MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (17, 34, D:1) a +0 whip (20, 9, D:1) a +0 club (23, 8, D:1) a +0 whip (24, 21, D:1) a +0 dagger (33, 4, D:1) a +0 dagger (52, 10, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (7, -7, D:2) a +0 spear (14, -2, D:2) a +0 shortbow (20, -5, D:2) a +0 short sword (22, -7, D:2) a +0 club (29, 11, D:2) a +0 dagger (42, 0, D:2) a +0 robe (43, -20, D:2) the +10 flail of Innocence {freeze, rPois rN+ Dex+2} Dex: It affects your dexterity (+2). rPois: It protects you from poison. rN: It protects you from negative energy. Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (5, -24, D:3) a +0 club (6, 6, D:3) a +0 dagger (9, -2, D:3) a +0 robe (11, -23, D:3) a +0 whip a +0 robe (39, 12, D:3) a +0 club (41, -18, D:3) a +0 mace a +0 flail (42, -20, D:3) a +2 whip of freezing a +0 leather armour (42, 3, D:3) a +0 dagger (51, -10, D:3) a +0 flail (51, -9, D:3) a +0 club a +0 robe a +0 spear (51, -8, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 0, D:4) a +0 dagger (1, 25, D:4) a +0 club (2, 24, D:4) a book of Air (7, 3, D:4) a +0 mace (10, 4, D:4) a +0 short sword (20, 9, D:4) a +0 spear (22, -4, D:4) a +0 longbow (33, -12, D:4) the +2 scale mail "Muorhyod" {Rampage rF+ Stlth-} rF: It protects you from fire. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you less stealthy. (47, 19, D:4) a +0 flail (54, 13, D:4) 2 potions of degeneration Level 5 of the Dungeon (17, 18, D:5) a +0 robe a +0 dagger (19, 18, D:5) a +0 leather armour a +0 dagger a +0 whip (21, 0, D:5) a +0 scale mail (23, 25, D:5) a +3 whip (24, 8, D:5) a +0 robe a +0 falchion (27, 4, D:5) a +0 robe a +0 dagger (27, 11, D:5) a +0 robe a +0 dire flail (30, -13, D:5) a +0 club (30, 13, D:5) a +0 robe a +0 dagger (32, -12, D:5) a +0 leather armour a +0 club (33, -12, D:5) a +0 club (33, 2, D:5) a +0 dagger (34, 5, D:5) a +0 dagger (35, 3, D:5) a scroll of noise (36, 28, D:5) a +0 robe a +0 club (41, 1, D:5) a +0 club (44, -5, D:5) a +0 plate armour a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (0, 15, D:6) a scroll of amnesia (11, 9, D:6) a +0 mace (17, 27, D:6) a +0 dagger (18, -5, D:6) a +0 dagger (19, 8, D:6) a +0 hand axe (26, -1, D:6) a +0 leather armour a +0 short sword (30, 0, D:6) a +0 club a +0 club (30, 16, D:6) a +0 shortbow a +0 ring mail (31, -5, D:6) a +0 spear (32, 0, D:6) a +0 ring mail a +0 whip (33, -5, D:6) a +0 spear a +0 robe a +0 whip (33, 0, D:6) a +0 trident (34, -5, D:6) a +0 club (37, -5, D:6) a +0 giant spiked club (39, 2, D:6) a +0 short sword (40, 17, D:6) a +0 heavy hand axe (still there?) 13 gold pieces (still there?) (41, 0, D:6) a +0 spear (41, 1, D:6) a +0 spear (41, 16, D:6) a +0 scale mail (44, 23, D:6) a +0 whip of flaming (45, 23, D:6) a +0 shortbow (46, 1, D:6) a +0 leather armour a +0 dagger (48, 4, D:6) a +0 robe (50, -2, D:6) a +0 shortbow (55, 6, D:6) a +0 robe Level 7 of the Dungeon (9, -18, D:7) a +0 club (10, -18, D:7) a +0 halberd a +0 spear of venom a +0 scale mail a +0 spear (11, -32, D:7) a +0 great mace (14, -22, D:7) a +0 scale mail (21, -14, D:7) a +0 quarterstaff (22, -22, D:7) a +0 hand axe of flaming (29, -9, D:7) a +0 rapier (29, -7, D:7) a +0 chain mail (33, -42, D:7) a +0 giant club (34, -9, D:7) a +0 dagger a +0 robe a +0 flail a +0 ring mail (36, -9, D:7) a +0 mace (37, -10, D:7) a +0 whip (37, -9, D:7) a +0 mace a +0 whip (39, -13, D:7) a +0 club (44, -32, D:7) a yak corpse Level 8 of the Dungeon (0, 0, D:8) a wand of acid (3) (2, 6, D:8) a yak corpse (skeletalised by now) (7, -3, D:8) 12 gold pieces (8, 5, D:8) a water moccasin corpse (skeletalised by now) (10, 8, D:8) a +0 whip (11, 5, D:8) a yak corpse (skeletalised by now) (16, 24, D:8) a +0 scale mail a +0 spear (17, 15, D:8) a +0 robe a +0 dagger (17, 16, D:8) a +0 plate armour (19, -7, D:8) a water moccasin skeleton (19, 16, D:8) a +0 shortbow (19, 17, D:8) a +0 whip (23, 42, D:8) a howler monkey corpse the Ecumenical Temple