MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 spear (26, 11, D:1) a +0 club (29, 17, D:1) a +0 dagger (30, -31, D:1) a +0 scale mail (37, -32, D:1) a +0 ring mail (39, -18, D:1) a +0 scale mail (42, -14, D:1) a +0 whip (43, -12, D:1) a +0 dagger (50, 6, D:1) a +0 club (57, -10, D:1) a +0 ring mail (61, -10, D:1) a +0 short sword (62, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 chain mail (1, 12, D:2) a +0 short sword (4, 20, D:2) a +0 falchion (8, 27, D:2) a +0 robe (12, 15, D:2) a +0 club (12, 22, D:2) a +0 whip (15, 6, D:2) a +0 spear (15, 9, D:2) a +0 falchion (16, 24, D:2) a +0 leather armour a +0 dagger (22, -3, D:2) a +0 ring mail (25, -6, D:2) a +0 dagger (49, 10, D:2) a +0 short sword (52, -16, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (4, -8, D:3) a +0 hand axe (5, 7, D:3) a +0 whip (32, -9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (2, 17, D:4) a +0 sling (5, 22, D:4) a +0 short sword (7, 23, D:4) a +0 whip (11, 4, D:4) a +0 club (13, 45, D:4) a +0 robe (18, 29, D:4) a +0 dagger a +0 sling (19, 17, D:4) a +0 short sword a -2 mace (21, 15, D:4) the +11 Singing Sword {sonic wave} a -3 hand axe a -2 long sword a -3 short sword (25, 20, D:4) a -3 mace (31, 0, D:4) a +0 flail a +0 club (31, 2, D:4) a +0 spear (31, 4, D:4) a +0 spear (34, 23, D:4) a +1 whip of draining (35, 30, D:4) a +0 dagger a +0 robe (38, 25, D:4) a +0 chain mail (38, 33, D:4) a +0 short sword (42, 28, D:4) a +0 sling (45, 6, D:4) an amulet of magic regeneration (46, 18, D:4) a +0 dagger (47, 18, D:4) a +0 hand axe (51, 7, D:4) a +0 club (51, 8, D:4) a +0 spear (51, 10, D:4) a +0 whip (51, 14, D:4) a +0 spear Level 5 of the Dungeon [Shop] Xac Dage's Assorted Antiques a +0 flail (84 gold) a +0 falchion (72 gold) a +0 vampiric scimitar (336 gold) a potion of curing (72 gold) a +1 pair of boots of rampaging (396 gold) a potion of resistance (240 gold) a potion of invisibility (192 gold) a +0 hand axe (72 gold) [Shop] Suadikh's Self-Improvement Boutique a manual of Dodging (880 gold) a manual of Maces & Flails (880 gold) a manual of Air Magic (880 gold) a manual of Polearms (880 gold) (0, 0, D:5) a +0 pair of boots (2, 9, D:5) a +1 flail of protection (2, 10, D:5) a +0 flail (7, -8, D:5) a +0 club (9, 6, D:5) a +0 whip (29, 6, D:5) a +0 leather armour Level 6 of the Dungeon (4, 17, D:6) a +0 shortbow (7, 13, D:6) a +0 ring mail (17, 8, D:6) a +0 robe a +0 halberd (17, 12, D:6) a +0 sling (19, -17, D:6) a +0 morningstar (22, 14, D:6) a +0 dagger (28, -15, D:6) a +3 spear a +0 robe (31, -15, D:6) a +4 dire flail a +0 robe (32, 0, D:6) a +0 war axe (32, 3, D:6) a +0 spear a +0 spear (32, 4, D:6) a +0 club (33, 5, D:6) a +0 whip (34, -4, D:6) a +0 dagger (35, 11, D:6) a +0 robe a +0 battleaxe (37, -14, D:6) a +0 spear (38, 8, D:6) a +0 short sword (39, 11, D:6) a +0 short sword of protection (41, -1, D:6) a +0 ring mail (41, 10, D:6) a +0 whip (45, 13, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 robe (5, -18, D:7) a +2 hammer of protection (5, -16, D:7) a +0 hammer (6, -18, D:7) a +0 hammer (6, -17, D:7) a +0 hammer (6, -16, D:7) a +2 hammer of holy wrath (7, -18, D:7) a +0 hammer (7, -17, D:7) a +0 hammer of draining (7, -16, D:7) a +0 hammer (9, -17, D:7) a +0 hammer (10, -18, D:7) a +0 hammer (11, -18, D:7) a +0 hammer (12, -19, D:7) a +0 hammer (13, -18, D:7) a +0 hammer of venom (14, -19, D:7) a +2 hammer of protection (18, -2, D:7) a +0 shortbow (18, -1, D:7) a +0 halberd (18, 0, D:7) a +0 ring mail of poison resistance a +0 quarterstaff a +0 sling (22, 7, D:7) a +0 robe a +0 short sword (23, -10, D:7) a +0 pair of boots (23, 8, D:7) a +0 mace (25, -19, D:7) a +4 quarterstaff of chaos (27, -19, D:7) a +0 whip (27, -17, D:7) a +0 flail (27, 12, D:7) a +0 robe a +3 long sword (30, -22, D:7) a +0 mace (30, -19, D:7) a +0 flail (32, -30, D:7) a +0 club (36, -32, D:7) a staff of poison (40, -34, D:7) a +3 short sword (41, -34, D:7) a +0 short sword a +0 whip (44, -35, D:7) a +0 dagger (45, -34, D:7) a +0 short sword a +0 short sword (46, -37, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +3 scimitar (4, 19, D:8) a +0 long sword (19, 30, D:8) a +0 flail (24, -5, D:8) a +0 club (38, 9, D:8) a +0 halberd a +0 whip (38, 10, D:8) a +0 flail (38, 11, D:8) a +0 leather armour a +0 club (40, 15, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 scale mail (1, 0, D:9) a +0 trident a +0 ring mail (1, 3, D:9) a +0 shortbow a +0 dagger a +0 robe of the Archmagi (3, 28, D:9) a +0 club (4, 13, D:9) a +0 leather armour (5, 36, D:9) a +5 battleaxe of freezing a +0 robe (6, 28, D:9) a +0 short sword (9, 29, D:9) a +0 short sword a +0 short sword (10, 28, D:9) a +0 club a +0 spear (10, 29, D:9) a +0 short sword (11, 28, D:9) a +2 short sword of speed (15, 22, D:9) a +0 dagger (28, 37, D:9) the +1 ring mail "Pyddaut" {SInv} SInv: It lets you see invisible. (29, 15, D:9) a +0 rapier (30, 37, D:9) a +0 robe a +3 short sword a +0 robe a +4 dire flail of freezing (32, 35, D:9) a +0 robe a +3 great sword (47, 23, D:9) a +0 ring mail (52, 3, D:9) a +0 long sword (53, 39, D:9) a +0 shortbow (55, 25, D:9) a +0 dire flail a +0 dire flail Level 10 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 dagger of Pandemonium {holy, Str+2} (2480 gold) Str: It affects your strength (+2). the ring of Suicidal Tendencies {MP+9 Dex+3} (3330 gold) [ring of magical power] Dex: It affects your dexterity (+3). MP: It affects your magic capacity (+9). the +3 leather armour of the Constellations {Harm rF+ rC- Stlth+} (2680 gold) rF: It protects you from fire. rC: It makes you vulnerable to cold. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. the ring of Ephemeral Luck {Wiz rPois rC++} (5870 gold) [ring of wizardry] It improves your spell success rate. rC: It greatly protects you from cold. rPois: It protects you from poison. [Shop] Jeockugg's Antique Armour Boutique an orb of wrath (390 gold) a +0 ring mail (120 gold) a +0 chain mail (135 gold) a +0 chain mail (135 gold) the +6 scale mail "Maczoic" {Harm +Inv Will- Int+3} (1503 gold) Int: It affects your intelligence (+3). +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. Will: It decreases your willpower. a +2 pair of boots of rampaging (645 gold) a +1 ring mail of cold resistance (480 gold) (2, -10, D:10) a +0 leather armour (3, 6, D:10) a +0 ring mail (4, -5, D:10) a +0 leather armour a +0 flail (5, 0, D:10) a +0 trident (6, -5, D:10) a +0 chain mail a +0 hand axe (6, -1, D:10) a +0 dagger (7, -14, D:10) a +0 giant club a +0 giant spiked club (16, -21, D:10) a +0 shortbow (16, 4, D:10) a +0 scale mail (17, 3, D:10) a +0 robe (24, -2, D:10) a +0 club (25, 0, D:10) a +0 flail (26, 0, D:10) a +0 robe a +0 club (30, -2, D:10) a +0 spear (34, -15, D:10) a +0 whip a +0 shortbow (35, 21, D:10) a +0 robe (37, -15, D:10) a +0 dagger (37, -11, D:10) a +0 dagger (38, -15, D:10) a +0 dagger a +0 short sword (38, -13, D:10) a +0 short sword (44, -14, D:10) a +0 short sword (44, -11, D:10) a +0 whip (45, -14, D:10) a +0 short sword (47, 5, D:10) a +0 short sword (48, 8, D:10) a +0 hand axe (50, 5, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (3, -16, D:11) a +0 club (3, -15, D:11) a +0 dagger a +0 short sword (3, -13, D:11) a +0 short sword (4, -15, D:11) a +0 whip (5, -17, D:11) a +0 short sword a +2 dagger of venom (5, -16, D:11) a +0 short sword (10, -29, D:11) a potion of degeneration (10, -17, D:11) a +0 giant club a +0 giant club (14, -37, D:11) a +0 chain mail (14, 6, D:11) a +0 ring mail (16, -12, D:11) a +2 vampiric spear a +0 ring mail (19, -34, D:11) a +0 giant club a +0 giant club (26, -20, D:11) a +0 shortbow a centaur corpse (27, -24, D:11) the scarf "Giat" {rC+ rF+, Will+++ Regen+ Str+3 Dex-3} Str: It affects your strength (+3). Dex: It affects your dexterity (-3). Regen: It increases your rate of health regeneration. Will: It greatly increases your willpower. (30, -16, D:11) a scroll of torment a potion of attraction (30, -11, D:11) 15 gold pieces (33, -24, D:11) 4 large rocks (34, -24, D:11) a +0 battleaxe (41, -16, D:11) a +0 robe (49, -2, D:11) a +0 spear (50, -2, D:11) a +0 club a +0 spear a +0 spear a +0 ring mail a +0 spear the Ecumenical Temple