MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 robe (38, 26, D:1) a +0 helmet (49, -5, D:1) a +0 club (49, -4, D:1) a +0 club Level 2 of the Dungeon [Shop] Utypp's Antique Armour Boutique a +0 ring mail (100 gold) the +0 leather armour of Hyihigax {Regen+ Str-2 Dex+2 Slay+5} (750 gold) Str: It affects your strength (-2). Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). Regen: It increases your rate of health regeneration. a +0 buckler (112 gold) a +0 scale mail (100 gold) a +0 ring mail (100 gold) a +1 pair of gloves (287 gold) a +0 robe (17 gold) a +0 chain mail (112 gold) a +1 robe of willpower (317 gold) the +0 chain mail "Earthly Heaven" {rCorr SInv} (532 gold) SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (0, 0, D:2) a +0 hand axe (4, 51, D:2) a +0 ring mail (17, 10, D:2) a +0 ring mail (19, 25, D:2) a +0 dagger a +0 hunting sling (32, 0, D:2) a +0 dagger a +0 hunting sling (33, 23, D:2) 26 arrows (37, 40, D:2) a +0 animal skin (50, 42, D:2) a +2 whip of pain Level 3 of the Dungeon (5, 4, D:3) a +0 leather armour (10, 36, D:3) a ring of fire (11, 8, D:3) a +0 short sword (14, 10, D:3) 15 arrows (19, 4, D:3) a +0 trident (33, 50, D:3) a staff of death (34, 37, D:3) a +2 dagger of electrocution (35, 32, D:3) a +2 falchion of holy wrath (48, 1, D:3) a +0 club (49, 48, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (6, 23, D:4) 16 arrows (6, 26, D:4) a +0 whip (10, 5, D:4) 16 arrows (12, 9, D:4) 14 arrows (17, 9, D:4) a +0 whip (18, 11, D:4) a +0 whip (20, 14, D:4) a +0 robe a +0 dagger (21, 15, D:4) a +0 hand axe a +4 dagger of speed (22, 24, D:4) a +0 rapier a +0 robe a +0 club (23, 17, D:4) 29 bolts (23, 18, D:4) a +0 spear (23, 19, D:4) a +0 halberd a +0 halberd (23, 20, D:4) a +0 trident (24, 9, D:4) a +0 club (26, 10, D:4) a +0 flail a +0 dagger (27, -4, D:4) a +0 club (27, 17, D:4) a +0 club a +0 ring mail (28, -3, D:4) a +0 dagger (28, 19, D:4) a +0 rapier a +0 robe (29, 20, D:4) a +0 ring mail a +0 dagger (36, 11, D:4) a +0 dagger (46, 30, D:4) a +0 dagger (53, -2, D:4) a +0 robe Level 5 of the Dungeon (9, -7, D:5) 7 bolts (14, 7, D:5) a manual of Translocations (22, 4, D:5) a +0 scale mail a +1 short sword of electrocution (29, -16, D:5) a book of Fire (32, 3, D:5) a +0 hunting sling (39, -7, D:5) a +0 hand axe a +0 scale mail (41, 27, D:5) a +0 short sword (59, 20, D:5) a book of Changes Level 6 of the Dungeon (0, 0, D:6) a +0 club (0, 2, D:6) a +0 dagger a +0 club a +0 dagger (0, 3, D:6) a +0 short sword (1, -4, D:6) 15 arrows a +0 shortbow (1, 14, D:6) a +0 flail (6, 18, D:6) a +0 dagger (11, 19, D:6) a +0 flail (12, 19, D:6) a +0 chain mail a +0 club (14, -17, D:6) a +0 short sword (15, -12, D:6) a +0 robe a +4 flail (16, -13, D:6) a +0 whip (16, -11, D:6) a +0 robe a +0 dagger (17, -10, D:6) a +0 robe a +2 great sword (22, 0, D:6) a +2 great sword a +0 robe (23, 9, D:6) a +0 mace (25, 10, D:6) a +4 quarterstaff of chaos (30, -12, D:6) a +0 whip (35, -5, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +4 mace of freezing a +0 robe a +4 mace (0, 2, D:7) 15 arrows a +0 shortbow a +0 robe a +2 dagger a +0 flail (8, 25, D:7) a +2 shortbow of freezing (10, 28, D:7) a +0 shortbow 28 arrows (12, 11, D:7) 11 bolts (12, 12, D:7) a +0 giant club (13, -2, D:7) a +3 morningstar a +0 chain mail (13, 8, D:7) a +0 flail (14, 8, D:7) a +0 dire flail a +0 chain mail (15, 15, D:7) a +0 whip (16, 7, D:7) a +0 giant spiked club a +0 giant club (17, 7, D:7) a +0 dagger a +0 robe (22, 7, D:7) a +0 glaive a +0 chain mail (25, 30, D:7) a +0 dagger (25, 31, D:7) a +0 whip a +0 leather armour (25, 34, D:7) a +0 dagger of flaming a +0 robe (27, 3, D:7) a +0 mace (28, 29, D:7) a book of the Tundra (31, 2, D:7) a +3 halberd a +0 robe (31, 3, D:7) a +0 scimitar a +0 robe (32, 4, D:7) a +4 falchion of freezing a +0 robe (33, 6, D:7) a +2 trident a +0 robe (35, 36, D:7) a +5 long sword a +0 robe (35, 38, D:7) a +1 scimitar a +0 robe (35, 39, D:7) a +0 scimitar a +0 robe (35, 40, D:7) a +3 dagger a +0 robe (35, 42, D:7) a +0 morningstar a +0 robe (41, 28, D:7) a +0 whip (41, 30, D:7) a +0 leather armour a +0 whip (42, 28, D:7) a +0 dagger a +0 leather armour a +0 mace (42, 29, D:7) a +0 club (42, 30, D:7) a +0 spear (42, 32, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar (6, 9, D:8) a book of Cantrips (10, 35, D:8) a +0 robe (12, 8, D:8) a +0 cloak (19, 1, D:8) a +0 short sword (20, 1, D:8) a +0 whip a +0 leather armour a +0 dagger a +0 robe (22, 4, D:8) a +0 hand axe a +0 leather armour (25, 30, D:8) a +0 short sword (26, 7, D:8) a +0 dagger (26, 30, D:8) a +0 quarterstaff a +0 hunting sling a +0 ring mail (31, 5, D:8) a +0 club (39, 1, D:8) a +0 chain mail a +0 robe (43, -4, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 24 bolts (6, 12, D:9) a +0 pair of boots (7, -18, D:9) a +0 chain mail a +0 mace (7, -16, D:9) a +0 robe a +0 dagger (7, 5, D:9) a ring of protection from fire (9, -5, D:9) 30 arrows (13, -9, D:9) a +0 leather armour a +0 flail (27, 9, D:9) 23 arrows a +0 shortbow of flaming Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (1, 0, D:10) a +3 spear a +0 robe (4, 3, D:10) a +2 short sword a +0 robe (5, 3, D:10) a +3 great sword a +0 robe (6, 3, D:10) a +3 spear a +0 robe (8, 19, D:10) a +0 war axe (10, 33, D:10) a +0 whip (11, 34, D:10) a +0 club a +0 chain mail a +0 mace (17, 40, D:10) +0 acid dragon scales (33, 4, D:10) a +2 robe the +3 Elemental Staff {rElec rF++ rC++ AC+5} If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Trog disapproves of the use of such an item. (35, 6, D:10) a +0 morningstar (36, 6, D:10) a +0 mace (38, -1, D:10) a +2 mace of holy wrath (44, 2, D:10) a scroll of noise (45, 21, D:10) the +3 quarterstaff of Zuats {speed, rPois Stlth+} Attacks with this weapon are significantly faster. rPois: It protects you from poison. Stlth: It makes you more stealthy. Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (7, 31, D:11) a There-And-Back Book (14, 2, D:11) a +0 robe a +2 dagger of venom (15, 0, D:11) a +0 dagger (16, 0, D:11) a +0 plate armour a +0 trident (16, 1, D:11) a +0 ring mail a +0 dagger (17, -1, D:11) a +4 ring mail a +0 club (27, 5, D:11) a +2 scimitar of flaming a +0 robe (29, 11, D:11) 20 arrows (39, 27, D:11) a +0 rapier (42, 25, D:11) a +0 falchion (46, 27, D:11) a +0 quarterstaff (47, 27, D:11) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of amnesia (7, -17, Lair:1) a scroll of noise (8, 9, Lair:1) a +0 club (16, 33, Lair:1) a book of Storms (23, 18, Lair:1) a book of Maledictions (46, 34, Lair:1) a scroll of torment (47, 23, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 bolts (3, -20, Lair:2) a +0 longbow (6, -2, Lair:2) a +0 trident (7, -19, Lair:2) a +0 leather armour (10, 1, Lair:2) a +0 scale mail (20, -19, Lair:2) a +0 scale mail (27, -5, Lair:2) a +0 quarterstaff (27, 4, Lair:2) 12 arrows (30, 5, Lair:2) 16 arrows (39, -20, Lair:2) a book of Spatial Translocations (41, 17, Lair:2) a +0 chain mail (42, 24, Lair:2) a +0 long sword (52, -10, Lair:2) a +0 quarterstaff (54, -11, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger (1, -14, Lair:3) 2 javelins (2, 0, Lair:3) a +0 cloak (9, -45, Lair:3) a +0 mace (14, -32, Lair:3) a +0 helmet (20, -11, Lair:3) a +0 robe (22, -40, Lair:3) 18 bolts (36, -2, Lair:3) a scroll of amnesia (50, -25, Lair:3) a +0 trident Level 4 of the Lair of Beasts (2, -18, Lair:4) a +0 trident of flaming (8, -19, Lair:4) a +0 fustibalus (9, 11, Lair:4) a +0 scale mail (15, -18, Lair:4) a ring of fire (18, 4, Lair:4) a +0 hand crossbow (18, 6, Lair:4) a book of Vapours (37, -27, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (9, 18, Lair:5) a +0 long sword (11, -7, Lair:5) a dream sheep corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (12, -7, Lair:5) a +0 plate armour (14, -13, Lair:5) a book of Spatial Translocations (23, -11, Lair:5) a +0 hand axe (25, 8, Lair:5) a +0 war axe a +2 hand axe of chaos a +2 scimitar of flaming (33, 0, Lair:5) a scroll of noise (34, -9, Lair:5) 22 arrows (48, 9, Lair:5) a cane toad corpse (49, 9, Lair:5) a polar bear corpse (49, 11, Lair:5) a +4 battleaxe of flaming a +0 plate armour the human corpse of Rupert (50, 3, Lair:5) a +0 morningstar (53, 16, Lair:5) a +0 short sword (61, 15, Lair:5) 24 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) an elephant skeleton (3, 3, Lair:6) a scroll of identify (22, 31, Lair:6) a +0 war axe (26, 16, Lair:6) (unseen) (26, 31, Lair:6) a wand of iceblast (4) (28, 32, Lair:6) a throwing net (29, 17, Lair:6) a stone (29, 38, Lair:6) a +0 ring mail of fire resistance (32, 20, Lair:6) 2 stones