MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -12, D:1) a +0 pair of gloves (20, -28, D:1) a +0 leather armour (31, -16, D:1) a +0 long sword (33, -12, D:1) a +0 ring mail (42, -14, D:1) a +0 robe (44, -14, D:1) a +0 pair of boots (46, -16, D:1) a +0 short sword (47, 2, D:1) a +2 dagger of pain (51, -7, D:1) a +0 dagger (52, -3, D:1) a +0 whip (55, 21, D:1) a +0 leather armour (61, -8, D:1) a +0 sling (62, 0, D:1) a +0 whip Level 2 of the Dungeon (4, 2, D:2) a +2 whip of freezing (6, -6, D:2) a +0 club (21, -58, D:2) a +0 dagger (24, -50, D:2) a +0 flail (32, -23, D:2) a +0 mace (44, -29, D:2) a +0 trident of protection (46, -49, D:2) a +0 spear (51, -37, D:2) a +0 dagger (53, -43, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 spear a +0 ring mail (3, -23, D:3) a +0 club a +0 ring mail (7, -4, D:3) a +3 quarterstaff of chaos (12, 6, D:3) a +0 plate armour (16, 7, D:3) a +0 hand axe (21, -24, D:3) a +0 ring mail (21, -19, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe Sif Muna's Vademecum on Wounds Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 The Shining One disapproves of the use of such an item. (28, -5, D:3) a +0 hammer (30, -17, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 1, D:4) a +0 spear a +0 club (0, 2, D:4) a +0 club a +0 spear a +0 spear (0, 3, D:4) a +0 halberd a +0 club (2, 4, D:4) a +0 spear (4, 7, D:4) a +0 club (23, -38, D:4) a +0 trident a +0 ring mail (29, -23, D:4) a +0 short sword (32, -38, D:4) a +0 mace an adder corpse (33, -38, D:4) a +0 robe a +0 dagger an orc corpse (34, -37, D:4) a +0 mace Level 5 of the Dungeon (2, 0, D:5) a +0 mace a +0 robe (12, -7, D:5) 17 gold pieces (30, -7, D:5) a +0 flail an orc corpse (skeletalised by now) (30, -4, D:5) 4 stones (30, 12, D:5) a +0 flail (31, 22, D:5) a +0 robe (31, 25, D:5) the +1 ring mail of Indecent Exposure {Contam rElec rF+ Str+3} Str: It affects your strength (+3). rF: It protects you from fire. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. (32, 20, D:5) a +0 ring mail (34, 23, D:5) a howler monkey corpse (37, 13, D:5) a potion of curing Level 6 of the Dungeon (0, 0, D:6) a +0 whip (1, 0, D:6) a +0 whip (10, 2, D:6) 10 gold pieces (10, 28, D:6) a +0 halberd (12, 7, D:6) a potion of mutation (12, 28, D:6) a +0 spear (17, 14, D:6) 6 stones (20, 29, D:6) 14 gold pieces the Ecumenical Temple