MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (16, -4, D:1) a +0 robe (31, -29, D:1) a -1 dagger (37, -39, D:1) a +0 dagger (37, -20, D:1) a staff of poison (46, -40, D:1) a +0 heavy long sword (48, -7, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) the +3 leather armour "Puijism" {Str-2 Dex+2 Stlth+} Str: It affects your strength (-2). Dex: It affects your dexterity (+2). Stlth: It makes you more stealthy. (3, -7, D:2) a frilled lizard corpse (skeletalised by now) (4, -14, D:2) a +0 club (8, -14, D:2) a frilled lizard corpse (skeletalised by now) a bat corpse (skeletalised by now) (8, -8, D:2) a +0 ring mail (21, -33, D:2) a +0 hand axe (28, -10, D:2) a +0 ring mail (42, -26, D:2) a +0 club (43, -10, D:2) a +0 mace (46, -27, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a potion of cancellation a +0 flail (1, -17, D:3) a +0 dagger (1, -1, D:3) 5 gold pieces (4, -2, D:3) 2 javelins a potion of curing (4, 3, D:3) a +0 hand axe an orc corpse (5, -10, D:3) a +0 dagger a goblin corpse (13, -23, D:3) a +0 spear (15, -12, D:3) a dart slug corpse (15, -2, D:3) a worm corpse