MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 1, D:1) a +0 whip (2, -7, D:1) a +0 short sword (3, -14, D:1) a +0 club (7, -19, D:1) a +0 rapier (32, -15, D:1) the Volume of Transmigration Spells Type Level Known a - Wereblood Transmutation 2 no b - Storm Form Transmutation/Air 7 no c - Necromutation Transmutation/Necromancy 8 no Trog disapproves of the use of such an item. (33, 3, D:1) a +0 club (35, -4, D:1) a +0 club (38, -32, D:1) a +0 animal skin (55, 4, D:1) a +0 short sword (57, -3, D:1) a +0 robe Level 2 of the Dungeon (0, 11, D:2) a +0 club (30, 4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (11, -10, D:3) a +0 short sword an orc corpse (19, 20, D:3) 22 bolts (21, -20, D:3) a +0 hand axe (44, 6, D:3) a +0 club a goblin corpse (51, -16, D:3) a hobgoblin corpse (skeletalised by now) (51, -13, D:3) a rat corpse (skeletalised by now) (52, -18, D:3) a +0 hand axe (52, -16, D:3) a +0 short sword (52, -6, D:3) a +0 chain mail (53, -16, D:3) a quokka corpse (skeletalised by now) (58, -12, D:3) a There-And-Back Book (59, -10, D:3) a +0 whip 6 poisoned darts