MirrMurr Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (5, -10, D:1) a +0 ring mail (15, 31, D:1) a +0 short sword (15, 42, D:1) a +0 dagger (20, 6, D:1) a quokka skeleton (24, 37, D:1) a +0 leather armour (34, 3, D:1) a +0 spear (35, 46, D:1) a +0 robe (49, 43, D:1) an amulet of magic regeneration Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (2, 6, D:2) a +0 dagger (5, 4, D:2) a +0 club (7, 4, D:2) a hobgoblin corpse (9, 17, D:2) a goblin corpse (skeletalised by now) (11, -2, D:2) a +0 club (12, 21, D:2) a +0 club (13, 31, D:2) a hobgoblin corpse (skeletalised by now) (14, 25, D:2) an adder corpse (skeletalised by now) (15, -7, D:2) a +0 dagger a +0 sling a goblin corpse (15, -6, D:2) a +0 club (15, -5, D:2) a +0 dagger a goblin corpse (25, 15, D:2) a +0 club (26, 11, D:2) a potion of attraction (34, 33, D:2) a rat corpse (skeletalised by now) (37, 31, D:2) a +0 robe