MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (11, 10, D:1) a +0 club (16, -5, D:1) a +0 dagger (18, 26, D:1) a +0 short sword (20, 6, D:1) an adder corpse (skeletalised by now) (21, 31, D:1) a +0 dagger (30, -20, D:1) a +0 spear (30, -16, D:1) a +0 club (32, -11, D:1) a +0 robe (32, -8, D:1) a +0 club (33, 0, D:1) a +0 whip (33, 12, D:1) a +0 dagger (61, 1, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +5 ring of evasion (6, -3, D:2) a scroll of identify (26, 2, D:2) a bat corpse (skeletalised by now) (27, 2, D:2) a frilled lizard corpse (skeletalised by now) (30, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (32, -18, D:2) a +0 short sword (41, -12, D:2) a rat corpse (46, -18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (1, 2, D:3) a +0 dagger (1, 6, D:3) a +0 club (9, -1, D:3) a +0 club a goblin corpse (9, 5, D:3) a +0 flail (24, 3, D:3) a ball python corpse (45, 14, D:3) 8 stones (45, 20, D:3) a potion of magic