MirrMurr Level 1 of the Dungeon (0, 0, D:1) a book of Air (15, 1, D:1) a +0 short sword (15, 6, D:1) a +0 club (18, 27, D:1) a +0 club (19, 26, D:1) a +0 dagger (23, 27, D:1) a +0 leather armour (26, 28, D:1) a +0 dagger (34, -4, D:1) a book of Geomancy (34, -2, D:1) a +0 club (34, 16, D:1) a +0 animal skin (41, 5, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (22, 12, D:2) a +0 robe (31, -29, D:2) a +0 leather armour (42, -22, D:2) a +1 dagger of pain (42, -4, D:2) a +0 dagger (43, -12, D:2) a +0 whip (44, 7, D:2) a +0 robe (45, 13, D:2) a book of Maledictions (53, -29, D:2) a +0 dagger (57, -29, D:2) an Everburning Encyclopedia Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (2, 11, D:3) a hobgoblin corpse (skeletalised by now) (3, 11, D:3) a +0 robe (13, -10, D:3) a book of Displacement (15, 27, D:3) a +0 whip (21, 16, D:3) a +0 helmet (25, 29, D:3) a curare-tipped dart (26, 29, D:3) a curare-tipped dart (27, 28, D:3) a curare-tipped dart (30, 8, D:3) a +0 dagger (35, -3, D:3) a +0 whip