MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, -10, D:1) a +0 ring mail (14, -13, D:1) a +0 spear (26, 4, D:1) a +0 club (29, -12, D:1) a +0 club (41, 10, D:1) a +0 short sword Level 2 of the Dungeon (5, 46, D:2) a +0 dagger (19, 43, D:2) a +0 leather armour (28, 14, D:2) a +0 club (30, 20, D:2) a +0 ring mail (31, 12, D:2) a +0 short sword (35, 8, D:2) a +0 sling (42, 41, D:2) a +0 scale mail Level 3 of the Dungeon (12, -27, D:3) a +0 leather armour (14, 1, D:3) a +0 club (27, 0, D:3) a +0 club (27, 9, D:3) the staff of fire "Cuoroud" {rF+ rN+++} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rN: It renders you almost immune to negative energy. It falls into the 'Staves' category. It is a two-handed weapon. (36, -19, D:3) a +0 club (38, 0, D:3) a +0 dagger (40, -1, D:3) a +0 mace (41, -23, D:3) a +0 dagger (55, -20, D:3) a +0 whip (56, -22, D:3) a +0 scale mail (60, -13, D:3) a +0 short sword (61, -18, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 2 atropa-tipped darts (5, -49, D:4) a +0 robe a +1 whip of flaming (7, -23, D:4) a +0 whip (8, -23, D:4) a +0 spear (9, -22, D:4) a +0 club a +0 robe (11, -26, D:4) a +0 ring mail (14, -18, D:4) a +0 halberd (15, 1, D:4) a staff of earth (16, -21, D:4) a +0 spear (18, -14, D:4) a +0 chain mail (18, -1, D:4) a +0 short sword (21, -3, D:4) a staff of death (22, -53, D:4) a +0 spear (26, -26, D:4) a +0 leather armour (39, -33, D:4) a quokka corpse (skeletalised by now) (39, -16, D:4) a +0 club a +0 ring mail (39, -15, D:4) a +0 flail a +0 leather armour an orc corpse (39, -14, D:4) a +0 hand axe (40, -35, D:4) a +0 flail (40, -9, D:4) a +0 hand axe a +0 scale mail an orc corpse (43, -37, D:4) a +0 short sword an orc corpse (skeletalised by now) (43, -36, D:4) a +0 club an orc corpse (skeletalised by now) (45, -37, D:4) a +0 mace an orc corpse (skeletalised by now) (46, -3, D:4) a +0 club