MirrMurr Level 1 of the Dungeon (6, 8, D:1) a +0 whip (11, 3, D:1) a +0 dagger (35, -21, D:1) a +0 dagger (36, -23, D:1) a +0 dagger (50, 13, D:1) a +0 whip (50, 15, D:1) 19 bolts (52, 6, D:1) a +0 mace Level 2 of the Dungeon [Shop] Keteluun's Antique Armour Boutique a +2 robe of fire resistance (300 gold) a +0 buckler (76 gold) a +0 ring mail (68 gold) a +0 leather armour (34 gold) a +0 ring mail (68 gold) [Shop] Xuaqusat's Armour Shop a +0 kite shield (63 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 pair of boots (63 gold) a +1 robe of positive energy (135 gold) a +2 chain mail of fire resistance (301 gold) the +8 scale mail of Aghu {Str+4 Int+9} (1096 gold) Str: It affects your strength (+4). Int: It affects your intelligence (+9). [Shop] Jehecassek's Armour Shop a +0 leather armour (22 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) the +8 chain mail of Xyfomih {rElec rCorr} (705 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 plate armour (253 gold) a +0 scale mail (44 gold) a +1 pair of boots of stealth (181 gold) a +0 pair of gloves (49 gold) a +0 pair of boots (49 gold) (4, -1, D:2) a +0 club (12, -4, D:2) a +0 plate armour an orb of mayhem (13, 5, D:2) a +0 pair of gloves (25, 15, D:2) a +0 robe (26, -11, D:2) a +0 club (28, -13, D:2) an orb of energy (31, -9, D:2) a +0 leather armour a +0 dagger (31, -8, D:2) a +0 animal skin a +0 flail (32, -6, D:2) a +0 robe a +0 dagger (37, -5, D:2) a +0 rapier (41, -3, D:2) a +0 dagger (47, 0, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 mace (3, 1, D:3) a +4 quarterstaff of chaos (7, 43, D:3) 17 arrows (10, 14, D:3) a +0 ring mail a +0 hand axe (21, 22, D:3) a +0 club (22, 24, D:3) a +0 club (25, 13, D:3) a +0 leather armour a +0 flail (26, 32, D:3) a +0 dagger (28, 32, D:3) a +0 dagger of venom (32, 14, D:3) a book of Displacement (35, 17, D:3) a +0 short sword (39, 15, D:3) a +0 club (39, 16, D:3) a +0 short sword (39, 17, D:3) a +0 dagger (41, 30, D:3) a +0 leather armour (41, 41, D:3) 12 arrows (44, 22, D:3) a potion of brilliance Level 4 of the Dungeon (3, 16, D:4) a +0 short sword (5, 16, D:4) a +0 dagger (5, 32, D:4) a +0 dagger (9, 3, D:4) a +0 dagger (10, 3, D:4) a +0 leather armour a +0 mace (10, 4, D:4) a +0 flail (10, 18, D:4) a +0 chain mail (10, 22, D:4) a +0 falchion (12, 18, D:4) the +6 dagger "Doiciud" {protect, Fragile Dex+5} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+5). Fragile: It will be destroyed if unequipped. (25, -10, D:4) a +0 hand crossbow (29, 31, D:4) a +0 dagger (29, 36, D:4) a book of Flames (32, 17, D:4) a +0 robe (32, 23, D:4) a potion of degeneration (35, 6, D:4) a +0 chain mail a +0 falchion (38, -2, D:4) a potion of curing (40, 25, D:4) a potion of brilliance (47, 4, D:4) an orb of light Level 5 of the Dungeon (3, -1, D:5) 15 gold pieces (4, -1, D:5) 15 gold pieces (5, -1, D:5) 11 gold pieces (11, 25, D:5) a +0 dagger a +3 dagger (13, 26, D:5) a +0 club (13, 27, D:5) a +0 dagger a +0 whip a +0 short sword a +0 club a +0 short sword (22, -9, D:5) a potion of brilliance (24, 7, D:5) a +0 hand axe (30, 22, D:5) a +0 chain mail a +2 flail of holy wrath (32, 26, D:5) 23 arrows (34, 28, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 spear (2, 29, D:6) an orb of mayhem (3, 23, D:6) a potion of brilliance (4, 3, D:6) 18 arrows (5, 7, D:6) a +0 ring mail a +1 spear of freezing (6, 7, D:6) a +0 mace a +0 club (8, 7, D:6) a +0 robe a +0 halberd (10, 18, D:6) a ring of willpower (12, 18, D:6) a +0 mace (12, 20, D:6) a +0 short sword (13, 19, D:6) a +0 robe a +0 dagger (13, 20, D:6) a +0 scale mail a +0 hand axe (15, 20, D:6) a +0 giant club (19, 33, D:6) 16 bolts (22, 14, D:6) a +0 ring mail a +0 short sword (28, 27, D:6) a +0 robe (30, 23, D:6) a staff of earth (31, 16, D:6) a +0 trident (33, 20, D:6) a +0 robe (40, 29, D:6) a scroll of amnesia (47, 6, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Ykhef's Weapon Emporium the +8 longbow "Zephyr" {speed, Dex+3 SInv} (994 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. a +4 short sword of speed (434 gold) a +0 dagger (28 gold) a +0 hunting sling (21 gold) 15 stones (21 gold) 16 arrows (44 gold) (0, 0, D:7) a +4 ring of evasion (9, 20, D:7) a +0 leather armour a +0 short sword (10, 1, D:7) a +0 cloak (10, 16, D:7) a +1 hand axe (10, 20, D:7) a +0 robe a +0 dagger (12, 15, D:7) a +0 spear (14, 26, D:7) an orb of light (16, 24, D:7) a +0 robe a +0 whip of flaming (17, 25, D:7) a +0 club a +0 chain mail a +0 scimitar (18, 24, D:7) 24 arrows a +0 shortbow (19, 17, D:7) a +0 shortbow 16 arrows (21, 21, D:7) a +0 whip (21, 22, D:7) a +0 dagger (23, 19, D:7) a +0 dagger (24, -7, D:7) a +0 robe (26, -10, D:7) a +0 hand axe (26, -9, D:7) a +0 arbalest (26, -8, D:7) a +0 leather armour (26, 15, D:7) a +0 short sword (26, 16, D:7) a +0 dagger a +0 leather armour (27, -10, D:7) 9 gold pieces (27, -9, D:7) a ring of positive energy (27, -8, D:7) 15 gold pieces (28, -10, D:7) 10 gold pieces (28, -9, D:7) a +0 mace (28, -8, D:7) a scroll of teleportation (45, 15, D:7) a +0 hand crossbow Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (6, 16, D:8) a +0 dagger (17, 7, D:8) a +0 shortbow 17 arrows (17, 8, D:8) a +0 dagger (18, 7, D:8) a +0 whip (19, 7, D:8) a +0 club a +0 short sword (20, 27, D:8) a +0 scale mail (25, -3, D:8) a +0 club (26, -3, D:8) a +0 whip (28, -5, D:8) a +0 shortbow 23 arrows (28, -4, D:8) a +0 whip a +0 chain mail a +0 dagger (29, 25, D:8) a +1 chain mail of fire resistance a +0 glaive (29, 26, D:8) a +0 club (29, 27, D:8) a +0 short sword (30, 28, D:8) a +0 falchion (31, -7, D:8) 23 bolts (39, 31, D:8) a +0 shortbow 16 arrows Level 9 of the Dungeon (0, 0, D:9) a book of Power (4, -5, D:9) a +0 war axe (5, 8, D:9) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (5, 9, D:9) a +0 dagger a +0 robe (6, 8, D:9) a +0 trident (9, -24, D:9) a +0 ring mail (19, -5, D:9) a +0 mace a +0 ring mail (20, -4, D:9) a +0 club a +0 leather armour (21, 21, D:9) a +0 mace (23, -13, D:9) a +0 dagger a +0 robe (25, 7, D:9) a +0 club (26, 20, D:9) a +1 pair of boots (29, -2, D:9) 16 arrows (31, -25, D:9) a +0 scale mail (32, 0, D:9) a +0 dagger a +0 robe (32, 3, D:9) a +0 giant club a +0 giant spiked club (34, -15, D:9) a +0 giant club a +0 giant spiked club (34, -13, D:9) a +0 plate armour a +0 glaive (36, 20, D:9) a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe (36, 22, D:9) a +0 dagger a +0 ring mail (37, -8, D:9) a +0 scimitar (37, 20, D:9) a +0 dagger a +0 robe a +0 club a +0 chain mail (37, 21, D:9) a +0 dagger a +0 robe (37, 22, D:9) a +0 club a +0 dagger a +0 robe (55, -7, D:9) a +2 flail of distortion a +0 ring mail (62, 20, D:9) 19 arrows Level 10 of the Dungeon (0, 0, D:10) an orb of wrath (1, -14, D:10) a book of Alchemy (1, 10, D:10) a +0 flail (2, 23, D:10) a +0 club (3, -2, D:10) a +0 pair of boots (3, 19, D:10) a +2 dagger of venom (4, 18, D:10) a +0 short sword a +1 vorpal mace a +0 plate armour (4, 19, D:10) a +0 dagger a +0 robe (4, 29, D:10) a +0 whip (5, 15, D:10) a +0 war axe (5, 28, D:10) a +0 halberd (5, 29, D:10) a +0 spear a +0 scale mail (5, 30, D:10) a +0 spear (6, 29, D:10) a +0 halberd (9, 34, D:10) a +0 long sword (14, 22, D:10) a +0 flail (15, 29, D:10) 21 arrows (18, 23, D:10) a +0 scale mail (22, 32, D:10) a +0 robe a +0 dagger (24, 9, D:10) a +0 spear (35, 33, D:10) a +0 chain mail (51, -14, D:10) a +0 robe (53, 6, D:10) 16 bolts (58, 8, D:10) a +0 hunting sling Level 11 of the Dungeon (0, 0, D:11) an amulet of the acrobat (8, 24, D:11) 3 large rocks (19, -17, D:11) a +0 short sword (20, 12, D:11) a +0 dire flail (25, -15, D:11) an amulet of guardian spirit a +0 scale mail a +0 spear (26, -12, D:11) a +0 short sword (26, -11, D:11) a +0 spear (26, -10, D:11) a +0 spear (27, -12, D:11) a +0 flail (28, -12, D:11) a +0 whip a +0 club (28, 8, D:11) a +2 ring mail of cold resistance (29, -8, D:11) a +0 leather armour a +0 whip (30, -8, D:11) a +0 robe a +0 dagger a +0 chain mail a +0 scimitar (31, 2, D:11) a +0 hand axe (39, 12, D:11) a +0 leather armour (42, 1, D:11) a +0 whip Level 12 of the Dungeon [Shop] Ekamen's Armour Emporium a +3 plate armour of willpower (585 gold) a +0 chain mail (58 gold) the +2 robe of Nousuin {Str+2} (284 gold) Str: It affects your strength (+2). a +0 ring mail (52 gold) a +0 pair of boots of flying (149 gold) a +1 chain mail of poison resistance (175 gold) an orb of wrath (169 gold) a +0 leather armour (26 gold) (0, 0, D:12) a +0 giant club a +0 giant club (1, 1, D:12) a +5 rapier of flaming (27, 13, D:12) a +0 chain mail (27, 22, D:12) a +0 long sword (33, 5, D:12) 22 arrows (40, -6, D:12) a +0 hunting sling (41, -5, D:12) 5 large rocks Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a +0 robe (4, -19, D:13) a scroll of amnesia (11, -31, D:13) a +0 chain mail (18, -38, D:13) 21 bolts (35, 0, D:13) a +0 lajatang (37, -14, D:13) a +1 spectral quarterstaff (38, -18, D:13) a +2 vorpal hand axe (46, -4, D:13) a +0 buckler a +0 leather armour a +0 war axe (46, -1, D:13) a +0 falchion (47, -5, D:13) a +0 kite shield a +0 leather armour a +0 war axe (47, -4, D:13) +0 acid dragon scales (51, -25, D:13) a +0 leather armour (54, -10, D:13) a +0 dire flail a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) a +0 longbow 14 arrows (3, 18, D:14) a piece from Xom's chessboard (15/15) (15, 22, D:14) a +0 longbow 24 arrows (20, 13, D:14) a +0 longbow 21 arrows (20, 16, D:14) a +4 rapier (22, -11, D:14) the +12 hand axe of the Friars {vorpal, *Rage rC+++ MP+9 Str+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). rC: It renders you almost immune to cold. MP: It affects your magic capacity (+9). *Rage: It berserks you when you make melee attacks (+20% chance). (23, -11, D:14) 2 potions of attraction 6 potions of lignification an amulet of faith (23, 20, D:14) 7 gold pieces (26, 10, D:14) 11 gold pieces (26, 17, D:14) 16 gold pieces (28, 22, D:14) 4 large rocks (29, 8, D:14) 4 large rocks a cyclops corpse (31, 26, D:14) a +0 robe a +0 war axe of draining (31, 27, D:14) a +0 leather armour a +0 hand axe (32, 8, D:14) the +1 helmet of Hubris {+Blink rF+ rC+} rF: It protects you from fire. rC: It protects you from cold. +Blink: It lets you blink. (32, 25, D:14) a +0 leather armour a +0 hand axe (36, -3, D:14) 4 large rocks (36, 5, D:14) a +0 dire flail a +0 leather armour a tengu corpse (skeletalised by now) (36, 33, D:14) a +0 long sword a +0 leather armour (37, 14, D:14) a hydra corpse (38, 6, D:14) a +0 short sword an elf corpse (skeletalised by now) (43, 15, D:14) a +0 dagger (46, 1, D:14) a +0 whip a +0 robe (47, -2, D:14) a +0 robe (49, 43, D:14) a +0 robe (50, 10, D:14) a +0 ring mail (51, 34, D:14) 7 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 fustibalus (2, 27, Lair:1) a +0 ring mail (5, -3, Lair:1) a +0 plate armour (10, 21, Lair:1) a +0 leather armour (23, 13, Lair:1) a condenser vane (unseen) (52, 38, Lair:1) a +0 plate armour (53, 13, Lair:1) a +0 falchion (58, 39, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 morningstar (7, 15, Lair:2) an orb of mayhem (15, 25, Lair:2) a book of Maledictions (19, 2, Lair:2) a +0 falchion (22, 13, Lair:2) a ring of fire Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 helmet (11, 13, Lair:3) a +3 vampiric war axe (27, 3, Lair:3) 21 bolts (28, 16, Lair:3) a +0 ring mail (30, 3, Lair:3) 10 arrows (34, -14, Lair:3) a +6 ring of strength an amulet of the acrobat a +6 ring of intelligence (38, -7, Lair:3) a +0 chain mail (38, 9, Lair:3) a +0 helmet (38, 17, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (5, 20, Lair:4) a +0 hand crossbow (23, 35, Lair:4) a +0 pair of boots (24, -3, Lair:4) a +0 glaive (28, 21, Lair:4) a +0 pair of boots (29, 21, Lair:4) a +0 ring mail (35, 3, Lair:4) a +0 robe (35, 41, Lair:4) a +0 leather armour (48, -1, Lair:4) a +2 dagger of draining (55, -2, Lair:4) 22 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) 2 potions of degeneration (10, -33, Lair:5) a +0 robe (13, -40, Lair:5) a potion of degeneration (19, -11, Lair:5) a +0 buckler (20, -15, Lair:5) a +0 mace (59, -18, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail a condenser vane (10, 1, Lair:6) a +0 trident (12, -2, Lair:6) a +0 trident (14, 0, Lair:6) a +0 dagger a +0 robe (22, -21, Lair:6) a +0 leather armour (27, -45, Lair:6) a staff of death (27, -23, Lair:6) a +0 ring mail (29, -43, Lair:6) a +0 leather armour (32, -16, Lair:6) 3 boomerangs of dispersal (33, -54, Lair:6) a book of the Tundra (39, -58, Lair:6) Ozocubu's Autobiography (49, -6, Lair:6) a +0 chain mail (54, -39, Lair:6) the +4 hand axe of Minotaur's Doom {flame, Will+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Will: It increases your willpower. (60, -44, Lair:6) a +0 long sword (67, -49, Lair:6) 17 arrows