MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (8, -20, D:1) a +1 pair of boots (8, -4, D:1) a book of Hexes (11, -21, D:1) a +0 whip (12, -11, D:1) a +0 ring mail (14, -19, D:1) a +0 ring mail (16, -20, D:1) a +0 dagger (17, -20, D:1) a +0 club (20, -16, D:1) a +0 club (26, 6, D:1) a ring of magical power (33, -4, D:1) a +0 short sword (35, -2, D:1) a +0 short sword (still there?) a +0 club (still there?) (36, -2, D:1) a staff of earth (36, 2, D:1) a ring of magical power Level 2 of the Dungeon (0, 0, D:2) a book of the Warp (10, 0, D:2) a +0 spear (20, -4, D:2) a +0 hunting sling (33, -13, D:2) a +0 dagger (39, 6, D:2) a +1 spear (40, -9, D:2) a +0 club (42, 3, D:2) a +0 scale mail (44, 4, D:2) a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) a scroll of magic mapping (7, -1, D:3) a +0 scale mail (7, 2, D:3) a rat corpse (skeletalised by now) (7, 4, D:3) a +0 club a +0 hunting sling (8, -6, D:3) Great Wizards, Vol. II (8, 17, D:3) 2 potions of brilliance (9, 6, D:3) a +0 club a kobold corpse (skeletalised by now) (9, 16, D:3) a +0 dagger (still there?) a +0 robe (still there?) a +0 hand axe (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (9, 18, D:3) a +0 flail (11, -4, D:3) a +0 helmet (32, -10, D:3) 16 stones