MirrMurr Level 1 of the Dungeon (0, 1, D:1) a +0 dagger (3, -5, D:1) a +0 hand axe (4, -2, D:1) a +0 dagger (6, -3, D:1) 6 gold pieces (6, 18, D:1) a +0 club (21, 16, D:1) a +0 robe (32, 3, D:1) a +0 leather armour (42, 20, D:1) a +0 spear (43, -9, D:1) a +0 ring mail (50, 15, D:1) a +0 robe (53, -1, D:1) a +0 short sword (54, 27, D:1) a +0 robe (56, 1, D:1) a rat corpse (skeletalised by now) (58, 5, D:1) a jackal corpse (skeletalised by now) (58, 6, D:1) a jackal corpse (skeletalised by now) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 10, D:2) a +0 whip (8, 4, D:2) a +0 whip a kobold corpse (10, -1, D:2) a frilled lizard corpse (15, 21, D:2) a +0 falchion of holy wrath (19, 21, D:2) a +0 whip (23, 17, D:2) a hobgoblin corpse (skeletalised by now) (24, 17, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, 0, D:2) a +0 sling (36, 11, D:2) a bat corpse (40, 7, D:2) a +0 dagger