MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 sling (12, -11, D:1) a +0 club (18, -11, D:1) a +0 whip (33, 25, D:1) a +0 club (34, 4, D:1) a +0 leather armour (35, 4, D:1) a +0 short sword (35, 27, D:1) a +0 dagger (36, 28, D:1) a +0 dagger (48, -3, D:1) a +0 scale mail (48, 30, D:1) a +0 short sword (51, -11, D:1) an orb of energy Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, -10, D:2) a +0 chain mail (6, -18, D:2) a +0 leather armour (8, 4, D:2) a +0 dagger (12, -30, D:2) a +0 ring mail (15, -14, D:2) a +0 leather armour (29, -16, D:2) a +0 club (33, -30, D:2) a +0 robe (36, -29, D:2) a +0 scythe a +2 robe (45, -1, D:2) a +0 dagger (48, -28, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, -6, D:3) a +0 short sword (7, -7, D:3) a scarf of harm (9, -19, D:3) a +0 flail (10, -13, D:3) a +1 mace of protection (11, -12, D:3) a +0 ring mail (11, -8, D:3) a +0 dagger (12, -41, D:3) a +0 leather armour of fire resistance (12, -8, D:3) a +0 short sword (13, -30, D:3) a +0 short sword (25, -19, D:3) a +0 short sword (28, -17, D:3) a +0 dagger (29, 1, D:3) a +0 sling (32, -5, D:3) a +0 leather armour (46, -10, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, -9, D:4) a +0 long sword (5, 6, D:4) a +0 pair of gloves (10, -11, D:4) a +0 dagger a +0 chain mail (11, -2, D:4) a +0 leather armour a +0 flail (11, 5, D:4) a +0 long sword of protection (14, 23, D:4) a +0 leather armour a +0 dagger (16, -16, D:4) 3 javelins (38, -19, D:4) a +0 club (38, -12, D:4) a +0 mace (40, -4, D:4) a +0 club (41, -18, D:4) a +0 dagger a +0 robe (43, 6, D:4) a +3 falchion of holy wrath a +0 leather armour (47, 12, D:4) a +0 hand axe (54, 23, D:4) a +0 dagger a +0 chain mail (55, 24, D:4) a +0 club a +0 club a +0 ring mail (55, 25, D:4) a +0 hand axe (56, 23, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 mace (7, -15, D:5) a +0 spear (7, -13, D:5) a +0 spear (7, -12, D:5) a +0 whip (9, -25, D:5) a +0 spear a +0 flail (9, -20, D:5) a +0 robe a +0 club (10, -26, D:5) a +0 halberd (11, -20, D:5) a +0 spear (12, -20, D:5) a +0 whip (13, -26, D:5) a +0 robe a +0 club (13, -12, D:5) a +0 leather armour (14, -32, D:5) a scroll of summoning (14, 4, D:5) a +0 whip (16, -20, D:5) a +0 mace (17, -27, D:5) a +0 flail (20, 14, D:5) a +0 club a +0 scale mail a +0 dagger a +0 club (23, -37, D:5) a +0 short sword (24, -39, D:5) a +0 flail a +0 leather armour (25, -38, D:5) a +0 dagger (29, 18, D:5) a +0 sling Level 6 of the Dungeon [Shop] Kuuzxiv's Book Emporium the Almanac of Peregrination (384 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Lesser Beckoning Translocation 2 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Manifold Assault Translocation 4 a book of Flames (336 gold) a book of Burglary (240 gold) a book of the Warp (504 gold) a There-And-Back Book (360 gold) a book of Necromancy (288 gold) a book of the Senses (384 gold) a There-And-Back Book (360 gold) (0, 0, D:6) a +0 robe (3, -34, D:6) a +0 mace a +0 robe (8, -12, D:6) a +0 dagger (11, 22, D:6) a +0 trident (14, -15, D:6) a +1 mace a +0 robe (15, 11, D:6) 5 large rocks (18, -16, D:6) a +0 club (18, -12, D:6) a +0 robe (18, -8, D:6) a +0 quarterstaff (23, -14, D:6) a +0 halberd a +0 plate armour (24, -11, D:6) a +0 hand axe a +0 dagger a +0 robe (24, 3, D:6) a ring of fire an amulet of magic regeneration (25, -12, D:6) a +0 shortbow a +0 dagger a +0 dagger a +0 robe (26, 13, D:6) a +0 short sword (29, 10, D:6) a +0 ring mail (42, -22, D:6) 4 javelins (42, 12, D:6) a +0 leather armour a +0 club (43, 12, D:6) a +0 leather armour a +0 club a +0 leather armour a +0 club (44, -30, D:6) a +0 shortbow (44, -29, D:6) a +0 short sword (45, -20, D:6) the +10 plate armour of Wyejudoz {rC+ Regen+ Str-5 Int+3} Str: It affects your strength (-5). Int: It affects your intelligence (+3). rC: It protects you from cold. Regen: It increases your rate of health regeneration. (46, -32, D:6) a +0 sling (50, -19, D:6) a +2 dagger of holy wrath a +0 robe (55, -19, D:6) a scroll of torment (58, -25, D:6) a +0 giant spiked club a +0 giant club (58, -21, D:6) a +0 hand axe (63, -30, D:6) a +0 whip a +0 robe (63, -23, D:6) a +0 whip (64, -28, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (6, 28, D:7) a +0 leather armour of cold resistance (19, 4, D:7) the +5 hand axe of Surgh {speed, rPois Str+2} Str: It affects your strength (+2). rPois: It protects you from poison. (20, 3, D:7) a +0 hand axe (20, 5, D:7) a +0 hand axe (20, 8, D:7) a +0 ring mail (21, 4, D:7) a +0 hand axe (31, 30, D:7) a +0 shortbow (32, 38, D:7) a +0 scale mail (34, 31, D:7) a +0 robe (39, 27, D:7) a staff of cold (44, 3, D:7) a +0 dagger a +0 short sword (47, 22, D:7) a +0 shortbow (48, 3, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 club (3, 0, D:8) a +0 trident a +0 scale mail (9, -9, D:8) a +0 scimitar (19, 3, D:8) a +6 ring of dexterity (20, -6, D:8) a +0 shortbow (21, 19, D:8) a +0 club (23, 19, D:8) a +0 club a +0 dagger a +0 robe (24, 20, D:8) a +0 mace (29, 0, D:8) the ring of Kikubaaqudgha's Whim {Fire Fly Dex+2} [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. Fly: It grants you flight. (29, 5, D:8) a +0 sling (30, -25, D:8) a +0 dagger (33, 7, D:8) a +0 mace a +0 plate armour (42, 3, D:8) a +0 flail a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +6 heavy glaive a +0 chain mail (20, 28, D:9) a +2 heavy mace (25, -16, D:9) a +0 dagger (25, 25, D:9) a +0 club (25, 29, D:9) a +0 short sword a +0 scale mail (26, -16, D:9) a +0 dagger a +0 club (27, 29, D:9) a +0 trident a +0 chain mail (28, -15, D:9) a +0 whip a +0 short sword (29, 30, D:9) a +0 club (31, 5, D:9) a +0 club (31, 6, D:9) a +0 dagger a +0 robe (32, 5, D:9) a +1 dagger of distortion a +0 robe (39, 21, D:9) a +0 scale mail (42, -5, D:9) a +0 club a +0 short sword a +0 shortbow (42, 18, D:9) a scroll of noise (43, -4, D:9) a +0 whip a +0 dagger a +0 robe (44, 2, D:9) a +0 dagger Level 10 of the Dungeon (0, 7, D:10) a +0 ring mail (still there?) a +0 heavy spear (still there?) (2, 5, D:10) a +0 flail (2, 10, D:10) a +0 spear (3, 10, D:10) a +0 club (6, -9, D:10) a +0 dagger (11, 13, D:10) a +0 trident (12, -13, D:10) a scroll of amnesia (12, 13, D:10) a +0 robe a +0 dagger a +0 chain mail a +0 short sword a +0 robe a +0 dagger (14, 4, D:10) a +0 morningstar (19, 32, D:10) a +1 pair of gloves (32, 4, D:10) a +0 hand axe (32, 17, D:10) a +0 whip (32, 28, D:10) a +0 leather armour (33, 3, D:10) a +0 club a +0 war axe (33, 4, D:10) a +0 flail a +1 mace of protection (33, 32, D:10) a +0 chain mail (34, 2, D:10) a +0 whip a +0 leather armour a +2 short sword of draining a +0 club (34, 3, D:10) a +0 mace a +0 short sword a +0 dagger (35, 2, D:10) a +1 chain mail of fire resistance a +0 battleaxe a +0 arbalest (38, 1, D:10) a +0 robe a +0 dagger of venom a +0 chain mail a +1 flail of protection a +0 club a +0 club a +0 chain mail a +0 war axe (39, 1, D:10) a +0 short sword a +0 plate armour a +0 trident a +0 mace a +0 leather armour a +0 whip a +0 leather armour a +0 war axe (40, 1, D:10) a +0 ring mail a +1 mace of protection a +0 leather armour a +0 club a +3 chain mail a +0 battleaxe a +0 arbalest (41, 1, D:10) a +0 scale mail a +0 leather armour a +0 dagger a +0 dagger (42, 1, D:10) a +0 leather armour a +0 short sword (43, 3, D:10) a +0 ring mail a +0 club (46, -9, D:10) a +3 spear (56, 24, D:10) a +0 giant club a +0 giant club (59, 17, D:10) a potion of degeneration Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (1, -24, D:11) a +0 pair of gloves (1, -11, D:11) a +2 dagger of draining a +0 robe (5, -44, D:11) a +0 dagger of freezing (6, -44, D:11) a +0 whip (6, -8, D:11) a +0 short sword (8, -47, D:11) a +0 whip (8, -8, D:11) a +0 falchion a +0 robe (9, -45, D:11) a +0 whip (9, -37, D:11) a +0 mace (9, -8, D:11) a +0 dagger a +0 leather armour (10, -44, D:11) a +0 dagger a +0 robe (13, -35, D:11) a +0 dagger (16, -6, D:11) a +0 leather armour (19, -44, D:11) a +0 whip (21, -44, D:11) a +0 dagger (26, -26, D:11) a +0 flail a +0 leather armour (29, -19, D:11) a +0 ring mail (31, -26, D:11) a +0 mace (33, -26, D:11) a +0 long sword a +0 chain mail (34, -46, D:11) a +0 robe a +0 dagger (37, -17, D:11) a +0 hand axe a +0 leather armour a +0 mace (38, -12, D:11) a +0 shortbow (42, -10, D:11) a +0 flail a +0 leather armour (45, 5, D:11) a +0 giant club (47, -8, D:11) a scroll of noise (50, 5, D:11) a +1 dagger of venom a +0 robe (50, 6, D:11) a +0 giant club a +0 giant club (50, 7, D:11) a +0 giant club (52, 7, D:11) a +0 giant club a +0 giant spiked club (54, 7, D:11) a +0 giant club (55, 7, D:11) a +0 dire flail (58, 7, D:11) the +1 robe of Action {Regen+ SInv} SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. Level 12 of the Dungeon (0, 0, D:12) a +0 short sword a +0 shortbow a +0 leather armour a +0 hand axe a +0 leather armour (0, 1, D:12) a +0 troll leather armour a +1 vampiric broad axe (0, 7, D:12) a +0 dagger a +0 robe (1, 6, D:12) a +0 ring mail (8, -20, D:12) a +0 spear (11, -23, D:12) a box of beasts (16, -5, D:12) a +0 whip a +0 scale mail a wand of acid (6) 16 gold pieces (18, -6, D:12) 4 large rocks (19, -10, D:12) a +0 broad axe (21, -20, D:12) a +0 robe a +0 dagger (21, -16, D:12) 4 large rocks (24, -24, D:12) a +0 war axe (26, -15, D:12) a +0 long sword a +0 giant club a +0 dire flail (26, 0, D:12) a +0 dagger a +0 robe a potion of mutation a scroll of teleportation 23 gold pieces (30, 4, D:12) a +0 longbow (33, -24, D:12) a +0 robe (36, -7, D:12) a +3 shortbow (38, -11, D:12) 4 large rocks (41, -11, D:12) a +0 troll leather armour (43, -23, D:12) a +0 robe a +0 dagger a human skeleton (43, -11, D:12) a +0 leather armour a +3 great sword of draining (44, -24, D:12) 3 large rocks (45, -24, D:12) 4 large rocks (45, -19, D:12) a +0 arbalest a yaktaur skeleton (47, 2, D:12) a +0 troll leather armour (49, -24, D:12) 2 large rocks (50, -9, D:12) a +0 ring mail (54, -25, D:12) a +0 robe a +0 whip (59, -25, D:12) a +0 giant club a +0 giant spiked club (60, -25, D:12) a potion of attraction the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (2, 14, Lair:1) a +0 chain mail (23, 2, Lair:1) a +0 leather armour (32, 25, Lair:1) a +1 robe of willpower (42, -1, Lair:1) a +4 war axe of distortion (47, -9, Lair:1) a +0 glaive Level 2 of the Lair of Beasts (12, 37, Lair:2) a +2 glaive of venom (17, 25, Lair:2) a +0 ring mail (21, 8, Lair:2) the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. (30, 43, Lair:2) a +0 battleaxe (31, 35, Lair:2) a +1 heavy spear (31, 43, Lair:2) a +0 hand axe (31, 44, Lair:2) a +0 war axe (32, 11, Lair:2) a +0 trident (32, 44, Lair:2) a +0 short sword a +0 robe (38, 47, Lair:2) +2 gold dragon scales (41, 38, Lair:2) +0 steam dragon scales (45, 34, Lair:2) a boomerang of dispersal (48, 14, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of noise (4, -7, Lair:3) a scroll of noise (19, -16, Lair:3) a staff of poison (34, -1, Lair:3) a +0 scale mail (38, -7, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (34, 24, Lair:4) a +1 rapier of protection (47, -13, Lair:4) a +2 short sword of flaming (49, 1, Lair:4) a +0 war axe (52, -5, Lair:4) a staff of conjuration Level 5 of the Lair of Beasts (17, 11, Lair:5) a +6 ring of dexterity (17, 17, Lair:5) a +4 quarterstaff of speed (40, 10, Lair:5) a +0 war axe (60, 39, Lair:5) a +0 robe (61, 17, Lair:5) a phantom mirror (61, 21, Lair:5) a +0 shortbow (61, 22, Lair:5) a +0 chain mail (65, 31, Lair:5) a +0 trident