MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, -25, D:1) a +0 whip (25, -13, D:1) a +0 dagger (29, -18, D:1) a +0 ring mail (34, -7, D:1) a +0 dagger (37, -21, D:1) a +0 ring mail (37, -12, D:1) a +0 dagger (43, -27, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 13, D:2) an orb of mayhem (2, 18, D:2) a +0 club (12, 4, D:2) a +0 club (30, 36, D:2) a +0 chain mail (34, 11, D:2) a +0 dagger (35, 37, D:2) a +0 ring mail (37, 44, D:2) a +0 club Level 3 of the Dungeon (26, 21, D:3) a +0 whip a +0 leather armour (27, 21, D:3) a +0 short sword (28, 24, D:3) a +0 leather armour a +0 dagger (31, 24, D:3) a +0 hand axe (37, 25, D:3) a +0 leather armour a +0 club (37, 26, D:3) a +0 leather armour a +0 dagger (38, 32, D:3) a +0 club (42, -2, D:3) a +0 club (44, 21, D:3) a +0 ring mail (46, -4, D:3) a +0 hand axe Level 4 of the Dungeon (10, -9, D:4) a +0 dagger of draining a +0 robe (10, -2, D:4) a +0 trident (11, -9, D:4) a +0 mace a +0 ring mail (11, -8, D:4) a +0 club a +0 chain mail (11, -3, D:4) a +0 flail (11, 34, D:4) a +0 whip (22, 43, D:4) a +0 dagger (28, -11, D:4) a +0 dagger (30, 1, D:4) a +0 dagger (32, 11, D:4) a +0 short sword a +0 ring mail (33, 12, D:4) a +0 club (34, 13, D:4) a +0 dagger a +0 robe (38, 1, D:4) a +0 whip (47, 24, D:4) a +0 dagger a +0 ring mail (49, 29, D:4) a +0 flail (51, 38, D:4) a +0 dagger (52, 39, D:4) a +0 dagger a +0 robe (53, 46, D:4) a +0 dagger a +0 sling (54, 11, D:4) a +1 short sword of venom a +0 chain mail a +1 trident of holy wrath a +0 robe (55, 9, D:4) a +0 hand axe a +0 ring mail (55, 10, D:4) a +0 robe a +0 dagger a +0 short sword Level 5 of the Dungeon (8, -33, D:5) a +0 ring mail a +0 trident (14, 7, D:5) a +3 flail of draining a +0 leather armour (20, -23, D:5) a +0 club a +0 robe a +0 dagger (22, -6, D:5) a +2 falchion of holy wrath a +0 dagger a +0 leather armour a +0 whip a +0 hand axe a +0 dagger of speed a +0 leather armour (25, -27, D:5) a +0 ring mail a +0 dagger of venom a +0 giant club a +0 giant spiked club a +0 robe a +0 short sword (26, -28, D:5) a +0 leather armour a +0 morningstar (27, -27, D:5) a +0 club (29, -26, D:5) a +0 falchion a +0 robe a +0 dagger (31, -18, D:5) a +0 ring mail (34, -25, D:5) a +0 dagger (38, -8, D:5) a +0 giant spiked club (42, 2, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 spear (2, 23, D:6) a +0 dire flail (5, 47, D:6) a +0 spear (7, 49, D:6) a +0 club a +0 robe (8, 43, D:6) a +0 whip (8, 44, D:6) a +0 halberd a +2 robe (9, 38, D:6) a +0 ring mail of poison resistance a +0 short sword (9, 47, D:6) a +0 halberd (10, 46, D:6) a +0 robe a +4 morningstar (10, 49, D:6) a +0 whip (12, 46, D:6) a +0 robe a +0 long sword (17, 15, D:6) a +0 short sword (28, 2, D:6) a +2 dagger of chaos (38, 43, D:6) a +0 shortbow (39, 52, D:6) a +0 mace (40, 53, D:6) a +0 scale mail a +0 falchion a +0 robe a +0 dagger a +0 club (42, 31, D:6) a +0 robe (44, 57, D:6) a +0 quarterstaff (59, 10, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (7, 1, D:7) a +0 short sword (9, 3, D:7) a +0 dagger (10, -10, D:7) the +5 short sword of Suiph {heavy, *Corrode Dex+4 SInv} Dex: It affects your dexterity (+4). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (10, -7, D:7) a +0 club (10, 4, D:7) a +0 dagger a +0 short sword (11, -5, D:7) a +0 ring mail a +0 club (11, 5, D:7) a +0 short sword (16, 30, D:7) a +0 trident (17, 31, D:7) a +0 plate armour (18, -14, D:7) a +0 short sword (18, 7, D:7) a +0 sling (22, -5, D:7) a +0 mace (26, -11, D:7) a +0 long sword (27, 1, D:7) a +0 chain mail (41, 6, D:7) a +0 club (43, 4, D:7) a +0 club (43, 5, D:7) a +0 short sword (46, 3, D:7) a +0 leather armour a +0 mace (47, 0, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (18, 0, D:8) a +0 falchion (25, -4, D:8) a +0 hand axe a +0 leather armour (25, 30, D:8) the staff of cold "Lidghuv" {rElec rC+ rN++ rCorr MP-9} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a two-handed weapon. (28, 4, D:8) a +0 dagger (29, 5, D:8) a +0 club (29, 7, D:8) a +0 dagger a +1 chain mail of willpower (33, 22, D:8) a +0 plate armour (38, -11, D:8) an amulet of faith (42, 23, D:8) a +0 cloak (45, -15, D:8) a +0 spear (45, 11, D:8) a +0 giant spiked club a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (10, -29, D:9) a +0 club (10, -19, D:9) a +0 leather armour a +0 club (10, -18, D:9) a +0 robe a +0 dagger a +0 mace a +0 plate armour a +0 hand axe (30, 4, D:9) a +0 flail (30, 7, D:9) a +0 flail a +0 spear (32, 3, D:9) a +0 spear of freezing a +0 scale mail (34, 3, D:9) a +0 flail (35, 3, D:9) a +0 spear (36, -8, D:9) a +0 shortbow (39, -7, D:9) a +0 shortbow (46, 1, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 spear (1, 19, D:10) a +0 club (2, 19, D:10) a +0 dagger a +0 robe (3, 13, D:10) a +0 club (3, 19, D:10) a +0 hand axe a +0 dagger a +0 robe a +0 trident a +0 scale mail (5, 10, D:10) a +0 dagger a +0 robe (5, 25, D:10) 6 atropa-tipped darts (6, 9, D:10) a +0 short sword (7, 8, D:10) a +0 short sword (13, 34, D:10) a +0 leather armour (18, -1, D:10) a staff of conjuration (19, 53, D:10) a +0 ring mail (28, 37, D:10) a +0 robe (34, 26, D:10) a +0 trident a +0 ring mail (41, 21, D:10) a +0 hand axe (42, 7, D:10) a scroll of noise (45, 38, D:10) a +0 mace a +0 leather armour (45, 44, D:10) a +0 halberd a +0 plate armour (45, 47, D:10) a +0 dagger a +0 robe (46, 47, D:10) a +0 flail a +0 ring mail (49, 3, D:10) a staff of earth (49, 29, D:10) a +0 troll leather armour Level 11 of the Dungeon [Shop] Qaiwacoq's Weapon Shoppe a +3 heavy falchion (313 gold) a +3 scimitar (294 gold) a +1 whip of venom (140 gold) a +1 trident of protection (156 gold) the +0 flail of the Gnat {freeze, Dex+2} (245 gold) Dex: It affects your dexterity (+2). a +0 rapier (56 gold) a +0 hand axe (42 gold) a +2 spear of venom (218 gold) a +5 long sword of freezing (466 gold) (0, 0, D:11) a +0 leather armour (0, 2, D:11) a +0 giant club a +0 giant club (3, -6, D:11) a +0 chain mail (8, -13, D:11) 4 large rocks (24, 15, D:11) a +0 scale mail (27, -13, D:11) a +0 buckler (28, -1, D:11) 3 atropa-tipped darts (28, 4, D:11) a +0 dagger (37, 10, D:11) a +0 cloak (46, 4, D:11) a +0 dire flail a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a book of Rime (10, -2, D:12) a scroll of identify the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (11, -16, Lair:1) a +0 war axe (16, -4, Lair:1) a +0 long sword (16, 16, Lair:1) a +0 robe (20, 15, Lair:1) a +0 dagger (35, 0, Lair:1) a +0 ring mail (42, -19, Lair:1) a +2 leather armour of cold resistance (51, 2, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 shortbow of flaming (5, 2, Lair:2) a basilisk corpse (skeletalised by now) (20, 49, Lair:2) a +0 shortbow