MirrMurr Level 1 of the Dungeon (0, 0, D:1) 7 stones (3, 6, D:1) a +0 leather armour (4, -5, D:1) a +0 mace (6, 11, D:1) a +0 dagger (12, -15, D:1) a +0 club (15, 0, D:1) a +0 club (15, 1, D:1) a +0 dagger (24, 11, D:1) a +0 robe (31, 14, D:1) a +0 dagger (32, -5, D:1) a +0 club (36, 16, D:1) a +0 club (41, 9, D:1) a +0 robe (44, 7, D:1) a +0 club (48, 12, D:1) a +0 spear Level 2 of the Dungeon (4, -7, D:2) a +0 dagger (16, -12, D:2) a +0 mace (17, 26, D:2) a +0 chain mail (30, 7, D:2) a +0 cloak (31, 6, D:2) a +0 spear (35, 10, D:2) the +2 dagger "Deybbad" {venom, Int+4 Dex+2} It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). (41, 2, D:2) a +0 leather armour (47, -4, D:2) 4 stones (51, 1, D:2) a +0 sling (52, -15, D:2) a +0 trident Level 3 of the Dungeon (11, 6, D:3) a +0 dagger (18, 9, D:3) 6 poisoned darts (20, 24, D:3) a +0 dagger (25, 38, D:3) a +0 whip (26, 14, D:3) a +0 robe a +0 club (35, -5, D:3) 6 boomerangs (41, 0, D:3) a +1 short sword of venom (48, 31, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (3, 38, D:4) 6 stones (16, 25, D:4) a book of Burglary (20, 19, D:4) a +0 flail of protection (unseen) (24, 19, D:4) a scroll of identify (26, 23, D:4) a scroll of blinking (30, 9, D:4) a +0 club (49, 37, D:4) a scroll of amnesia (54, 29, D:4) a +0 pair of gloves (56, -1, D:4) 5 stones (60, 41, D:4) a +0 robe a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (7, 22, D:5) a +0 leather armour (10, 30, D:5) a +0 leather armour (14, 20, D:5) a +0 falchion (19, 10, D:5) a +0 ring mail (22, -6, D:5) a +0 falchion (22, 26, D:5) 7 stones (33, 38, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) 2 stones (3, -1, D:6) a +0 mace (4, -6, D:6) a +0 hand axe (5, 0, D:6) a +0 club (11, -11, D:6) a +0 flail of venom a +0 chain mail (11, -9, D:6) a +0 dagger a +0 robe (11, 2, D:6) a +0 short sword (16, 0, D:6) a +0 dagger (17, 1, D:6) a +0 club (17, 5, D:6) a +0 dagger (18, 27, D:6) a +0 leather armour a +2 short sword of electrocution (22, -10, D:6) a +0 leather armour a +0 rapier (22, 25, D:6) a +0 robe a +0 dagger (22, 26, D:6) a +0 leather armour a +0 mace (24, -4, D:6) a +0 leather armour (24, -3, D:6) a +0 plate armour (24, 11, D:6) a +2 robe of cold resistance (25, -6, D:6) a +0 pair of gloves (27, -23, D:6) 7 stones (32, -12, D:6) an orb of wrath (43, -13, D:6) a +3 leather armour of cold resistance a +2 flail of protection (49, 21, D:6) a +0 hammer (49, 22, D:6) a +0 hammer (50, 18, D:6) a +0 hammer (50, 22, D:6) a +3 quarterstaff of chaos a +0 cloak (51, 14, D:6) a +0 hammer (51, 17, D:6) a +0 hammer (52, 13, D:6) a +0 hammer Level 7 of the Dungeon [Shop] Oxataawn's Distillery a potion of brilliance (60 gold) a potion of degeneration (15 gold) 2 potions of curing (90 gold) a potion of brilliance (60 gold) a potion of curing (45 gold) a potion of curing (45 gold) (5, -19, D:7) a +0 mace (10, -11, D:7) a +0 leather armour (12, -22, D:7) a throwing net (17, -28, D:7) a +0 whip (20, -25, D:7) 3 stones (22, -18, D:7) a scroll of identify (22, -17, D:7) a scroll of enchant armour (23, -17, D:7) a +6 ring of dexterity (31, -32, D:7) a +0 shortbow the Ecumenical Temple