sword (24, -23, D:5) a +0 flail (25, -32, D:5) a +0 whip (28, 10, D:5) a scroll of amnesia (32, -6, D:5) a +0 club (33, 7, D:5) a +0 robe (35, -22, D:5) a +0 ring mail a +0 club (36, -2, D:5) a +0 dagger a +0 robe (40, -16, D:5) a +0 dagger (41, -22, D:5) a +0 giant spiked club (42, -5, D:5) a +0 glaive a +0 chain mail (44, -5, D:5) a +0 dagger a +0 club a +0 ring mail (48, 0, D:5) a +0 flail a +0 leather armour (48, 2, D:5) a +0 morningstar a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (1, 35, D:6) a +0 chain mail (5, 17, D:6) a +0 sling (6, 42, D:6) a +2 flail of holy wrath (7, 39, D:6) a +0 hand axe (9, 42, D:6) a +0 mace a +0 leather armour a +0 hand axe (10, 46, D:6) a +0 club (11, 2, D:6) a +0 spear (11, 35, D:6) a +0 falchion (12, 1, D:6) a +0 whip (13, 43, D:6) a +0 spear (15, 0, D:6) a +2 halberd of protection (15, 46, D:6) a +0 whip (29, 9, D:6) a +0 flail (31, 50, D:6) a +0 whip (48, 15, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Adygoraa's Antique Armour Shop a +2 ring mail of cold resistance (399 gold) a +0 leather armour (38 gold) a +0 chain mail (85 gold) a +0 robe (13 gold) a +0 chain mail (85 gold) a +0 ring mail (76 gold) a +0 ring mail (76 gold) a +0 scale mail (76 gold) a +0 pair of boots (85 gold) (0, 0, D:7) a +0 flail (0, 2, D:7) a +0 club (2, -21, D:7) a +0 pair of boots (25, 5, D:7) a +0 long sword (32, -40, D:7) a +0 hand axe (35, -30, D:7) a +0 pair of gloves (35, 4, D:7) a +0 plate armour (40, 5, D:7) a +0 long sword (47, 0, D:7) 3 scrolls of amnesia (65, -9, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, -8, D:8) a +0 rapier (10, -6, D:8) an orb of guile (10, 4, D:8) a +0 whip a +0 club (10, 5, D:8) a +0 dagger (11, -22, D:8) a ring of see invisible (11, 4, D:8) a scroll of amnesia a +0 dagger a +0 short sword (12, 2, D:8) a +0 club (13, 2, D:8) a +0 whip (17, -28, D:8) a +0 whip (17, -27, D:8) a +0 ring mail a +2 spear of freezing (17, -3, D:8) a +0 sling (18, -30, D:8) a +1 whip of pain (19, -5, D:8) a +0 shortbow a +0 robe a +0 dagger a +0 leather armour a +0 flail (21, -7, D:8) a +0 robe a +1 flail of protection (23, -45, D:8) a +0 morningstar (30, -14, D:8) a +2 mace a +0 robe (30, -12, D:8) a +0 club a +0 robe (31, -14, D:8) a +0 long sword a +0 robe a +0 long sword (31, -12, D:8) a +0 flail a +0 leather armour (31, -10, D:8) a +0 whip (32, -44, D:8) a +1 leather armour of poison resistance (43, -6, D:8) a +0 shortbow (49, -28, D:8) a +0 spear (49, -26, D:8) a +0 whip Level 9 of the Dungeon [Shop] Hecwimn's Book Boutique a book of the Hunter (338 gold) an Everburning Encyclopedia (468 gold) a book of Hexes (468 gold) a book of Air (286 gold) the Codex of Trauma and Creation (546 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Summon Small Mammal Summoning 1 c - Iron Shot Conjuration/Earth 6 d - Chain Lightning Conjuration/Air 9 Great Wizards, Vol. VII (390 gold) a book of the Tundra (416 gold) a book of Blasting (520 gold) a book of Changes (234 gold) (0, 0, D:9) a +0 rapier (20, 1, D:9) a lightning rod (4/4) (33, 1, D:9) 6 silver javelins (35, 25, D:9) a +0 club (36, 24, D:9) a +0 plate armour a +0 trident (38, 30, D:9) a +0 scale mail a +0 club (39, -4, D:9) a +0 club (39, 31, D:9) a +0 ring mail a +0 short sword (41, -6, D:9) a +0 robe a +0 dagger (44, 31, D:9) a +0 war axe (46, 24, D:9) a +0 dagger (48, 19, D:9) a +0 shortbow (48, 32, D:9) a +0 leather armour (51, 15, D:9) a ring of see invisible (56, 13, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) the +6 war axe of Animal Spirits {pain, rN+} rN: It protects you from negative energy. (unseen) (4, -22, D:10) a +1 robe (6, 5, D:10) a +0 ring mail (9, 9, D:10) a +0 chain mail (11, 6, D:10) a +0 club (12, -10, D:10) a +0 short sword (12, 4, D:10) a +0 short sword (12, 5, D:10) a +0 short sword (15, 4, D:10) a +2 robe of cold resistance a staff of cold (20, 11, D:10) a +0 robe a +0 dagger (22, 1, D:10) a +0 scale mail a +0 long sword (24, 11, D:10) a +0 leather armour a +0 short sword (25, 11, D:10) a +0 short sword a +0 chain mail a +0 hand axe (26, -6, D:10) a +0 robe (30, -19, D:10) a +0 short sword (31, 19, D:10) a +0 helmet (41, -28, D:10) a +0 robe a +4 scimitar of flaming Level 11 of the Dungeon [Shop] Suzxeom's General Store a +3 falchion (300 gold) a +0 pair of gloves (67 gold) a +1 pair of gloves (172 gold) a +0 morningstar (60 gold) a potion of flight (45 gold) a +0 great sword (97 gold) a +1 war axe of electrocution (235 gold) a potion of curing (45 gold) the +9 quarterstaff of Bloodstone {elec, rElec rF- rC+++ Dex+5} (1579 gold) Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. rC: It renders you almost immune to cold. rElec: It insulates you from electricity. a +0 pair of boots (67 gold) [Shop] Hexaxkoi's Specific Store a +0 sling (21 gold) (0, 0, D:11) a +0 falchion (3, 1, D:11) 5 large rocks (4, -2, D:11) a +0 plate armour (8, -3, D:11) a +0 scale mail a +2 spear of flaming (8, -2, D:11) a +0 club (9, -32, D:11) a +0 leather armour (9, -4, D:11) a +0 halberd (11, -6, D:11) a +0 whip (13, -26, D:11) a +0 spear (17, 4, D:11) a +0 giant club a +0 giant club (17, 5, D:11) a +0 dagger of speed (19, -41, D:11) 3 potions of attraction (22, -6, D:11) a +0 shortbow a +1 battleaxe of freezing (32, -34, D:11) an orb of mayhem (33, -4, D:11) a +0 troll leather armour (42, -41, D:11) a +0 ring mail (46, 7, D:11) a +0 ring mail (48, -32, D:11) a +0 whip (61, -15, D:11) a +0 pair of boots Level 12 of the Dungeon (0, 0, D:12) an orb of mayhem (6, -8, D:12) a +0 short sword (10, -23, D:12) 3 large rocks (10, -11, D:12) a +0 long sword (12, -12, D:12) a +0 club (19, -9, D:12) a +0 plate armour a +0 short sword (20, -10, D:12) a +0 chain mail a +0 falchion (21, -14, D:12) a +0 war axe (24, -13, D:12) a +0 mace (25, -13, D:12) a +1 long sword of venom (26, -19, D:12) a +0 flail (30, 10, D:12) a +0 war axe a +0 robe (34, -6, D:12) a +0 troll leather armour (36, 9, D:12) a +0 dagger (38, 7, D:12) a +0 robe a +0 dagger a +0 robe a +0 dagger 4 large rocks (39, 7, D:12) a +0 leather armour a +0 hand axe (42, 20, D:12) a +0 dagger (46, 21, D:12) 5 large rocks (53, 8, D:12) a +0 robe (55, 15, D:12) a +0 great mace a +0 chain mail (56, 17, D:12) a +0 falchion (60, 11, D:12) a +0 troll leather armour (68, -5, D:12) 4 atropa-tipped darts 4 datura-tipped darts Level 13 of the Dungeon (0, 0, D:13) a hydra corpse (skeletalised by now) (0, 4, D:13) an amulet of magic regeneration (6, 7, D:13) a +0 giant club a +0 giant spiked club (8, 4, D:13) a komodo dragon corpse (skeletalised by now) (11, 43, D:13) a +0 leather armour (12, 39, D:13) a +0 shortbow (17, 38, D:13) a +0 dagger a +0 robe an orc corpse (25, 16, D:13) a +0 shortbow a centaur corpse (26, 16, D:13) a +0 shortbow a centaur corpse (27, 18, D:13) a +0 shortbow a centaur corpse (27, 37, D:13) a +0 longbow a centaur corpse (29, 16, D:13) a +1 shortbow of flaming (29, 17, D:13) a +0 shortbow a +0 shortbow a centaur corpse (29, 22, D:13) a +0 spear (30, 16, D:13) a +2 shortbow of flaming (36, 20, D:13) a +0 bardiche the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 shortbow of freezing (8, -22, Lair:1) a +0 broad axe (16, -38, Lair:1) a +2 leather armour of fire resistance a +0 quarterstaff a +2 sling of freezing (18, -10, Lair:1) a +0 short sword (42, -2, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (4, 17, Lair:2) a +0 plate armour (4, 18, Lair:2) a +0 robe (4, 36, Lair:2) a +0 ring mail (6, 9, Lair:2) a +2 sling of flaming (8, 37, Lair:2) a +6 eveningstar 4 javelins a +0 chain mail (14, 26, Lair:2) a +2 robe of willpower a +0 war axe (16, 15, Lair:2) a potion of attraction (22, 19, Lair:2) a +0 leather armour (25, 42, Lair:2) +0 steam dragon scales (38, -2, Lair:2) a +0 chain mail (41, 16, Lair:2) a +2 broad axe of flaming (45, -9, Lair:2) a +0 leather armour (47, 29, Lair:2) a scroll of amnesia (51, 39, Lair:2) a +0 sling Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of amnesia (10, 0, Lair:3) a scroll of noise (13, -31, Lair:3) a +0 leather armour (17, -17, Lair:3) a ring of willpower (17, 16, Lair:3) a +0 hat of see invisible (31, -12, Lair:3) a +0 robe (34, -24, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (6, 38, Lair:4) a +0 cloak (6, 44, Lair:4) a +1 pair of gloves (7, 22, Lair:4) the +0 leather armour "Vomee" {Will+ Regen+} Regen: It increases your rate of health regeneration. Will: It increases your willpower. (22, 23, Lair:4) a +0 broad axe (55, 6, Lair:4) a +0 short sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail a +0 hand axe (4, -20, Lair:5) an amulet of magic regeneration (6, 1, Lair:5) a +0 trident (12, -2, Lair:5) a +0 dagger a +0 robe (18, -28, Lair:5) a +0 robe (25, -22, Lair:5) the +3 leather armour of Unreason {Contam Fly rElec MP+9} rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Fly: It grants you flight. Contam: It causes magical contamination when unequipped. (38, -47, Lair:5) a +0 great sword (46, -33, Lair:5) an amulet of reflection (46, -13, Lair:5) a +0 great sword (47, -36, Lair:5) a +0 leather armour (55, -53, Lair:5) a +0 war axe (55, -41, Lair:5) a +0 club (59, -46, Lair:5) a +2 flail of pain (60, -27, Lair:5) a +0 leather armour