MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -35, D:1) a +0 hand axe (4, 2, D:1) a +0 ring mail (5, 10, D:1) a +0 short sword (15, -35, D:1) a +0 spear (21, -9, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Jumyblithe's Magic Scroll Shoppe a scroll of acquirement (728 gold) a scroll of amnesia (49 gold) a scroll of silence (105 gold) a scroll of enchant armour (105 gold) a scroll of poison (49 gold) (19, 32, D:2) a +0 dagger (24, -14, D:2) a +0 short sword (24, 34, D:2) a +0 whip (25, 22, D:2) a +0 spear (31, 21, D:2) a +0 dagger (41, 8, D:2) a +0 leather armour (57, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (16, 23, D:3) a +0 scale mail (25, 9, D:3) a +0 short sword (28, -29, D:3) a +1 pair of boots (29, 18, D:3) a +0 dagger (29, 32, D:3) a +0 club (32, 16, D:3) a +0 pair of boots (41, 14, D:3) a +0 whip (42, -8, D:3) a +0 leather armour a +0 flail (42, -7, D:3) a +0 dagger a +0 robe (43, 0, D:3) a +0 dagger (46, 1, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 flail (17, -8, D:4) a +0 whip a +0 hand axe (17, -7, D:4) a +0 ring mail a +0 club (18, -8, D:4) a +0 leather armour a +0 short sword (21, -5, D:4) a +0 scale mail (25, -15, D:4) a +0 robe a +0 dagger a +0 whip (25, -14, D:4) a +0 ring mail a +0 trident (30, -3, D:4) a +0 chain mail of fire resistance a +0 dagger (41, 7, D:4) a +0 ring mail (45, 3, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Tiashris's Assorted Antiques a +0 whip (67 gold) a +0 robe (18 gold) the +1 chain mail "Qeepotosse" {rPois rF+ Will- Regen+} (634 gold) rF: It protects you from fire. rPois: It protects you from poison. Regen: It increases your rate of health regeneration. Will: It decreases your willpower. a potion of mutation (216 gold) a potion of invisibility (216 gold) [Shop] Xiny's General Store a scroll of identify (30 gold) a +0 hand axe of flaming (111 gold) 3 stones (4 gold) a scroll of identify (30 gold) a potion of curing (45 gold) a +0 lajatang of pain (592 gold) a potion of heal wounds (75 gold) [Shop] Jyaneh's Distillery a potion of curing (42 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of invisibility (112 gold) a potion of haste (140 gold) a potion of flight (42 gold) a potion of might (56 gold) 2 potions of invisibility (224 gold) a potion of flight (42 gold) a potion of curing (42 gold) [Shop] Yrphyh's Assorted Antiques a +0 whip (62 gold) a +0 robe (17 gold) a +0 glaive (162 gold) a potion of lignification (75 gold) a potion of flight (75 gold) a potion of curing (75 gold) a scroll of teleportation (75 gold) a +0 flail (87 gold) a scroll of identify (50 gold) a potion of flight (75 gold) [Shop] Ruprumim's Antique Weapon Boutique a +0 mace (93 gold) the +3 quarterstaff of Ragnarok {vorpal, rPois MP+9 SInv Stlth-} (1670 gold) It inflicts extra damage upon your enemies. rPois: It protects you from poison. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Stlth: It makes you less stealthy. a +0 dagger (62 gold) a +4 giant spiked club (740 gold) a +1 great sword of draining (579 gold) a +3 rapier (651 gold) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (2207 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. a +0 quarterstaff (124 gold) (0, 0, D:5) a +0 club (1, 1, D:5) a +0 spear a +0 club a +0 leather armour (1, 2, D:5) a +0 halberd a +0 whip (1, 4, D:5) a +0 vampiric spear (7, 10, D:5) a +0 falchion (7, 48, D:5) a +0 dagger a +0 club (8, 49, D:5) a +0 club a +0 falchion a +0 dagger a +0 robe (10, 10, D:5) a +0 trident (11, 49, D:5) a +0 robe (13, 7, D:5) a +0 dagger a +0 club (14, 8, D:5) a +0 whip (26, 4, D:5) a +0 robe (31, 27, D:5) a +0 leather armour (40, 21, D:5) a +0 ring mail (45, 24, D:5) a +0 leather armour (still there?) a +2 rapier of protection (still there?) (46, 15, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 club (5, 52, D:6) a +0 robe a +0 dagger a +0 hand axe a +0 falchion (6, 52, D:6) a +0 hand axe (8, 52, D:6) a +0 mace (13, 47, D:6) a +0 robe a +0 dire flail (29, 6, D:6) a +0 short sword a +0 leather armour a +0 short sword a +0 robe a +0 dagger (30, 7, D:6) a +0 robe a +0 dagger (30, 13, D:6) the +1 robe of Uxtu {rC+++ Str+3 Dex+2 Slay-5} Str: It affects your strength (+3). Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rC: It renders you almost immune to cold. (39, 42, D:6) a +0 scale mail (43, 26, D:6) a +0 chain mail a +0 dire flail of protection (44, 12, D:6) a +0 giant club (45, 17, D:6) a +0 short sword a +0 chain mail (45, 28, D:6) a +0 ring mail (47, 18, D:6) a +0 trident (50, -1, D:6) a +0 robe a +0 whip of freezing (50, 0, D:6) a book of Flames (52, 25, D:6) a +0 club Level 7 of the Dungeon (10, -48, D:7) a +0 dagger (14, -41, D:7) a +0 sling (15, -5, D:7) a +0 shortbow (20, -8, D:7) a +0 mace (22, -15, D:7) a +0 whip (36, 7, D:7) a +0 leather armour (37, -8, D:7) a killer bee corpse (43, -47, D:7) a +0 giant club an ogre corpse (skeletalised by now) (47, -15, D:7) a +0 whip a +0 whip a +0 club a +0 club a +0 leather armour a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (1, 10, D:8) 9 stones (2, 5, D:8) a +0 robe (8, 0, D:8) a +0 ring mail (11, -6, D:8) 15 gold pieces (11, -3, D:8) a scroll of magic mapping (28, -2, D:8) the +8 long sword "Siruerof" {flame, Int+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+3). (31, -7, D:8) a +0 chain mail the Ecumenical Temple