MirrMurr Level 1 of the Dungeon (20, 21, D:1) 5 stones (32, 12, D:1) a +0 short sword (35, 12, D:1) a +0 short sword a +0 short sword 9 stones (39, 22, D:1) 6 stones (41, 49, D:1) a +0 robe (45, 45, D:1) a +0 dagger (50, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (2, -7, D:2) a +0 sling (8, -4, D:2) a +1 falchion of protection an orc corpse (skeletalised by now) (9, -10, D:2) 4 stones (9, -1, D:2) a bat corpse (11, -4, D:2) a +0 club an orc corpse (skeletalised by now) (19, -11, D:2) a +0 sling a +1 dagger of protection (20, 14, D:2) 2 stones (22, -14, D:2) a +0 club (25, -13, D:2) a +0 short sword (27, -10, D:2) 6 stones (31, -14, D:2) a +0 mace (33, -20, D:2) a potion of curing (42, 0, D:2) a +0 whip