MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (24, 22, D:1) a +0 dagger (31, 16, D:1) a +0 dagger (45, 11, D:1) a +0 dagger (50, 21, D:1) a +0 club (51, -9, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 21, D:2) a +0 war axe (8, 2, D:2) a +0 dagger (10, -2, D:2) a +0 leather armour (17, 32, D:2) a +0 robe (19, 3, D:2) the +2 chain mail of Activism {Regen+ rCorr} Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (22, 1, D:2) a +0 club (25, 4, D:2) a +0 whip (27, 3, D:2) a +0 spear (27, 4, D:2) a +0 scale mail (27, 36, D:2) a +2 dagger of holy wrath (32, 36, D:2) a +0 leather armour (43, -5, D:2) a +0 club (51, 27, D:2) a +0 whip (56, 22, D:2) a +0 club a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (4, 21, D:3) the +2 leather armour of Jyrchiann {*Corrode rF+ rC+++ MP+9} rF: It protects you from fire. rC: It renders you almost immune to cold. MP: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. (4, 24, D:3) a +0 hunting sling (8, 0, D:3) a +0 club (9, 6, D:3) a +0 leather armour (12, 22, D:3) a +0 short sword (16, -4, D:3) a +0 club (21, -1, D:3) a +0 whip (24, 5, D:3) a +0 hand axe (26, 25, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 robe (28, 22, D:4) a potion of degeneration (29, -6, D:4) a +0 long sword (30, 15, D:4) a +0 pair of boots (41, 23, D:4) a +0 robe (42, 9, D:4) a +0 club Level 5 of the Dungeon (1, 6, D:5) a +2 ring mail of positive energy (5, -17, D:5) a +0 leather armour (11, -23, D:5) a +0 ring mail (12, 4, D:5) a +0 spear (27, -42, D:5) a +0 whip a +0 halberd a +0 ring mail (28, -42, D:5) a +0 whip a +0 whip (44, -38, D:5) a +0 falchion a +0 short sword (45, -38, D:5) a +0 robe a +0 dagger (45, -36, D:5) a +0 dagger a +0 ring mail a +0 robe a +0 dagger (46, -38, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, -2, D:6) a +0 whip a +0 club (5, -2, D:6) a +0 club a +0 scale mail a +0 trident (6, 10, D:6) a +0 halberd a +0 robe (8, 10, D:6) a +0 dire flail a +0 robe (10, 10, D:6) a +2 dagger a +0 robe (11, 1, D:6) a +0 robe a +0 dire flail (12, 1, D:6) a +3 falchion a +0 robe (12, 2, D:6) a +0 club a +0 club (17, 0, D:6) a +1 pair of gloves (18, 36, D:6) a +0 dagger (18, 38, D:6) a +0 falchion (21, 28, D:6) a +0 short sword (31, 32, D:6) a +0 leather armour (37, -9, D:6) a +0 whip (37, -8, D:6) a +0 whip a +0 halberd (61, 26, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (2, 2, D:7) a +0 chain mail a +0 trident (3, 2, D:7) a +0 leather armour a +0 flail (3, 3, D:7) a +0 hand axe a +0 robe (23, -2, D:7) a +0 short sword a +0 leather armour an orc corpse (24, -1, D:7) a +0 dagger a +0 mace a +0 ring mail an orc corpse (24, 0, D:7) a +0 dagger a +0 robe an orc corpse (26, 1, D:7) a +1 hand axe of freezing an orc corpse