MirrMurr Level 1 of the Dungeon (1, 20, D:1) a +0 leather armour (9, 26, D:1) a +0 hand axe (12, 17, D:1) a +0 dagger (17, 9, D:1) a +0 ring mail (17, 18, D:1) a +0 hand axe (26, 2, D:1) a +4 flail of protection a +0 scale mail (29, 2, D:1) a +0 club (40, 2, D:1) a +0 ring mail (41, 25, D:1) a +0 short sword (45, 12, D:1) a +0 spear (47, -1, D:1) a +0 leather armour Level 2 of the Dungeon (12, 13, D:2) a +0 short sword (19, 4, D:2) a +0 scale mail (20, 13, D:2) a +0 club (24, 12, D:2) a +0 ring mail (26, -2, D:2) a +0 club (33, -5, D:2) the +4 flail of Indomitability {vorpal, Str+4 Int+2} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Int: It affects your intelligence (+2). (45, -9, D:2) a +0 leather armour (49, -12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -19, D:3) a +0 dagger a +0 club (4, -18, D:3) a +0 dagger (5, -22, D:3) a +0 short sword a +0 animal skin a +0 helmet (7, -18, D:3) a +0 dagger a +0 dagger a +0 dagger (7, -15, D:3) a +0 club (8, -15, D:3) a +0 quarterstaff (10, -6, D:3) a +0 pair of boots (11, -14, D:3) a +0 club (17, -5, D:3) a +0 ring mail (18, -15, D:3) a +0 scale mail (20, -6, D:3) a +0 club (32, 10, D:3) a +0 club (33, -9, D:3) a +0 robe (37, -15, D:3) a +0 dagger (45, 6, D:3) a +0 dagger a +0 animal skin (46, -13, D:3) a +0 dagger (51, -14, D:3) a +0 scale mail a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 hand axe (0, 2, D:4) a +0 leather armour a +0 club a +0 club (0, 3, D:4) a +0 dagger a +0 club (2, -4, D:4) a +0 trident (4, 6, D:4) a +0 whip (7, 9, D:4) a +0 rapier (13, 19, D:4) a +0 hand axe (16, 6, D:4) a +0 mace (24, 17, D:4) a +0 short sword (27, 17, D:4) the +5 scale mail "Zoheos" {rC+} rC: It protects you from cold. (29, 19, D:4) a +0 pair of gloves (31, 20, D:4) a +0 club a +0 robe a +0 dagger (34, -4, D:4) a +0 club (35, 7, D:4) a +0 flail (36, 6, D:4) a +0 giant club (36, 25, D:4) a +0 sling (38, -8, D:4) a +0 trident Level 5 of the Dungeon [Shop] Xyuvirie's Vocational Training a manual of Invocations (880 gold) a manual of Evocations (880 gold) (0, 0, D:5) a +0 flail (4, -9, D:5) a +0 scale mail (7, 2, D:5) a +0 dagger (9, -1, D:5) a +0 whip (10, -9, D:5) a +0 halberd (10, -6, D:5) a +0 spear (10, -2, D:5) a +0 spear (12, -10, D:5) a +0 club (13, -27, D:5) the +2 dagger "Webuokul" {vorpal, rF+ SInv} It inflicts extra damage upon your enemies. rF: It protects you from fire. SInv: It lets you see invisible. (19, -4, D:5) a +0 hand axe (20, 2, D:5) a +0 leather armour (25, 6, D:5) a +0 dagger (39, -16, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 sling (5, 0, D:6) 5 javelins (9, -3, D:6) a +0 robe (11, -2, D:6) a +0 giant spiked club (18, -23, D:6) a +0 club (19, 19, D:6) a +0 flail (23, -11, D:6) a scarf of harm (26, 21, D:6) a +0 flail a +0 leather armour a +0 short sword a +2 dagger of pain a +0 robe (26, 22, D:6) a +0 dagger a +0 ring mail (42, -22, D:6) the +1 pair of gloves of the Vacuum {Str+3 Int-2 Dex+6} Str: It affects your strength (+3). Int: It affects your intelligence (-2). Dex: It affects your dexterity (+6). (53, 10, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +0 chain mail (6, 3, D:7) a +0 dagger (16, -17, D:7) a +0 ring mail (16, -13, D:7) a +1 scale mail of cold resistance (16, -11, D:7) a +0 robe a +0 dagger (16, -7, D:7) a +0 leather armour a +0 dagger (19, -11, D:7) a +0 morningstar (19, -8, D:7) a +0 long sword (20, -21, D:7) a +0 giant club a +0 dire flail (20, -17, D:7) a +0 helmet (20, 7, D:7) a +0 sling (28, -15, D:7) a +0 arbalest the +6 flail "Cepnug" {vorpal, rC- Dex+10} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+10). rC: It makes you vulnerable to cold. a staff of fire a staff of cold a +0 dagger of holy wrath (29, 17, D:7) a +0 halberd a +0 plate armour (32, -22, D:7) a +0 chain mail a +0 mace (36, 3, D:7) a +0 ring mail (42, -21, D:7) a book of Dreams (42, -16, D:7) a +0 plate armour a +0 mace a +0 sling (46, 12, D:7) a +0 shortbow (48, 0, D:7) a +0 troll leather armour (49, -5, D:7) a +3 war axe a +0 plate armour (52, -13, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) 2 potions of attraction (5, 10, D:8) a +1 antimagic spear (6, -8, D:8) a +0 leather armour a +0 whip (6, 2, D:8) a +0 robe (7, -14, D:8) a +2 helmet (7, 6, D:8) a +0 flail a +0 robe a +0 dagger (7, 12, D:8) a +0 flail (7, 15, D:8) a +0 spear (8, 5, D:8) a +0 robe a +0 dagger (9, 6, D:8) a +0 whip (9, 9, D:8) a +0 chain mail a +0 scimitar (11, 17, D:8) a +0 robe a +3 scimitar of flaming (18, -9, D:8) a +0 rapier (21, 23, D:8) a +1 vorpal arbalest (24, 22, D:8) a +0 mace a +0 chain mail (27, 18, D:8) a +0 short sword (29, 0, D:8) a +0 pair of gloves (31, 4, D:8) a +0 leather armour a +0 morningstar (32, 16, D:8) a +0 ring mail a +0 quarterstaff a +5 sling of flaming (33, 2, D:8) a +0 robe a +0 dagger (37, -2, D:8) a +0 shortbow (38, -1, D:8) a +0 dagger (38, 0, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 spear (7, -7, D:9) a +0 quarterstaff (16, -30, D:9) a +0 shortbow (16, 13, D:9) a +0 leather armour (18, -31, D:9) a +0 shortbow (18, -1, D:9) a +0 scale mail a +0 flail (21, 0, D:9) a +0 trident (35, -16, D:9) a +0 spear (42, -5, D:9) a +0 club (42, 11, D:9) a +0 shortbow (44, -2, D:9) a +0 shortbow Level 10 of the Dungeon [Shop] Nidici's Assorted Antiques the +2 falchion "Jereuzoo" {vorpal, Fly rElec} (979 gold) It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. Fly: It grants you flight. a potion of berserk rage (160 gold) a scroll of amnesia (128 gold) a ring of protection from cold (800 gold) a +0 chain mail (144 gold) (0, 0, D:10) a +0 hand axe a +0 leather armour (4, -9, D:10) a +0 short sword a +0 plate armour (5, -9, D:10) a +0 short sword a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 whip (7, -9, D:10) a +0 club a +0 dagger (16, 8, D:10) a +0 short sword (17, 2, D:10) a +0 short sword (17, 3, D:10) a +0 dagger (17, 4, D:10) a +0 whip (23, 13, D:10) a +0 short sword (25, -2, D:10) a +0 dagger (27, -11, D:10) a +0 mace a +0 mace a +0 ring mail a +0 battleaxe a +0 plate armour of poison resistance a +0 giant spiked club a +0 giant club (31, -11, D:10) a +0 club (32, -13, D:10) a +0 buckler (32, -5, D:10) a +2 whip of electrocution (35, -13, D:10) a +0 dagger (36, -14, D:10) a +0 leather armour a +0 hand axe (36, -8, D:10) a +0 robe (50, -11, D:10) a +0 club (50, -10, D:10) a +0 robe a +0 dagger (54, -8, D:10) a +0 ring mail a +0 hand axe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) the +1 hat of Losicife {rPois Int-5 Dex+6} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+6). rPois: It protects you from poison. (2, -28, D:11) a +2 long sword of holy wrath a +0 leather armour (4, 1, D:11) a +0 club a +0 short sword (5, 1, D:11) a +0 short sword a +0 whip (6, -12, D:11) a +0 club (7, 1, D:11) a +0 dagger (8, -8, D:11) a +0 hand axe a +0 ring mail (8, 1, D:11) a +0 club (9, -29, D:11) a +0 short sword (12, -29, D:11) a +0 long sword (15, -39, D:11) the +11 flail "Qieshaf" {vamp, rC++ Int-2 SInv Stlth+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (-2). rC: It greatly protects you from cold. SInv: It lets you see invisible. Stlth: It makes you more stealthy. (15, -29, D:11) a +0 dagger a +0 robe (16, -27, D:11) a +0 short sword (17, -6, D:11) a +0 whip (18, 1, D:11) a +0 spear (18, 16, D:11) the Compendium of the Gathering and Glamour Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Summon Mana Viper Hexes/Summoning 5 c - Summon Cactus Giant Summoning 6 (18, 20, D:11) a +0 spear (19, -5, D:11) a +0 long sword (19, 17, D:11) a +0 long sword (20, -5, D:11) a +0 long sword a +0 plate armour (20, 20, D:11) a +0 whip (21, 20, D:11) a +0 club a +2 vorpal spear a +0 ring mail a +0 kite shield (23, -5, D:11) a +0 hand axe (24, -5, D:11) a +0 dagger (36, -7, D:11) a +0 long sword (42, -4, D:11) a +0 short sword a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (33, -4, Lair:1) a +4 ring of evasion (41, -21, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 scrolls of noise 3 potions of degeneration a +3 arbalest of freezing a +2 shortbow (0, 40, Lair:2) a +0 shortbow (4, 12, Lair:2) a +0 robe (4, 44, Lair:2) a potion of attraction (7, 39, Lair:2) a +0 scale mail (28, 49, Lair:2) a +0 leather armour (38, 30, Lair:2) a staff of death (44, 16, Lair:2) a +0 battleaxe (50, 15, Lair:2) a scroll of noise a +0 trident (62, 20, Lair:2) a +0 club Level 3 of the Lair of Beasts (23, 20, Lair:3) a scroll of noise (39, 20, Lair:3) a +0 scale mail (43, -12, Lair:3) a +0 ring mail (45, 11, Lair:3) a +0 arbalest (49, -23, Lair:3) a +0 dagger a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a hog corpse (skeletalised by now) (0, 2, Lair:4) a hog corpse (skeletalised by now) (4, -4, Lair:4) a komodo dragon corpse (skeletalised by now) a wolf corpse (skeletalised by now) (5, 14, Lair:4) a +0 plate armour (7, -4, Lair:4) a potion of attraction (7, 7, Lair:4) a +0 falchion (9, 3, Lair:4) a blink frog corpse (skeletalised by now) (11, -25, Lair:4) the troll corpse of Snorg (14, 3, Lair:4) a blink frog corpse (skeletalised by now) (16, 4, Lair:4) 2 potions of degeneration (17, 1, Lair:4) a blink frog corpse (skeletalised by now) (18, -24, Lair:4) a +0 halberd of venom (32, -21, Lair:4) a +0 dagger (37, 6, Lair:4) a +0 long sword (40, -14, Lair:4) a +0 morningstar (44, -26, Lair:4) a bullfrog corpse (49, -3, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of teleportation (16, -8, Lair:5) a +0 robe (19, -5, Lair:5) a potion of mutation