MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -13, D:1) a +0 whip (6, 7, D:1) a +0 hand axe (9, 7, D:1) a +0 club (11, -10, D:1) a +0 dagger (24, -8, D:1) a +0 whip (28, 6, D:1) a +0 robe (31, -6, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -24, D:2) a +0 leather armour (2, -9, D:2) a +0 robe (9, -2, D:2) a +0 short sword a +0 flail a +0 short sword (10, 16, D:2) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (15, 4, D:2) a +0 spear (20, -26, D:2) a +0 mace (20, 7, D:2) a +0 helmet (21, -10, D:2) a +2 pair of boots (27, -9, D:2) a +0 club (38, -17, D:2) a +0 trident (39, -32, D:2) a +0 club (39, 13, D:2) a +0 glaive (42, -21, D:2) a +0 scale mail (45, -28, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Yxahuz's Armour Shoppe an orb of guile (182 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 plate armour (322 gold) a +0 robe (9 gold) a +10 plate armour of ponderousness (700 gold) a +0 chain mail (63 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) (0, 0, D:3) a +0 dagger (9, 3, D:3) a +0 scale mail a +0 short sword (19, 15, D:3) a +0 pair of gloves (29, 5, D:3) a +0 leather armour a +0 mace (53, 21, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (7, 14, D:4) a +0 ring mail (16, 20, D:4) a +0 short sword a +0 leather armour (18, 19, D:4) a +0 club (19, 7, D:4) a +0 dagger (20, -12, D:4) a +0 club (20, -6, D:4) a +1 helmet a +0 animal skin a +0 spear (21, -13, D:4) a +0 club (21, -12, D:4) a +0 dagger a +0 dagger (21, -10, D:4) a +0 club (21, -8, D:4) a +0 dagger (21, -5, D:4) a +0 dagger (22, -16, D:4) a +0 club a +0 sling (22, -12, D:4) a +0 scale mail (22, -4, D:4) a +0 dagger (27, 1, D:4) a +0 dagger (28, 14, D:4) a +1 dagger of protection a +0 robe (28, 36, D:4) a +0 whip (29, 28, D:4) a ring of magical power (30, 12, D:4) a +0 club (31, 16, D:4) a +0 hand axe (31, 35, D:4) a +0 club (36, 37, D:4) a +0 whip (40, -14, D:4) a +0 short sword (41, 27, D:4) a +0 flail (42, 33, D:4) a +0 flail (47, 17, D:4) a +3 leather armour a +0 club Level 5 of the Dungeon (10, -8, D:5) a +0 whip (14, -5, D:5) a +0 chain mail (18, -35, D:5) a +0 leather armour (27, -21, D:5) a scroll of teleportation (27, -20, D:5) a potion of flight (27, -19, D:5) 7 gold pieces (30, -33, D:5) a +0 quarterstaff (36, -10, D:5) a +0 dagger (38, -11, D:5) a +0 quarterstaff (39, -15, D:5) a +0 robe a +0 trident (40, -16, D:5) the +2 leather armour of Unkuiz {rN+ Dex+2 Stlth+} Dex: It affects your dexterity (+2). rN: It protects you from negative energy. Stlth: It makes you more stealthy. (42, -15, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (11, -12, D:6) a +0 club an orc corpse (16, 9, D:6) a +0 shortbow (17, -11, D:6) a +0 hand axe an orc corpse (22, -6, D:6) a black bear corpse (23, 7, D:6) a +0 pair of gloves (24, -18, D:6) a +0 spear (36, 29, D:6) a +0 shortbow (37, -4, D:6) a +0 battleaxe a +0 chain mail (37, 26, D:6) a +0 rapier (40, 16, D:6) a scroll of amnesia Level 7 of the Dungeon (0, 0, D:7) a +3 spear (still there?) a goblin corpse (still there?) (0, 1, D:7) a +0 spear (0, 2, D:7) a sky beast corpse (1, -3, D:7) a +0 spear (1, 1, D:7) a +0 spear (5, -1, D:7) a scroll of amnesia (8, 14, D:7) a +0 trident the Ecumenical Temple