MirrMurr Level 1 of the Dungeon (2, -23, D:1) a staff of conjuration (4, -23, D:1) a +0 dagger (4, -8, D:1) a +0 dagger (4, 17, D:1) a +0 dagger (13, -2, D:1) a +0 short sword (14, -23, D:1) a +0 robe (27, -38, D:1) a +0 robe (37, -26, D:1) a +0 club (47, -24, D:1) a +0 short sword (47, -14, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (16, 17, D:2) a +0 robe (19, 1, D:2) a +0 hand axe (27, -2, D:2) a +0 dagger (29, 5, D:2) a book of Rime (30, 33, D:2) a book of Geomancy (36, -1, D:2) a staff of air (43, 13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (5, 21, D:3) a +0 club (25, 31, D:3) a +2 dagger of freezing (28, 50, D:3) a +0 halberd a +0 flail (29, 31, D:3) a +0 dagger (29, 50, D:3) a +0 halberd (34, 2, D:3) a +0 dagger (36, 5, D:3) a +0 ring mail (37, 31, D:3) Great Wizards, Vol. VII (39, 28, D:3) a +0 dagger of speed (42, 25, D:3) a +0 dagger (45, 7, D:3) a +0 falchion of electrocution (47, 25, D:3) a +0 mace (48, 28, D:3) a +0 dagger a +0 ring mail (49, 28, D:3) a +0 quarterstaff (50, 26, D:3) a +0 spear (50, 27, D:3) a +6 ring of intelligence (50, 28, D:3) 5 large rocks (51, 27, D:3) a +0 ring mail (52, 43, D:3) a +0 short sword a +0 leather armour (53, 18, D:3) a +1 animal skin (54, 48, D:3) a Trismegistus Codex Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, 23, D:4) a +0 dagger (15, 11, D:4) a +0 dagger (15, 12, D:4) a +0 long sword (17, 12, D:4) a +0 dagger a +0 robe (17, 29, D:4) a +0 robe (19, 13, D:4) a +0 hand axe a +0 chain mail (21, -8, D:4) an amulet of regeneration (32, 0, D:4) a +0 club a +0 dagger a +0 robe (32, 14, D:4) a +0 club (32, 19, D:4) a +0 whip (34, 0, D:4) a +0 mace (34, 21, D:4) a +0 club a +0 flail (35, 13, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail a +0 flail (0, 1, D:5) a +0 whip (1, 0, D:5) a +0 dagger a +0 scale mail a +0 falchion (1, 1, D:5) a +0 morningstar of protection (14, -25, D:5) an amulet of the acrobat (25, -9, D:5) a +0 chain mail (27, -32, D:5) a +0 dagger (28, -29, D:5) a +0 leather armour a +0 flail (29, -45, D:5) an orb of guile (30, -42, D:5) a +0 vampiric spear (30, -39, D:5) a +0 leather armour (31, -26, D:5) a +0 dagger a +0 chain mail a +0 club a +0 robe a +2 dagger of draining (32, -42, D:5) a +0 leather armour (32, -26, D:5) a +0 dagger a +0 chain mail a +1 flail of protection (33, -26, D:5) a +0 whip (33, -25, D:5) a +0 flail (34, -26, D:5) a +0 dagger a +0 robe a +0 dagger (45, -11, D:5) a +0 leather armour a +1 rapier of holy wrath (49, -49, D:5) a +0 hand axe (49, -48, D:5) a +2 war axe of freezing (50, -49, D:5) a +0 war axe a +0 dagger (50, -48, D:5) a +0 chain mail a +0 flail (53, -33, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (15, -7, D:6) a +0 falchion (19, 15, D:6) a +0 scale mail (23, -15, D:6) a +0 leather armour (23, -13, D:6) a +0 ring mail (24, 2, D:6) a +0 flail a +0 robe a +0 dagger (25, 2, D:6) a +0 robe a +0 dagger (27, -11, D:6) a +0 giant club (34, -13, D:6) a +0 long sword (35, -18, D:6) a +0 spear (35, -8, D:6) a +2 vorpal long sword (36, -1, D:6) a +0 robe a +0 dagger a +0 dagger a +0 scale mail a +0 club a +0 scale mail a +0 flail a +0 mace (41, 11, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (0, 5, D:7) a +0 club (0, 10, D:7) Rahaec's Precepts of the Captivating Inferno Spells Type Level a - Confusing Touch Hexes 3 b - Cause Fear Hexes 4 c - Fireball Conjuration/Fire 5 d - Summon Mana Viper Hexes/Summoning 5 Trog disapproves of the use of such an item. (1, 6, D:7) a +0 dagger a +0 robe a +0 mace a +0 scale mail of fire resistance (2, 7, D:7) a +0 war axe a +0 leather armour (3, -11, D:7) a +0 leather armour a +0 flail of protection (5, -12, D:7) a scroll of amnesia 4 potions of attraction (5, -1, D:7) a +0 short sword a +0 mace (6, -8, D:7) a staff of poison (11, -12, D:7) a +1 hand axe a +0 robe (12, -12, D:7) a +0 short sword a +0 robe (13, -12, D:7) a +0 long sword a +0 robe (13, -7, D:7) a +0 dagger (15, -19, D:7) a +0 shortbow (30, -16, D:7) a +0 spear (30, -10, D:7) a +0 robe a +0 dagger (31, -18, D:7) a +0 whip a +0 robe a +0 club (31, -16, D:7) a +0 spear (31, -9, D:7) a +0 ring mail a +0 hand axe (32, -17, D:7) a +0 whip (32, -8, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 robe (3, -3, D:8) a +0 long sword (5, -12, D:8) a +0 giant club a +0 giant spiked club a +0 giant club (8, -36, D:8) a +0 plate armour a +0 glaive (8, -4, D:8) a +0 shortbow (9, -36, D:8) a +0 plate armour a +0 trident a +0 arbalest (9, -5, D:8) a +1 short sword of venom (10, 1, D:8) a +0 morningstar (11, 0, D:8) a +0 glaive a +0 chain mail a +0 hand axe a +0 club (12, 2, D:8) a +1 whip of draining (17, -1, D:8) a +0 giant spiked club (18, -15, D:8) a +0 whip a +0 robe a +0 whip a +0 leather armour a +0 club (19, -14, D:8) a +1 flail of draining a +0 whip (20, -13, D:8) a +0 spear a +0 club a +0 spear a +0 spear a +0 spear (21, -13, D:8) a +0 spear (21, -8, D:8) a +0 dagger a +0 short sword (23, -35, D:8) a +0 short sword (24, -34, D:8) a +0 leather armour a +0 dagger a +0 club (28, -7, D:8) a +0 leather armour (34, -41, D:8) a +0 robe (35, -50, D:8) a book of the Senses (36, -43, D:8) 4 large rocks (37, -22, D:8) a +0 club (37, -21, D:8) a +0 club (38, -23, D:8) a +0 chain mail a +0 short sword (38, -22, D:8) the +1 ring mail of the Constellations {rElec rPois Dex+2 SInv} Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. a +0 robe a +0 leather armour a +0 hand axe a +0 dagger a +0 dagger a +0 robe a +2 dagger of draining a +0 flail (38, -21, D:8) a +0 scale mail a +0 club (38, -20, D:8) a +0 shortbow (46, -31, D:8) a +0 shortbow (52, -17, D:8) a book of Cantrips (56, -23, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (6, -3, D:9) a +0 mace (12, 11, D:9) a +0 club (20, 2, D:9) a +0 robe (29, 0, D:9) a scroll of amnesia (29, 4, D:9) a +0 robe a +0 dagger (29, 5, D:9) a +0 whip a +0 whip (42, 7, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (2, -12, D:10) a +0 dagger (6, -9, D:10) a +0 dagger (9, 8, D:10) a +0 helmet (9, 16, D:10) a ring of fire an amulet of faith (27, -4, D:10) a +0 dagger (35, 1, D:10) a +0 dagger a +0 dagger (36, -15, D:10) a +0 sling a +0 short sword (36, -1, D:10) a +0 short sword (39, -1, D:10) a book of Burglary (40, 18, D:10) the +2 falchion "Rirph" {pain, Fly Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+4). Fly: It grants you flight. Trog disapproves of the use of such an item. (40, 19, D:10) a +0 hand axe a +0 chain mail a +0 flail (41, 18, D:10) a +0 ring mail a +0 short sword (41, 19, D:10) a +1 vorpal dagger a +0 leather armour a +0 dagger a +0 plate armour a +0 hand axe (42, 6, D:10) a +0 scale mail (42, 20, D:10) a +0 dagger of venom a +0 leather armour a +0 club (47, -17, D:10) 6 boomerangs of dispersal (48, -17, D:10) 4 boomerangs of dispersal (48, -16, D:10) 2 boomerangs of dispersal (49, -17, D:10) 2 boomerangs of dispersal (51, -10, D:10) a +0 dagger (51, -9, D:10) a +0 short sword (52, -10, D:10) a +0 robe a +0 dagger (52, -9, D:10) a +0 dagger a +0 club (53, -10, D:10) a +0 robe a +0 dagger (53, -9, D:10) a +0 dagger a +0 dagger a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 club (8, 28, D:11) a +0 morningstar (18, -7, D:11) the +5 scale mail of the Armadillo {+Inv rPois rC+ Int+3} Int: It affects your intelligence (+3). rC: It protects you from cold. rPois: It protects you from poison. +Inv: It lets you turn invisible. (28, 0, D:11) a +0 troll leather armour (29, 28, D:11) a +1 mace of protection (36, 10, D:11) a +0 whip (43, 15, D:11) a +0 battleaxe (44, 8, D:11) a +0 scale mail (47, -2, D:11) a Young Poisoner's Handbook (49, 21, D:11) a +0 ring mail (56, -11, D:11) a howler monkey corpse (skeletalised by now) (56, -9, D:11) a yak corpse (skeletalised by now) (57, -9, D:11) a yak corpse (skeletalised by now) (58, -5, D:11) a +0 flail (60, -7, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (1, 21, D:12) 3 large rocks (5, -3, D:12) a +0 battleaxe (10, -4, D:12) 6 large rocks (12, 7, D:12) a +0 shortbow (21, 4, D:12) a +0 giant club a +0 giant club (29, 1, D:12) a +2 flail of protection (31, -9, D:12) a +0 troll leather armour (41, -21, D:12) a +0 chain mail