MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 40, D:1) a +0 sling (13, 37, D:1) a +0 dagger (17, 13, D:1) a +0 dagger (17, 40, D:1) a +0 short sword (36, 20, D:1) a +0 robe (39, 23, D:1) a +0 robe (39, 33, D:1) a +0 dagger (52, 43, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 sling (14, -4, D:2) a +0 club a +0 dagger (14, -3, D:2) a +0 whip (18, -23, D:2) a +0 sling (22, 0, D:2) a +3 short sword of holy wrath (24, 27, D:2) a +0 short sword (36, -8, D:2) a +0 trident (37, 3, D:2) a +0 robe (50, 3, D:2) a +0 dagger of venom Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 7, D:3) a +0 chain mail (6, 12, D:3) a +0 hand axe (13, -3, D:3) a +0 whip (23, -11, D:3) a +0 short sword (23, 9, D:3) a +0 sling (27, -16, D:3) a +0 pair of gloves (42, 1, D:3) a +0 robe (44, 0, D:3) a +0 dagger (52, -11, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (3, 18, D:4) a +0 leather armour (6, 9, D:4) a +0 shortbow 2 scrolls of noise (8, -24, D:4) a +0 club (9, -24, D:4) a +0 club (10, -24, D:4) a +0 whip a +0 spear (17, 17, D:4) a +0 rapier a +0 leather armour (24, 16, D:4) a +0 robe a +0 dagger (25, 21, D:4) a +0 dagger a +0 robe (30, 21, D:4) a +0 dagger a boomerang (31, -30, D:4) a +0 giant spiked club (31, 21, D:4) a +0 dagger a +0 leather armour (32, 9, D:4) a +0 dagger (32, 21, D:4) a +0 club a +0 scale mail (34, 9, D:4) a +1 mace of pain (35, 20, D:4) a +0 dagger (37, -14, D:4) a +2 whip of venom (43, -27, D:4) a +0 mace (44, 2, D:4) a +0 leather armour (50, -16, D:4) a +0 flail (52, -17, D:4) a ring of ice (58, -2, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 war axe a +0 club (2, 4, D:5) a +0 short sword a +0 short sword (3, 53, D:5) a +0 dagger (7, 26, D:5) a +0 robe (9, 23, D:5) a +0 spear (9, 27, D:5) a +0 spear (10, 0, D:5) a +0 robe (14, 49, D:5) a +0 hand axe (28, 48, D:5) 8 gold pieces (32, 1, D:5) a +0 whip a +0 leather armour (35, 22, D:5) a +0 mace (45, 11, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 great mace (1, -9, D:6) 2 potions of attraction (11, -41, D:6) a +0 dagger (11, -26, D:6) a +0 short sword (12, -29, D:6) a +0 club (14, -26, D:6) a +0 dagger of venom (15, -26, D:6) a +0 club (15, -25, D:6) a +0 short sword (15, -17, D:6) a +0 ring mail (25, -34, D:6) a +0 whip (26, -33, D:6) a +0 flail (27, -32, D:6) a +0 vampiric spear (33, -37, D:6) a +0 ring mail (33, -27, D:6) a +0 halberd of freezing (49, -26, D:6) a +0 long sword Level 7 of the Dungeon (4, -11, D:7) a +0 robe (11, -28, D:7) a +0 short sword a +0 scale mail (11, -22, D:7) a +0 flail (13, 7, D:7) a +0 club (14, -28, D:7) a ring of wizardry (22, -16, D:7) a +0 war axe (23, -28, D:7) a +0 leather armour (39, 7, D:7) a +0 robe (44, 0, D:7) a +0 scale mail (45, 2, D:7) a +0 shortbow of flaming (47, 0, D:7) a +0 plate armour (50, 5, D:7) a potion of attraction (51, -2, D:7) a +0 sling Level 8 of the Dungeon (6, 0, D:8) a +0 dagger (21, -17, D:8) a +0 dagger a +0 robe (22, -18, D:8) a +0 whip a +0 leather armour (25, -13, D:8) a +0 hand axe a +0 plate armour (37, 3, D:8) a +0 dagger a +0 robe (39, 4, D:8) a +0 dagger 3 silver javelins (43, 7, D:8) a +0 plate armour a +0 short sword (44, 12, D:8) a +0 dagger (45, -18, D:8) a +0 quarterstaff (45, 0, D:8) a +0 trident (47, 10, D:8) a +0 club (48, 8, D:8) a +0 flail (49, -19, D:8) a +0 robe a +0 dagger (49, 10, D:8) a +4 morningstar of holy wrath (50, 11, D:8) a +0 chain mail a +1 flail of protection (51, 17, D:8) a potion of attraction (52, -16, D:8) a +0 club (53, -16, D:8) a +0 flail a +0 scale mail a +0 short sword (55, -2, D:8) a +0 plate armour a +0 glaive (58, -8, D:8) a +0 giant spiked club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (1, -2, D:9) a +0 club (1, 0, D:9) a +0 dagger a +0 short sword a +0 short sword (3, 44, D:9) a wand of charming (4) (5, 10, D:9) the +3 falchion of the Ferocious God {holy, rElec rPois rN++} rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It greatly protects you from negative energy. (11, 47, D:9) a +0 robe (12, 2, D:9) a +0 whip (12, 25, D:9) a +0 dagger (13, 24, D:9) a +0 chain mail a +0 halberd (14, 25, D:9) a +0 club (15, 28, D:9) a +0 ring mail a +1 hand axe of electrocution (15, 40, D:9) a +2 dagger a +0 robe (17, 37, D:9) a +0 spear a +0 robe (18, 31, D:9) a +0 short sword (18, 34, D:9) a +0 robe a +2 dagger (18, 37, D:9) a +4 flail a +0 robe a +5 dagger a +0 robe (37, 32, D:9) a lightning rod (4/4) (39, 14, D:9) a +0 short sword (40, 13, D:9) a +0 short sword (41, 14, D:9) a +0 club (47, 6, D:9) a +0 club (47, 46, D:9) a scroll of noise (56, 50, D:9) a +0 flail (56, 52, D:9) a +0 troll leather armour (58, 45, D:9) a +0 hand axe a +0 plate armour a +0 glaive (58, 46, D:9) a +0 hand axe (60, 26, D:9) a +0 flail a +0 robe (64, 23, D:9) a +0 flail a +0 robe (66, 21, D:9) a +0 dire flail a +0 robe a +0 short sword a +0 robe (66, 38, D:9) a +0 pair of boots (67, 20, D:9) a +4 battleaxe a +0 robe Level 10 of the Dungeon (4, 6, D:10) a +0 short sword (9, -6, D:10) a +0 club a +0 dagger a +0 robe (13, -9, D:10) a +0 long sword a +0 plate armour (14, 2, D:10) the +4 broad axe of Famine {speed, rPois MP+9} rPois: It protects you from poison. MP: It affects your magic capacity (+9). (15, -10, D:10) a +0 dagger of venom (19, -10, D:10) a +1 falchion of electrocution a +0 leather armour (19, 3, D:10) a +0 chain mail (20, -10, D:10) a +0 war axe a +0 club (30, -4, D:10) a +0 scale mail (36, 32, D:10) a +0 giant spiked club a +0 giant club (40, 21, D:10) a book of Beasts (42, 17, D:10) a ring of wizardry (45, 3, D:10) a +0 barding (45, 34, D:10) a +0 long sword (50, -5, D:10) a +0 hand axe a +0 dagger a +0 dagger a +0 robe (52, 14, D:10) a +0 troll leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 club a +0 spear (1, 0, D:11) a +2 antimagic spear a +0 scale mail a +0 buckler (3, -20, D:11) a +0 mace (3, 0, D:11) a +0 spear (7, -14, D:11) a +0 hand axe (9, 16, D:11) a +3 giant club a +2 robe of willpower (11, 17, D:11) a +0 robe (21, -9, D:11) a +0 shortbow (21, 29, D:11) a +0 mace (38, -20, D:11) a +0 leather armour (51, -6, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (51, -3, D:11) a +2 dagger of speed a +0 robe (51, -2, D:11) a +0 dagger of draining a +0 dagger (51, -1, D:11) a +0 whip (51, 1, D:11) a +0 war axe (51, 10, D:11) a +0 shortbow (52, -1, D:11) a +0 dagger (52, 0, D:11) a +0 trident the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 arbalest of freezing (1, 26, Lair:1) the +0 robe of Valiance {Int+5 Dex-2} Int: It affects your intelligence (+5). Dex: It affects your dexterity (-2). (11, -31, Lair:1) 2 potions of attraction (11, -25, Lair:1) a ring of ice (13, -2, Lair:1) a +0 leather armour (42, -8, Lair:1) a +0 ring mail (46, -14, Lair:1) a +0 spear (55, -23, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (1, -1, Lair:2) a swamp worm corpse (3, 26, Lair:2) a bullfrog corpse (4, 50, Lair:2) a water moccasin corpse (6, 30, Lair:2) a +0 rapier