MirrMurr Level 1 of the Dungeon (3, 7, D:1) a +0 robe (8, 26, D:1) a +0 club (12, 36, D:1) a +0 dagger (15, -5, D:1) a +0 dagger (16, -5, D:1) a +0 whip (24, -5, D:1) a +0 chain mail (36, 36, D:1) a +0 short sword (40, 2, D:1) a +0 robe Level 2 of the Dungeon [Shop] Miqoaje's Jewellery Emporium a +6 ring of dexterity (396 gold) a ring of see invisible (165 gold) an amulet of guardian spirit (330 gold) a ring of protection from fire (275 gold) an amulet of guardian spirit (330 gold) an amulet of regeneration (330 gold) the ring of Eternal Harmony {Ice rPois} (398 gold) [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. the ring of Fouzxav {Ice rN+ Int+6} (536 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It protects you from negative energy. (2, -26, D:2) a +0 dagger (44, -4, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, 16, D:3) a +0 flail (10, 8, D:3) a +0 dagger a +0 ring mail (18, 44, D:3) a +0 scale mail (21, 21, D:3) a +0 whip (26, 23, D:3) a +0 robe (33, 46, D:3) a +0 club (34, 46, D:3) a +0 club (36, 11, D:3) a +0 dagger (36, 46, D:3) a +1 helmet a +0 animal skin a +0 club (46, 37, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hammer (10, 1, D:4) a +0 club (10, 3, D:4) a +0 hammer (10, 9, D:4) a +0 dagger (12, 2, D:4) a +0 hammer (15, -18, D:4) a +0 robe (16, -5, D:4) a +0 hammer (16, 0, D:4) a +2 quarterstaff of chaos (18, 11, D:4) a +0 sling (19, -12, D:4) a +0 club (20, -12, D:4) a +0 club (25, -9, D:4) a +0 dagger (27, -27, D:4) a +0 club (30, 24, D:4) a +0 club (31, 0, D:4) a +0 club (33, -5, D:4) a +0 club (38, -6, D:4) a +0 dagger (38, -4, D:4) a +0 short sword (42, -5, D:4) a +0 spear (44, 3, D:4) a +0 ring mail (46, 1, D:4) a +0 dagger (55, -1, D:4) a +0 hand axe (55, 2, D:4) a +0 mace (56, -2, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Sohigir's Book Boutique a book of the Earth (468 gold) Great Wizards, Vol. VII (390 gold) a book of Blasting (520 gold) a book of Dreams (312 gold) a book of Power (546 gold) a book of the Hunter (338 gold) a book of the Tundra (416 gold) a book of Flames (364 gold) a book of Rime (364 gold) a book of Chaos (650 gold) (14, 3, D:5) a +0 shortbow (17, 4, D:5) a +0 club (18, -19, D:5) a +0 falchion (18, 4, D:5) a +0 flail (19, 4, D:5) a +0 club (20, -15, D:5) a +0 ring mail (22, -14, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (6, -2, D:6) a +0 dagger (9, 3, D:6) a +0 whip (9, 5, D:6) a +0 falchion (12, 1, D:6) a +0 dagger a +0 robe (13, 1, D:6) a +0 club (20, -9, D:6) a +0 ring mail (26, -8, D:6) a +0 giant club (38, 19, D:6) 6 silver javelins (40, 14, D:6) a +0 plate armour (46, -5, D:6) a +0 spear (50, -5, D:6) a +0 spear Level 7 of the Dungeon [Shop] Deelohem's Jewellery Emporium a ring of poison resistance (220 gold) a ring of magical power (220 gold) an amulet of magic regeneration (330 gold) the ring of Feqaig {Wiz Dex+7} (568 gold) [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+7). a +4 ring of protection (396 gold) a +6 ring of strength (396 gold) a ring of ice (275 gold) a ring of wizardry (330 gold) a ring of flight (192 gold) an amulet of regeneration (330 gold) (15, -5, D:7) a +0 short sword (20, 29, D:7) a +0 whip (21, -5, D:7) a +0 falchion (22, 34, D:7) a +0 great sword (29, 0, D:7) a +0 hand axe (33, 40, D:7) a +0 robe (33, 42, D:7) a +0 leather armour (35, 5, D:7) a +0 hand axe (37, 8, D:7) a +0 ring mail a +0 short sword (37, 13, D:7) a +0 hand axe a +0 robe (37, 24, D:7) a +0 dire flail (38, 38, D:7) a +0 giant club (40, 13, D:7) a +0 robe a +0 morningstar (43, -4, D:7) a +0 trident a +0 robe (50, 13, D:7) a +0 robe a +3 mace (52, 9, D:7) a +0 robe a +0 scimitar (55, 9, D:7) a +3 halberd a +0 robe (55, 14, D:7) a +0 robe a +3 war axe (56, 36, D:7) a +0 spear (57, 37, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, 0, D:8) a +0 flail a +0 ring mail (2, -3, D:8) a +0 rapier (2, 1, D:8) a +0 dagger of protection a +0 robe (3, -11, D:8) a +0 scale mail (4, 1, D:8) a +0 short sword (4, 5, D:8) a +0 long sword a +0 plate armour (9, -20, D:8) a scroll of vulnerability (11, 5, D:8) a +0 quarterstaff (12, -22, D:8) a +0 ring mail a +0 dagger (13, -21, D:8) a +0 leather armour a +0 club (14, -19, D:8) a +0 flail (14, -12, D:8) a +0 flail (15, -18, D:8) a +0 robe a +0 dagger (15, -13, D:8) a +0 trident a +0 dagger (17, -15, D:8) a +0 mace a +0 chain mail (21, -19, D:8) a +0 robe a +0 dagger (21, -16, D:8) a +0 halberd a +0 cloak (27, -4, D:8) a +0 hand axe (31, -5, D:8) a +0 whip (31, 10, D:8) a +0 ring mail (32, -5, D:8) a +0 mace (32, 0, D:8) a +0 club (33, -2, D:8) a +0 club a +0 dagger a +0 trident a +0 leather armour (33, -1, D:8) a +0 falchion a +0 leather armour (34, -4, D:8) a +0 dagger a +0 ring mail (36, -7, D:8) a +0 chain mail a +1 heavy mace (37, -7, D:8) a +0 leather armour a +0 short sword of protection (38, -7, D:8) a +0 short sword a +0 leather armour a +0 hand axe a +0 hand axe (39, -7, D:8) a +0 club a +0 club a +0 ring mail a +0 whip a +0 whip (40, -7, D:8) a +0 scale mail a +0 dagger a +0 chain mail a +0 club (42, 15, D:8) a +0 shortbow (43, -7, D:8) a +0 plate armour a +0 long sword a +0 leather armour a +0 dagger a +0 chain mail a +0 dire flail (44, -8, D:8) a +0 giant club a +0 short sword (55, 3, D:8) a scroll of noise Level 9 of the Dungeon (0, 0, D:9) the +6 chain mail "Tinwuxor" {Dex+3 Slay+2 Stlth+} Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth: It makes you more stealthy. (3, -20, D:9) a +0 mace (4, -23, D:9) a +1 hand axe of electrocution (5, -23, D:9) a +0 club a +0 robe a +0 dagger (10, -23, D:9) a +0 robe a +0 dagger (29, -27, D:9) a +0 plate armour a +0 trident a +0 arbalest (31, -28, D:9) a +0 mace (33, -28, D:9) a +0 leather armour a +0 hand axe (35, -28, D:9) a +0 leather armour a +0 short sword (36, -27, D:9) a +0 flail (39, -14, D:9) a +0 shortbow (39, 0, D:9) a +0 long sword (44, -28, D:9) a +0 quarterstaff (55, -2, D:9) a +0 robe Level 10 of the Dungeon [Shop] Joxtypn's Magic Scroll Boutique a scroll of identify (32 gold) a scroll of silence (152 gold) a scroll of teleportation (48 gold) a scroll of fear (64 gold) a scroll of identify (32 gold) a scroll of teleportation (48 gold) a scroll of amnesia (64 gold) a scroll of enchant armour (120 gold) a scroll of fear (64 gold) a scroll of acquirement (832 gold) (0, 27, D:10) a +0 flail a +0 leather armour (0, 31, D:10) a +0 whip a +0 leather armour (1, 19, D:10) a +0 robe (3, 11, D:10) a +0 troll leather armour (3, 22, D:10) a +0 flail (4, 32, D:10) a +0 dagger a +0 robe (5, 22, D:10) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (6, 22, D:10) a +0 dagger a +0 robe (10, 24, D:10) a +0 hand axe a +0 chain mail (22, 12, D:10) a +0 plate armour (28, 1, D:10) a +0 troll leather armour (36, -8, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (3, 5, D:11) a +2 plate armour of cold resistance (13, 19, D:11) a book of the Wilderness (14, -9, D:11) a +0 club a +0 dagger a +0 club (14, -8, D:11) a +0 short sword a +0 short sword a +0 dagger (14, -7, D:11) a +0 dagger (16, -10, D:11) a +0 short sword (40, 18, D:11) 3 boomerangs of dispersal (45, -8, D:11) a +0 leather armour (47, -4, D:11) a +0 mace (52, -9, D:11) 4 potions of attraction (60, 5, D:11) a +0 pair of boots (66, 4, D:11) a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip (3, 14, Lair:1) a +0 morningstar (13, 16, Lair:1) a piece from Xom's chessboard (15/15) (18, -8, Lair:1) a +0 rapier (22, 31, Lair:1) a +0 club (34, -26, Lair:1) a +0 shortbow of draining (39, -15, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (1, -31, Lair:2) a potion of attraction (32, -35, Lair:2) a +0 scimitar (33, -24, Lair:2) a +0 morningstar (34, -25, Lair:2) a +0 battleaxe (38, -21, Lair:2) a potion of attraction (51, -23, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (0, 38, Lair:3) a wand of charming (3) (1, 9, Lair:3) a +0 shortbow (15, 12, Lair:3) a potion of degeneration (32, 40, Lair:3) a +1 long sword of holy wrath (34, 26, Lair:3) a +0 flail (53, -7, Lair:3) the +0 robe "Xanim" {Int-5 Dex+5} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+5). (58, 27, Lair:3) a +0 sling Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (4, 15, Lair:4) a +0 kite shield (4, 32, Lair:4) a cane toad corpse (skeletalised by now) (6, -8, Lair:4) a +0 chain mail (9, 2, Lair:4) a +0 chain mail (14, 28, Lair:4) a +0 leather armour (14, 35, Lair:4) a +0 arbalest (21, 30, Lair:4) a potion of attraction (40, 30, Lair:4) a +0 plate armour (43, 23, Lair:4) a +0 falchion (51, 7, Lair:4) a +0 pair of gloves (52, 15, Lair:4) a +1 shortbow of draining (52, 18, Lair:4) a +0 leather armour (54, 15, Lair:4) a staff of air (57, 23, Lair:4) a scroll of vulnerability (57, 25, Lair:4) the +0 pair of gloves of Fortitude {Contam rF++ Dex+5} Dex: It affects your dexterity (+5). rF: It greatly protects you from fire. Contam: It causes magical contamination when unequipped. (59, -17, Lair:4) a +0 mace Level 5 of the Lair of Beasts (0, 0, Lair:5) 23 gold pieces (21, -3, Lair:5) a polar bear corpse (24, 1, Lair:5) a dream sheep corpse (25, -15, Lair:5) a polar bear corpse (skeletalised by now) (25, 2, Lair:5) a dream sheep corpse a dream sheep corpse (25, 16, Lair:5) 19 gold pieces (26, -16, Lair:5) a water moccasin corpse (skeletalised by now) (29, -17, Lair:5) a blink frog corpse