MirrMurr Level 1 of the Dungeon (0, 0, D:1) a book of Callings (11, 9, D:1) a +0 mace (18, -22, D:1) a +0 whip (27, -5, D:1) a +0 robe (31, 0, D:1) a +0 animal skin (36, -1, D:1) a +0 short sword (39, 10, D:1) a +0 leather armour (42, -21, D:1) a +0 dagger (48, -27, D:1) a +0 club (51, -10, D:1) a +0 club Level 2 of the Dungeon [Shop] Viramad's Antique Weapon Shop a +4 shortbow of flaming (685 gold) a +0 whip (62 gold) a +0 scimitar (100 gold) a +0 dagger (50 gold) a +0 rapier (100 gold) a +2 hand axe of venom (390 gold) a +0 hand axe (75 gold) a +0 dagger (50 gold) a +0 spear (75 gold) the +3 long sword "Tengu's Regret" {vorpal, rC+++ Str+5 Int-4 Stlth+} (1677 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+5). Int: It affects your intelligence (-4). rC: It renders you almost immune to cold. Stlth: It makes you more stealthy. a +0 great mace (162 gold) [Shop] Pabos's Jewellery Shop a ring of willpower (325 gold) an amulet of the acrobat (390 gold) an amulet of faith (520 gold) a ring of wizardry (390 gold) the ring "Joadauju" {+Blink EV+4 Slay+3} (813 gold) [ring of evasion] EV: It affects your evasion (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). +Blink: It lets you blink. the ring "Wiyrrid" {rF+ MP+9 Str+7} (852 gold) [ring of protection from fire] Str: It affects your strength (+7). rF: It protects you from fire. MP: It affects your magic capacity (+9). a ring of resist corrosion (260 gold) a ring of fire (325 gold) a +4 ring of evasion (468 gold) a ring of resist corrosion (260 gold) a ring of magical power (260 gold) a ring of magical power (260 gold) a ring of flight (227 gold) [Shop] Qobynead's Assorted Antiques a scroll of magic mapping (101 gold) a +0 troll leather armour (435 gold) a potion of mutation (232 gold) a +4 ring of evasion (1044 gold) a potion of haste (290 gold) a +0 scale mail (116 gold) a staff of earth (725 gold) an amulet of reflection (870 gold) a +0 leather armour (58 gold) a scroll of noise (29 gold) a +0 robe (20 gold) a +0 flail (101 gold) the +8 rapier "Murmur" {venom, *Slow rC+ Str+4} (1786 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+4). rC: It protects you from cold. *Slow: It may slow you when you take damage. a +2 vorpal quarterstaff (522 gold) [Shop] Faosoxeg's Antique Weapon Emporium a +0 dagger (60 gold) a +0 hand axe (90 gold) a +0 short sword (90 gold) a +2 dagger of venom (432 gold) a +0 long sword (105 gold) a +0 dagger (60 gold) a +4 short sword of speed (930 gold) a +0 quarterstaff (120 gold) a +0 whip (75 gold) a +1 great mace of holy wrath (561 gold) a +0 flail (105 gold) a +0 club (30 gold) a +4 scythe (750 gold) (0, 0, D:2) a +0 leather armour (3, -34, D:2) a +0 short sword (5, -11, D:2) a +0 dagger (13, -19, D:2) the Grimoire of Icy Evil Spells Type Level Known a - Frozen Ramparts Ice 3 no b - Animate Dead Necromancy 4 no c - Dispel Undead Necromancy 4 no Trog disapproves of the use of such an item. (17, -31, D:2) a +0 club (26, -13, D:2) a +0 chain mail (26, -5, D:2) a +2 robe of resistance a +0 dagger (34, 10, D:2) a +0 short sword (35, 10, D:2) a +0 spear (39, -3, D:2) a +0 scale mail Level 3 of the Dungeon (4, 14, D:3) a +0 falchion a +0 leather armour a +1 dagger of electrocution a +0 war axe (10, 17, D:3) a +0 dagger (17, 15, D:3) 15 bolts (20, 7, D:3) a +0 robe (22, 39, D:3) a +0 flail (23, 39, D:3) a +0 club a +0 dagger a +0 robe a +0 falchion (24, 39, D:3) a +0 mace (25, 6, D:3) a +0 short sword (28, -19, D:3) a +0 short sword (28, -7, D:3) a +0 falchion (36, 33, D:3) a +0 club (44, -7, D:3) a +0 leather armour (46, -9, D:3) a +0 falchion (49, 23, D:3) a +0 shortbow of freezing Level 4 of the Dungeon [Shop] Kuhyd's Assorted Antiques a tin of tremorstones (2/2) (840 gold) a scroll of teleportation (63 gold) a scroll of magic mapping (73 gold) a +4 ring mail (546 gold) a +0 trident (73 gold) a scroll of magic mapping (73 gold) the +10 tower shield of Ignorance {rN+ Int-4} (1203 gold) Int: It affects your intelligence (-4). rN: It protects you from negative energy. [Shop] Kunuzieb's Distillery a potion of heal wounds (65 gold) a potion of magic (104 gold) a potion of resistance (130 gold) a potion of lignification (39 gold) a potion of heal wounds (65 gold) a potion of haste (130 gold) a potion of might (52 gold) a potion of brilliance (52 gold) a potion of heal wounds (65 gold) 2 potions of berserk rage (130 gold) a potion of lignification (39 gold) a potion of curing (39 gold) (0, 0, D:4) a +0 dagger (1, -8, D:4) a +0 whip (1, 10, D:4) a +0 long sword a +0 robe (8, 19, D:4) a +0 mace a +0 chain mail (9, -3, D:4) a +1 leather armour (11, 9, D:4) a +0 club (13, 8, D:4) a +0 giant club (14, -2, D:4) a +0 ring mail (15, -19, D:4) a +0 hand crossbow a +0 club 14 bolts (17, 6, D:4) 15 arrows (20, -21, D:4) a +0 falchion (24, 14, D:4) a book of Debilitation (30, 26, D:4) a +0 hand axe (33, 7, D:4) a +0 whip (34, -21, D:4) A Beginning Course on Thaumaturgy Spells Type Level Known a - Shock Conjuration/Air 1 no b - Summon Small Mammal Summoning 1 no c - Apportation Translocation 1 no Trog disapproves of the use of such an item. (34, 9, D:4) a +0 whip (35, -17, D:4) a +0 whip (38, 18, D:4) a +0 shortbow of freezing (38, 19, D:4) a potion of mutation (40, 3, D:4) a +0 robe a +0 scythe (43, 18, D:4) a book of Changes (43, 19, D:4) the +11 long sword "Ciqu" {protect, Str+7} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+7). (44, 12, D:4) a +0 dagger (46, 15, D:4) a +0 short sword (46, 22, D:4) a +0 club (47, 20, D:4) a condenser vane (49, 12, D:4) a +0 flail a +0 robe a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 broad axe (2, -1, D:5) 19 arrows a +0 shortbow (10, -1, D:5) a +0 chain mail (14, -1, D:5) a +0 robe a +0 dagger a +0 club (14, 0, D:5) a +0 club a +0 whip a +0 robe a +0 dagger (18, -20, D:5) a +0 hand axe a +0 short sword a +0 flail (18, 4, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) 11 arrows (6, -24, D:6) a +1 falchion of draining (6, -23, D:6) a +0 trident a +0 leather armour (8, -21, D:6) a +0 mace a +0 ring mail (8, -2, D:6) a +0 flail a +0 whip a +0 robe a +0 whip (9, -2, D:6) a +0 club a +0 spear (10, -15, D:6) a +0 flail (10, -12, D:6) a +0 hand axe a +0 chain mail a +0 dagger a +0 dire flail a +0 chain mail (10, -11, D:6) a +0 club a +0 leather armour a +0 hand axe (14, -7, D:6) a +0 spear (16, -7, D:6) a +0 club a +0 club a +0 leather armour (17, -7, D:6) a +0 spear a +0 quarterstaff (22, -6, D:6) a +0 whip (23, -20, D:6) a +0 mace (23, -12, D:6) a +0 whip (30, -20, D:6) a staff of cold (33, -38, D:6) a +0 hand axe (34, -29, D:6) a +6 ring of dexterity (53, 0, D:6) 2 potions of flight Level 7 of the Dungeon (3, -4, D:7) a +0 dagger a +0 robe a +0 flail a +0 hand axe a +0 leather armour (6, -29, D:7) a book of Misfortune (9, -3, D:7) a +0 war axe (27, -24, D:7) a potion of flight (32, -3, D:7) a +0 short sword (35, -4, D:7) a +0 dagger a +0 short sword a +0 dagger (36, -5, D:7) a +0 short sword (36, -4, D:7) a +1 dagger of protection a +0 club (37, -30, D:7) a +0 robe (37, -5, D:7) a +0 dagger (40, 3, D:7) a ring of flight (44, -3, D:7) a ring of magical power Level 8 of the Dungeon [Shop] Gojuweny's Armour Shoppe a +0 chain mail (58 gold) a +2 ring mail of poison resistance (234 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 robe of fire resistance (100 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +0 plate armour (299 gold) (0, 0, D:8) a +0 mace (7, -31, D:8) a book of Iron (10, -18, D:8) a +0 mace (28, -36, D:8) a +0 chain mail (28, -30, D:8) a +0 trident (29, -12, D:8) a +0 rapier (32, -25, D:8) a +0 club a +0 leather armour (33, -19, D:8) a +0 robe (34, -19, D:8) 21 arrows (40, -31, D:8) a scroll of amnesia (41, -41, D:8) a +0 hand axe a +0 leather armour (46, -33, D:8) a +0 robe a +3 short sword of freezing a +0 dagger (51, -11, D:8) a scroll of amnesia a +0 trident (53, -32, D:8) a +0 chain mail a +0 mace a +0 giant club a +0 giant spiked club (53, -31, D:8) a +0 leather armour a +0 mace (53, -18, D:8) a +0 scale mail a +0 halberd a +0 leather armour a +0 club (56, -10, D:8) a +0 short sword (56, -9, D:8) a +0 short sword a +0 club (58, -31, D:8) a +0 robe (62, -38, D:8) a +0 falchion Level 9 of the Dungeon (9, 10, D:9) a +0 dagger (9, 11, D:9) a +0 dagger (10, -5, D:9) a book of Blasting (10, 10, D:9) a +0 leather armour a +0 quarterstaff a +0 hunting sling (11, 10, D:9) a +0 scale mail a +0 dagger a +0 robe a +0 dagger (12, 10, D:9) a +0 giant spiked club a +0 dire flail (20, 14, D:9) 15 arrows (20, 17, D:9) 2 potions of degeneration (22, -23, D:9) a +0 dagger a +0 club (23, -23, D:9) a +0 leather armour a +0 short sword (25, 19, D:9) 18 arrows (27, -18, D:9) a +0 giant spiked club a +0 giant spiked club (29, -1, D:9) a book of the Earth (35, -8, D:9) the +0 helmet of Iddutef {rCorr Slay+6} Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rCorr: It protects you from acid and corrosion. (39, 23, D:9) a +0 whip (41, -16, D:9) a +0 hand axe a +0 leather armour (41, 15, D:9) a +0 club (41, 22, D:9) a +0 halberd a +0 chain mail (45, -4, D:9) a +0 dagger (50, 12, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a book of Spatial Translocations (5, -6, D:10) a +0 scale mail a +0 trident (6, 14, D:10) +0 steam dragon scales (10, 19, D:10) +0 steam dragon scales (12, -17, D:10) a +0 quarterstaff (25, 14, D:10) a +4 scimitar of flaming (27, 25, D:10) a +0 shortbow 18 arrows (45, -17, D:10) a book of the Wilderness (52, 13, D:10) a +0 spear (52, 14, D:10) a +0 halberd (52, 18, D:10) 2 potions of attraction (53, 13, D:10) a +0 spear a +0 ring mail (53, 14, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (2, 10, D:11) a +0 scale mail (6, -24, D:11) a +0 whip (8, 1, D:11) a +0 chain mail (15, -12, D:11) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (20, 7, D:11) 25 bolts a +1 arbalest of freezing (21, -7, D:11) a +0 flail (22, -8, D:11) a +0 club a +0 plate armour a +0 long sword (22, -7, D:11) a +0 robe a +0 dagger (23, -8, D:11) a +0 trident (23, -7, D:11) a +0 war axe (23, 6, D:11) the +0 leather armour of Ofuuqeox {Str+7} Str: It affects your strength (+7). (26, 6, D:11) 5 large rocks (27, 4, D:11) a staff of cold (28, 5, D:11) a tin of tremorstones (2/2) (34, -30, D:11) a +0 fustibalus (41, 3, D:11) the +3 spear of Qaeraschi {flame, *Rage rElec rC- Int+8} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+8). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). (42, 7, D:11) a +0 leather armour (46, -1, D:11) a +0 ring mail (50, -36, D:11) a +0 chain mail (60, -32, D:11) 16 bolts Level 12 of the Dungeon (20, -3, D:12) a +0 giant club a +0 giant club (32, -1, D:12) a scroll of amnesia Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 arrows (6, 27, Lair:1) a scroll of noise (12, 51, Lair:1) 15 arrows (18, 23, Lair:1) a +0 whip (23, 45, Lair:1) a +0 club (27, 34, Lair:1) a +0 pair of gloves (30, 32, Lair:1) a +0 trident (30, 37, Lair:1) a scroll of noise (34, 27, Lair:1) 4 arrows (35, 27, Lair:1) the +1 ring mail "Textosal" {Rampage MP+9} MP: It affects your magic capacity (+9). Rampage: It bestows one free step when moving towards enemies. (36, 18, Lair:1) a +0 robe (55, 3, Lair:1) a scroll of amnesia (58, 41, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (1, -12, Lair:2) a +1 vorpal flail (6, 23, Lair:2) a piece from Xom's chessboard (15/15) (9, 37, Lair:2) a book of Callings (26, 21, Lair:2) an amulet of the acrobat an amulet of guardian spirit (27, 41, Lair:2) a +1 vorpal flail (29, 34, Lair:2) a +0 ring mail (35, 32, Lair:2) 2 potions of flight (38, 27, Lair:2) a +0 long sword (44, -4, Lair:2) 2 potions of brilliance Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 large rocks (2, 36, Lair:3) a +0 trident (4, -2, Lair:3) 16 arrows (8, 22, Lair:3) 10 stones (9, 21, Lair:3) a +0 robe (13, 14, Lair:3) a +0 pair of gloves (31, -9, Lair:3) a potion of degeneration (35, 0, Lair:3) 28 arrows (46, -2, Lair:3) a +0 club (53, 6, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (10, -25, Lair:4) a +0 buckler (12, -49, Lair:4) a +0 ring mail (12, -26, Lair:4) a +0 scale mail (15, -23, Lair:4) a +0 spear (15, -22, Lair:4) a +0 short sword a +0 robe (18, -32, Lair:4) a +0 spear (20, 0, Lair:4) a phial of floods (23, -46, Lair:4) 2 potions of attraction (24, -29, Lair:4) a +0 robe a +0 short sword (28, -22, Lair:4) a +0 spear (28, -21, Lair:4) a +0 robe a +0 short sword (29, -23, Lair:4) a +0 robe a +0 short sword (30, -23, Lair:4) a +2 halberd (30, 0, Lair:4) a +0 trident (38, -27, Lair:4) a +0 short sword a +0 robe (43, -12, Lair:4) a +2 troll leather armour {Snorg} (45, -33, Lair:4) a +0 vampiric short sword a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 robe of resistance (60, -15, Lair:4) a +0 rapier a +0 robe Level 5 of the Lair of Beasts (35, 6, Lair:5) a book of Air (36, 9, Lair:5) 19 arrows (37, 33, Lair:5) a +0 war axe (38, 6, Lair:5) a +3 broad axe (44, -5, Lair:5) a +0 ring mail (53, 6, Lair:5) the +6 hand axe of Muuxkaci {spect, rPois Dex+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+3). rPois: It protects you from poison. (53, 7, Lair:5) a book of Party Tricks (53, 8, Lair:5) 20 arrows (54, 6, Lair:5) a phial of floods (54, 7, Lair:5) a ring of ice (55, 6, Lair:5) a +2 helmet of intelligence Level 6 of the Lair of Beasts (0, 0, Lair:6) 17 arrows (3, -19, Lair:6) a +0 pair of gloves (3, 13, Lair:6) a yak corpse (3, 15, Lair:6) a yak corpse (4, 13, Lair:6) a death yak corpse (8, 20, Lair:6) a yak corpse (13, 10, Lair:6) a manticore corpse (13, 23, Lair:6) a death yak corpse (14, 23, Lair:6) a yak corpse (15, 18, Lair:6) a death yak corpse (skeletalised by now) (16, 19, Lair:6) a catoblepas corpse (skeletalised by now) (17, 19, Lair:6) a +2 glaive (17, 20, Lair:6) a yak corpse (18, 3, Lair:6) a death yak corpse (20, 2, Lair:6) a yak corpse a manticore corpse a yak corpse a death yak corpse (27, 22, Lair:6) a wolf corpse (skeletalised by now) (29, 19, Lair:6) a wolf corpse (skeletalised by now) (30, 19, Lair:6) a wolf corpse (skeletalised by now) (34, -1, Lair:6) a +0 long sword (38, 28, Lair:6) a +0 battleaxe (45, 21, Lair:6) a +0 battleaxe (50, 37, Lair:6) a rime drake corpse (skeletalised by now) (52, 22, Lair:6) a book of Beasts