MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 13, D:1) a +0 leather armour (7, -1, D:1) a +0 mace (9, -1, D:1) a +0 leather armour (9, 3, D:1) a +0 dagger (9, 16, D:1) a +0 club (21, -10, D:1) a +0 short sword (22, 16, D:1) a +0 dagger (30, 1, D:1) a +0 hand axe (31, 13, D:1) a +0 chain mail (33, 28, D:1) a +0 club (37, 19, D:1) a +0 ring mail (38, 2, D:1) a +0 ring mail (43, 32, D:1) a +0 club (56, 17, D:1) a +0 club (62, 6, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, -25, D:2) a +0 short sword (22, -16, D:2) a +0 short sword (27, -19, D:2) a +0 hand axe (30, -31, D:2) a +0 short sword (30, -22, D:2) a +0 helmet (39, -28, D:2) a +0 club (48, -27, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, 7, D:3) a +0 scythe a +0 robe (4, -35, D:3) a +0 dagger (6, 10, D:3) a -3 sling (14, -19, D:3) a +0 robe (21, 6, D:3) a +0 flail (24, 7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 scale mail a +1 short sword of holy wrath a +0 leather armour a +0 mace (4, -5, D:4) a +0 trident (11, -3, D:4) a +0 kite shield (26, 11, D:4) a +0 mace a +0 scale mail (36, 8, D:4) a +0 mace a +0 ring mail (48, 7, D:4) a +0 whip a +0 chain mail (49, 8, D:4) a +0 short sword a +0 leather armour (49, 33, D:4) a scroll of noise (50, 8, D:4) a +0 flail (54, -13, D:4) a +0 ring mail (58, -7, D:4) a +0 trident (58, 8, D:4) a +0 trident a +0 leather armour (62, 4, D:4) a +0 hand axe (63, 32, D:4) a +0 trident Level 5 of the Dungeon (8, 3, D:5) a +0 battleaxe (10, 46, D:5) a +0 helmet (11, 11, D:5) a +0 dagger (30, 31, D:5) a +0 leather armour a +0 short sword (35, 3, D:5) a +0 leather armour (35, 21, D:5) a +0 robe (35, 22, D:5) 10 gold pieces (36, 26, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Saagenovypt's Antique Weapon Emporium a +0 spear (63 gold) a +4 quarterstaff (546 gold) a +0 dagger (42 gold) a +4 hand axe of freezing (575 gold) the +8 scimitar of Salt {elec, rN+ Str+2 Dex-2} (1285 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (-2). rN: It protects you from negative energy. a +0 sling (31 gold) a +0 scimitar (84 gold) a +0 dagger (42 gold) [Shop] Awageusuec's Assorted Antiques a piece from Xom's chessboard (15/15) (500 gold) a +1 whip of freezing (287 gold) a +0 falchion (75 gold) a potion of curing (75 gold) a +0 chain mail (112 gold) a +0 whip (62 gold) [Shop] Nel Oser's Assorted Antiques a +0 dagger (34 gold) a +0 chain mail (76 gold) a scroll of identify (34 gold) a phantom mirror (680 gold) a scroll of magic mapping (127 gold) a wand of flame (9) (107 gold) a +0 chain mail (76 gold) a +1 pair of gloves (195 gold) [Shop] Beluapaozu's Magic Scroll Shop a scroll of immolation (44 gold) a scroll of immolation (44 gold) a scroll of immolation (44 gold) a scroll of enchant armour (82 gold) (0, 0, D:6) a +0 ring mail (11, 14, D:6) a +0 leather armour (13, -1, D:6) a scroll of amnesia (16, 7, D:6) a +0 giant club (20, -5, D:6) a +0 whip (24, 35, D:6) a +0 trident (25, -12, D:6) a +0 hand axe (30, -8, D:6) a +0 leather armour a +0 mace (31, -9, D:6) a +0 hand axe (32, -16, D:6) a +0 sling (34, -9, D:6) a +0 hand axe a +0 short sword (41, -16, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a scroll of amnesia (0, 7, D:7) a +0 ring mail (4, -5, D:7) a +0 hand axe (6, -19, D:7) a +0 chain mail a +0 club (8, 23, D:7) a +1 robe a +0 dagger (9, -15, D:7) the +3 ring mail of the Dancing Gods {Int+2 Dex+3 SInv} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). SInv: It lets you see invisible. (11, 22, D:7) a +0 quarterstaff a +0 sling a +3 leather armour of willpower (15, 18, D:7) a +0 robe a +0 dagger (16, 31, D:7) a +0 dagger of draining (20, -1, D:7) a +0 quarterstaff (24, -25, D:7) a +0 robe (32, 5, D:7) a +0 trident (42, 20, D:7) a +0 war axe (43, 5, D:7) a +0 war axe (46, -13, D:7) a +0 mace (50, 13, D:7) a +0 shortbow (51, -3, D:7) a +0 chain mail (53, -13, D:7) a +0 shortbow (53, -1, D:7) a +0 club (54, -12, D:7) a +3 sling Level 8 of the Dungeon [Shop] Hakirgheus's Armour Shop the +0 chain mail "Johy" {rF+ Will+++ Str-3 Dex+6} (792 gold) Str: It affects your strength (-3). Dex: It affects your dexterity (+6). rF: It protects you from fire. Will: It greatly increases your willpower. a +0 leather armour (30 gold) a +2 helmet of see invisible (322 gold) a +0 ring mail (60 gold) a +0 leather armour of cold resistance (135 gold) a +3 plate armour of cold resistance (675 gold) a +0 chain mail (67 gold) [Shop] Fustos's Firing Range 2 boomerangs (40 gold) a +0 triple crossbow (100 gold) a throwing net (30 gold) a +0 hand crossbow (35 gold) 5 boomerangs (100 gold) 6 silver javelins (540 gold) 3 large rocks (45 gold) (0, 0, D:8) 3 potions of attraction (7, -2, D:8) a scroll of noise (10, 34, D:8) a +0 robe a +0 dagger (11, 5, D:8) a scarf of shadows (12, 34, D:8) a +0 chain mail (20, -1, D:8) a +0 whip (20, 2, D:8) a +0 short sword (20, 3, D:8) a +0 dagger a +0 dagger (20, 35, D:8) a +0 morningstar a +0 ring mail (26, 0, D:8) a +0 dagger a +3 short sword (26, 40, D:8) a +0 shortbow (28, 0, D:8) a +0 dagger (30, 0, D:8) a +0 dagger (34, 35, D:8) a +0 short sword (37, 4, D:8) a +0 helmet (38, -5, D:8) a +0 whip a +0 leather armour (39, 31, D:8) a book of Callings Level 9 of the Dungeon (0, 0, D:9) a +0 club (2, -8, D:9) a +0 scale mail (5, 12, D:9) a +2 shortbow of flaming (17, 9, D:9) a +0 war axe a +0 ring mail (18, 15, D:9) a +0 leather armour a +0 dagger (18, 16, D:9) a +0 hand axe (20, 14, D:9) a +0 quarterstaff (24, 29, D:9) a +0 plate armour a +0 halberd (26, 32, D:9) a scroll of amnesia (31, 11, D:9) 2 potions of degeneration (51, 18, D:9) a +2 spear of distortion a +0 robe Level 10 of the Dungeon (2, -4, D:10) a +0 shortbow (3, -28, D:10) a +0 leather armour (27, 24, D:10) the +0 robe "Qozipeso" {Will++} Will: It greatly increases your willpower. (31, 1, D:10) a +0 troll leather armour (33, 6, D:10) a +0 quarterstaff (37, -15, D:10) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (42, -13, D:10) a +0 mace (43, -25, D:10) a +0 ring mail (50, -4, D:10) a +0 flail a +0 robe a +0 dagger a +0 whip (53, -13, D:10) a +0 whip (54, 4, D:10) a +0 whip (55, -12, D:10) a +4 short sword (55, 3, D:10) a +0 robe a +0 dagger (56, -11, D:10) a +0 short sword (57, -8, D:10) a +0 short sword (58, -10, D:10) a +0 robe (59, -12, D:10) a +6 short sword Level 11 of the Dungeon (7, 3, D:11) a -2 spear a +0 animal skin (13, -11, D:11) the +0 pair of gloves of Baldness {rN+ Regen+} rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. (18, 7, D:11) a +0 club (19, 10, D:11) a +0 club (20, 8, D:11) a +0 leather armour a +0 club (27, 8, D:11) a +0 dagger (31, 13, D:11) a +0 flail (33, 14, D:11) a +0 giant spiked club a +0 giant club (34, 23, D:11) a potion of degeneration (36, 3, D:11) a +1 pair of boots (40, 17, D:11) 4 large rocks (47, 23, D:11) 3 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour the Ecumenical Temple (20, 1, Temple) a scroll of summoning Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of noise (11, -4, Lair:1) an amulet of the acrobat (24, -34, Lair:1) a +0 hand axe (28, -37, Lair:1) the +0 troll leather armour of Resilience {rElec rPois rF+ Regen+ Stlth+} rF: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. (30, -13, Lair:1) a +0 robe (33, -36, Lair:1) a +0 leather armour (36, -21, Lair:1) a +0 ring mail (44, 2, Lair:1) a +2 pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (3, 26, Lair:2) a +0 robe (7, 32, Lair:2) a +0 flail (10, -6, Lair:2) a book of Touch (13, -12, Lair:2) a +0 robe (19, -12, Lair:2) a +1 leather armour of fire resistance (44, 9, Lair:2) a +0 dagger (52, 14, Lair:2) a +0 whip (60, 31, Lair:2) the scarf "Diapaem" {+Inv, Harm rPois Int+3} Int: It affects your intelligence (+3). rPois: It protects you from poison. Harm: It increases damage dealt and taken. Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 pair of gloves (0, 8, Lair:3) a +0 robe (12, -8, Lair:3) a +0 ring mail (17, 9, Lair:3) a +1 robe of cold resistance a staff of cold (43, -29, Lair:3) a scroll of amnesia (49, 18, Lair:3) a +0 plate armour (54, 2, Lair:3) a +0 leather armour (57, -4, Lair:3) a +0 long sword (57, 16, Lair:3) a +0 shortbow (61, -19, Lair:3) a +0 plate armour (63, 8, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (1, -3, Lair:4) a +0 robe (9, -6, Lair:4) the +2 arbalest of Gosimaib {drain, Will+ Int+3} Int: It affects your intelligence (+3). Will: It increases your willpower. (23, 9, Lair:4) a yak corpse (skeletalised by now) (25, -14, Lair:4) a +0 pair of boots (34, 19, Lair:4) 3 javelins (39, 21, Lair:4) a +0 rapier (42, -8, Lair:4) a +1 pair of boots of rampaging (44, 31, Lair:4) a book of Cantrips (45, -8, Lair:4) 18 gold pieces (54, -12, Lair:4) a +0 ring mail (55, 28, Lair:4) a +0 pair of gloves (59, -14, Lair:4) a +0 scale mail (61, 3, Lair:4) a komodo dragon corpse (skeletalised by now) (63, 18, Lair:4) a +0 pair of gloves Level 5 of the Lair of Beasts (0, 0, Lair:5) 6 javelins (2, -8, Lair:5) a cane toad corpse (3, -10, Lair:5) a sea snake corpse (3, -3, Lair:5) a harpy corpse (6, -15, Lair:5) a cane toad corpse (27, 10, Lair:5) a +0 scimitar (36, 12, Lair:5) a scroll of poison (38, -2, Lair:5) a scroll of identify