MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 1, D:1) a +0 spear (22, -12, D:1) a +0 leather armour (22, 9, D:1) a +0 dagger (27, -14, D:1) a +0 club (29, 1, D:1) a +0 dagger (32, 18, D:1) a +0 club (46, -8, D:1) a +0 short sword (56, -14, D:1) a +0 short sword Level 2 of the Dungeon (4, -11, D:2) a +0 dagger (4, -1, D:2) a +0 club (5, 1, D:2) a +0 robe (16, -14, D:2) a +0 club (16, 11, D:2) an adder corpse (skeletalised by now) (30, -5, D:2) a +0 club (39, -8, D:2) a rat corpse (skeletalised by now) (41, -7, D:2) a +0 leather armour (43, -7, D:2) a +0 war axe (44, -17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, -3, D:2) a ball python corpse (skeletalised by now) (45, 5, D:2) a hobgoblin corpse (skeletalised by now) (46, -1, D:2) a +0 dagger (46, 6, D:2) a rat corpse (skeletalised by now) (48, -3, D:2) a rat corpse (skeletalised by now) (60, -27, D:2) a +0 spear (60, -8, D:2) a +0 dagger (62, -11, D:2) a +0 whip (63, -18, D:2) a +0 halberd Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -5, D:3) a wand of flame (25) (3, -7, D:3) a +0 whip a kobold corpse (10, -1, D:3) 17 gold pieces (12, -14, D:3) a scroll of identify (12, -1, D:3) a potion of curing (18, 4, D:3) a +0 ring mail (21, -2, D:3) a +0 robe a +0 scythe the human corpse of Sigmund (21, 0, D:3) a +0 dagger a goblin corpse (22, 1, D:3) a +1 dagger of protection a kobold corpse