MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 0, D:1) a +0 club (9, -17, D:1) a ball python corpse (skeletalised by now) (9, -10, D:1) a quokka corpse (skeletalised by now) (9, -1, D:1) a +0 robe (15, -35, D:1) a rat corpse (skeletalised by now) (17, 4, D:1) a ball python corpse (skeletalised by now) (20, -35, D:1) a +0 robe (21, 20, D:1) a jackal corpse (skeletalised by now) (22, -10, D:1) a +0 whip a +0 dagger (37, 1, D:1) a +0 short sword (47, -29, D:1) a ball python corpse (skeletalised by now) (56, -23, D:1) a +0 ring mail (59, -40, D:1) a +0 whip (63, -1, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 leather armour (5, 9, D:2) 5 stones (12, 19, D:2) a ring of magical power