MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (20, -18, D:1) a +0 short sword (21, -22, D:1) a +0 robe (25, -26, D:1) a staff of air (41, -34, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Wibiaph's Assorted Antiques a +0 ring mail (108 gold) a potion of magic (216 gold) a +0 scale mail (108 gold) a wand of polymorph (7) (264 gold) a potion of heal wounds (135 gold) a potion of curing (81 gold) a piece from Xom's chessboard (15/15) (540 gold) a potion of lignification (81 gold) a scroll of identify (54 gold) (0, 0, D:2) a +0 short sword (13, 20, D:2) a +0 club (25, 31, D:2) a +0 leather armour (26, 30, D:2) a +0 leather armour a +0 whip (39, 21, D:2) a +0 dagger (42, 10, D:2) a +0 robe (42, 29, D:2) a staff of death (45, 23, D:2) a +3 dagger (47, 29, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 2, D:3) a +0 robe a +0 scythe (6, -22, D:3) a +0 helmet (8, -19, D:3) a +0 whip a +0 leather armour (24, -18, D:3) a +0 short sword (24, -17, D:3) a +0 club (25, -19, D:3) a +0 leather armour a +0 dagger (25, -18, D:3) a +2 hand axe of flaming (27, 5, D:3) a +0 club a +0 dagger (30, -19, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour (1, 2, D:4) a +0 club (3, 1, D:4) a +0 whip (3, 23, D:4) a +0 robe (4, -1, D:4) a +0 flail (4, 0, D:4) a +0 spear (4, 16, D:4) a +0 short sword (11, -13, D:4) a +0 club (11, 16, D:4) a +0 whip a +0 dagger a +0 robe (12, 16, D:4) a +1 vorpal mace a +0 leather armour (14, 16, D:4) a +0 hand axe (16, -17, D:4) a +0 club a scroll of noise (17, -11, D:4) a +0 whip (17, 13, D:4) the +4 hand axe of Insomnia {vorpal, Will- rCorr Str-4 Dex+6} It inflicts extra damage upon your enemies. Str: It affects your strength (-4). Dex: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. a +0 ring mail (25, 15, D:4) a +0 falchion (29, 3, D:4) a +0 dagger (29, 28, D:4) a +0 whip (30, 4, D:4) a +0 long sword (32, 28, D:4) a +0 robe (33, -23, D:4) a +0 falchion a +0 leather armour (34, 3, D:4) a +0 shortbow a +0 falchion a +0 scale mail a +0 trident (35, 0, D:4) a +0 dagger a +0 sling a +0 animal skin (35, 2, D:4) a +0 ring mail a +0 sling a +0 scale mail a +1 vorpal flail a +0 dagger a +0 dagger a +0 helmet a +0 mace (40, -9, D:4) a +0 hand axe a +0 leather armour (42, -9, D:4) a +0 dagger a +0 club a +0 whip a +1 dagger of speed a +0 hand axe (48, -8, D:4) a +0 falchion Level 5 of the Dungeon (12, 8, D:5) a +0 rapier (18, 9, D:5) a +0 rapier (32, 19, D:5) a +0 ring mail a +0 whip (45, 41, D:5) a +0 robe a +0 dagger (45, 42, D:5) a +0 scale mail a +0 whip a +0 leather armour a +0 trident (45, 46, D:5) a +0 leather armour a +0 war axe Level 6 of the Dungeon [Shop] Iqufeet's Jewellery Emporium a +6 ring of strength (468 gold) a ring of magical power (260 gold) the ring of the Tortoise {AC+8} (1664 gold) [ring of protection] AC: It affects your AC (+8). an amulet of the acrobat (390 gold) a +6 ring of strength (468 gold) a +6 ring of intelligence (468 gold) an amulet of guardian spirit (390 gold) a +6 ring of intelligence (468 gold) (1, -24, D:6) the +1 leather armour of the Gardener {Str+5 Int+2} Str: It affects your strength (+5). Int: It affects your intelligence (+2). (4, -10, D:6) a +0 leather armour (7, -11, D:6) a +0 hand axe (9, -11, D:6) a +0 club a +0 chain mail a +0 falchion a +0 leather armour (12, -11, D:6) a +0 whip a +0 ring mail (13, -5, D:6) a +0 quarterstaff (21, 0, D:6) a +0 short sword (21, 1, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe (21, 4, D:6) a +0 sling (22, 2, D:6) a +0 hand axe a +0 leather armour (23, 2, D:6) a +0 morningstar a +0 ring mail (38, -22, D:6) a +0 dagger (40, -28, D:6) a +0 short sword (40, -25, D:6) an amulet of the acrobat (42, -14, D:6) a +0 leather armour (42, 8, D:6) a +0 scale mail (45, -27, D:6) a +0 scale mail (48, -11, D:6) a +0 club (49, -15, D:6) a +0 club (49, -14, D:6) a +0 club (50, -14, D:6) a +0 dagger a +0 dagger (51, -14, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (6, -14, D:7) a +0 plate armour (13, -3, D:7) a +0 dagger a +0 shortbow (19, -27, D:7) a +0 hand axe a +0 scale mail (19, -26, D:7) a +0 club (19, -25, D:7) a +0 mace a +0 leather armour a +0 mace (20, 13, D:7) a +0 hand axe of electrocution a +0 leather armour a +0 dagger a +0 dagger a +0 dagger (20, 14, D:7) a +0 dagger (23, 11, D:7) the +7 flail of Desertification {speed, Stlth+} Attacks with this weapon are significantly faster. Stlth: It makes you more stealthy. (31, -25, D:7) a +0 whip a +0 flail (32, -27, D:7) a +0 flail of protection a +0 whip a +0 leather armour (35, 15, D:7) a +0 shortbow (47, 0, D:7) a +0 dagger a +0 robe (48, -1, D:7) a +0 whip a +0 robe a +0 falchion (53, 0, D:7) a +0 club (56, -3, D:7) a +1 helmet Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (13, 2, D:8) a +0 war axe (16, -10, D:8) a +0 whip a +0 dagger a +0 short sword a +1 vampiric short sword (16, -9, D:8) a +5 whip of draining (35, -7, D:8) an orb of light (35, 19, D:8) a +0 club (36, 5, D:8) a +0 flail (36, 7, D:8) a +0 chain mail a +0 battleaxe a +0 arbalest (38, 8, D:8) a +0 leather armour a +0 club (40, 2, D:8) a +0 chain mail a +0 war axe (42, -23, D:8) a +0 chain mail (48, 8, D:8) a +0 leather armour (48, 13, D:8) a +0 ring mail (49, 12, D:8) a +0 sling (49, 14, D:8) a +0 trident (51, -4, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 dagger a +0 robe (1, 0, D:9) a +0 dagger a +0 robe (2, -6, D:9) 5 atropa-tipped darts (3, -48, D:9) the +1 ring mail of Umnantal {rPois rC+} rC: It protects you from cold. rPois: It protects you from poison. (5, -8, D:9) a +0 cloak (22, -23, D:9) a +0 plate armour a +0 long sword (22, -14, D:9) a +0 troll leather armour (25, -1, D:9) a +0 quarterstaff (34, -32, D:9) 2 atropa-tipped darts (34, -1, D:9) a +0 shortbow (36, -42, D:9) a +0 leather armour a +0 mace (36, -12, D:9) a +1 chain mail of cold resistance (still there?) a +0 battleaxe (still there?) (40, -38, D:9) a +0 robe (44, -17, D:9) a +0 leather armour (45, -5, D:9) a +0 mace (48, -28, D:9) a +0 troll leather armour (49, -33, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (8, 16, D:10) a +0 leather armour (15, 22, D:10) a +0 mace (25, -22, D:10) 3 potions of degeneration (25, 5, D:10) a +0 dagger a +0 robe (26, -17, D:10) a +0 scale mail (26, 6, D:10) a +0 hand axe a +0 chain mail (29, -22, D:10) a +0 giant spiked club (30, -1, D:10) a staff of poison (31, 2, D:10) a +0 dagger (34, -10, D:10) a +0 giant club a +0 giant club (35, 15, D:10) a +0 club (36, 16, D:10) a +0 flail (36, 17, D:10) a +0 flail a +0 whip (36, 18, D:10) a +0 club (36, 19, D:10) a +0 ring mail a +0 trident (39, 6, D:10) a +0 giant spiked club a +0 giant club (40, -3, D:10) a +0 troll leather armour (40, 6, D:10) a +0 short sword a +3 chain mail (43, -2, D:10) a +0 dagger a +0 robe (43, 24, D:10) a +0 ring mail (45, -5, D:10) a +0 dagger (45, -4, D:10) a +0 glaive a +0 chain mail a +0 short sword (46, -17, D:10) a +0 mace (52, -16, D:10) a +0 hand axe (52, -15, D:10) a +0 leather armour a +0 mace a +0 ring mail a +0 mace (53, -16, D:10) a +0 club a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 sling (2, -1, D:11) an amulet of the acrobat an amulet of magic regeneration (5, -46, D:11) a +0 dagger (5, -45, D:11) a +0 robe a +0 dagger (5, -44, D:11) a +0 plate armour a +0 long sword (7, -18, D:11) a +0 ring mail (23, -41, D:11) a +0 vorpal spear a +0 scale mail a +0 kite shield (23, -12, D:11) a +0 scale mail (24, -44, D:11) a staff of poison (26, -39, D:11) a +0 great sword (29, -22, D:11) a +0 ring mail (30, -37, D:11) a +0 flail (32, -25, D:11) a +0 hand axe (33, 0, D:11) a +0 hand axe (35, -42, D:11) a +0 battleaxe a +0 plate armour (35, -41, D:11) a +0 hand axe a +0 chain mail (36, -42, D:11) a +0 dagger (36, -41, D:11) a +0 giant club (37, -41, D:11) a +0 spear a +2 scale mail of fire resistance (38, -38, D:11) a +0 hand axe a +0 plate armour (41, -40, D:11) a +0 club a +0 dire flail a +0 chain mail (45, -41, D:11) a +0 short sword a +2 spear of venom a +0 scale mail (48, -42, D:11) a +0 dagger (49, -41, D:11) a +0 leather armour (51, -42, D:11) a +0 spear a +0 ring mail (51, -41, D:11) a +0 scimitar a +0 plate armour (53, -42, D:11) a +0 whip (53, -4, D:11) a +0 long sword (58, -45, D:11) a +0 ring mail a +0 spear (61, -43, D:11) a +0 chain mail (61, -39, D:11) a +0 trident a +0 chain mail (62, -30, D:11) a +0 flail Level 12 of the Dungeon (15, 34, D:12) a +0 long sword (25, 18, D:12) a +0 ring mail (35, -8, D:12) a +0 dire flail (37, 11, D:12) a +0 robe (50, 7, D:12) a potion of degeneration (55, -2, D:12) a +0 mace of venom Level 13 of the Dungeon (0, 0, D:13) the +8 Wrath of Trog {antimagic, *Rage Rampage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (unseen) (3, 42, D:13) a +0 shortbow (26, 14, D:13) a hydra corpse (skeletalised by now) (28, 47, D:13) a troll corpse (35, 1, D:13) a +0 ring mail (36, 27, D:13) a +0 leather armour (42, 36, D:13) 4 large rocks (54, 7, D:13) a +3 leather armour of willpower the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +4 ring of protection (5, 28, Lair:1) a +0 robe (6, 1, Lair:1) a +0 war axe (37, -9, Lair:1) a +0 ring mail (44, 34, Lair:1) the +2 leather armour of Circular Logic {rElec rC+} rC: It protects you from cold. rElec: It insulates you from electricity. Level 2 of the Lair of Beasts (3, -22, Lair:2) a book of Blasting (16, 19, Lair:2) an amulet of guardian spirit (22, -25, Lair:2) a +0 spear (49, -21, Lair:2) a +0 falchion (52, 23, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) an amulet of reflection (8, -16, Lair:3) a +0 chain mail (10, -13, Lair:3) a +0 trident (14, 24, Lair:3) a +0 dagger (22, -19, Lair:3) a +0 whip (50, 15, Lair:3) a staff of air (51, -2, Lair:3) 2 potions of attraction Level 4 of the Lair of Beasts (0, 0, Lair:4) an amulet of magic regeneration (27, -11, Lair:4) a +0 dagger (42, -11, Lair:4) a +1 dagger of venom (46, -4, Lair:4) an orb of wrath Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 vorpal great sword (11, -6, Lair:5) a +0 buckler (20, -31, Lair:5) an amulet of faith a +6 ring of strength (20, -30, Lair:5) a potion of attraction (21, -30, Lair:5) a +0 scale mail of willpower (32, -50, Lair:5) a +0 leather armour (51, -44, Lair:5) the +5 rapier "Mashaen Bivu" {spect, Drain rF+ Dex+6 SInv} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+6). rF: It protects you from fire. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. (53, -19, Lair:5) an orb of guile (58, -41, Lair:5) a +0 robe (60, -42, Lair:5) a +0 sling of freezing (61, -55, Lair:5) a +6 ring of intelligence (61, 0, Lair:5) a +0 trident Level 1 of the Shoals (0, 0, Shoals:1) a scroll of noise Level 1 of the Snake Pit (10, 0, Snake:1) a potion of might